Azumarill (Pokémon)/Generation III learnset

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← Azumarill Azumarill

By leveling up

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Tackle Normal 03535 095}}95% 35 Tough 4 ♥♥♥♥ 0  
00Start Defense Curl Normal 0000 —}}—% 40 Cute 2 ♥♥ 0  
00Start Tail Whip Normal 0000 100}}100% 30 Cute 2 ♥♥ 0  
00Start Water Gun Water 04040 100}}100% 25 Cute 4 ♥♥♥♥ 0  
033 Defense Curl Normal 0000 —}}—% 40 Cute 2 ♥♥ 0  
066 Tail Whip Normal 0000 100}}100% 30 Cute 2 ♥♥ 0  
1010 Water Gun Water 04040 100}}100% 25 Cute 4 ♥♥♥♥ 0  
1515 Rollout Rock 03030 090}}90% 20 Tough 3 ♥♥♥ 0  
2424 BubbleBeam Water 06565 100}}100% 20 Beauty 1 3 ♥♥♥
3434 Double-Edge Normal 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
4545 Rain Dance Water 0000 —}}—% 5 Tough 1 0  
5757 Hydro Pump Water 120120 080}}80% 5 Beauty 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Azumarill
  • Italic indicates a move that gets STAB only when used by an Evolution of Azumarill
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Fighting Sprite.png TM01 Focus Punch Fighting 150 100% 20 Tough 3 ♥♥♥ 0  
Bag TM Water Sprite.png TM03 Water Pulse Water 60 100% 20 Beauty 2 ♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM07 Hail Ice —% 10 Beauty 1 3 ♥♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10 Beauty 2 ♥♥ 1
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5 Beauty 4 ♥♥♥♥ 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15 Cool 1 4 ♥♥♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10 Smart 1 0  
Bag TM Fighting Sprite.png TM31 Brick Break Fighting 75 100% 15 Cool 1 4 ♥♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15 Beauty 3 ♥♥♥ 0  
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15 Tough 2 ♥♥ 1
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting 20 100% 15 Tough 1 3 ♥♥♥
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15 Tough 2 ♥♥ 0  
Bag HM Water Sprite.png HM08 Dive Water 80 100% 10 Beauty 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Azumarill
  • Italic indicates a move that gets STAB only when used by an Evolution of Azumarill
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
PsyduckGolduck
SlowpokeSlowbroSlowking
HoppipSkiploomJumpluff
WooperQuagsire
BarboachWhiscash
Castform
Gorebyss
Relicanth
Amnesia Psychic —% 10 Cute 1 0  
PoliwagPoliwhirlPoliwrathPolitoed
ZigzagoonLinoone
Belly Drum Normal —% 10 Cute 1 0  
PsyduckGolduck
SlowpokeSlowbroSlowking
Delibird
Future Sight* Psychic 80 90% 15 Smart 3 ♥♥♥ 0  
PikachuRaichu
ClefairyClefable
JigglypuffWigglytuff
PsyduckGolduck
DratiniDragonairDragonite
Togetic
Plusle
Minun
FeebasMilotic
Light Screen Psychic —% 30 Beauty 1 0  
SeelDewgong
Lapras
Politoed
Perish Song Normal —% 5 Beauty 2 ♥♥ 1
PikachuRaichu
ClefairyClefable
JigglypuffWigglytuff
Togetic
SnubbullGranbull
Delibird
Present Normal 90% 15 Cute 3 ♥♥♥ 0  
Mantine
WingullPelipper
ClamperlHuntailGorebyss
Supersonic Normal 55% 20 Smart 3 ♥♥♥ 0  
ClefairyClefable
Togetic
Plusle
Minun
SkittyDelcatty
Substitute* Normal —% 10 Smart 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Azumarill in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Azumarill in that game.
  • Bold indicates a move that gets STAB when used by Azumarill
  • Italic indicates a move that gets STAB only when used by an Evolution of Azumarill
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Defense Curl Normal —% 40 Cute 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD DynamicPunch Fighting 100 50% 5 Cool 2 ♥♥ 1
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Ice Punch Ice 75 100% 15 Beauty 4 ♥♥♥♥ 0  
FR LG E XD Icy Wind Ice 55 95% 15 Beauty 1 3 ♥♥♥
FR LG E XD Mega Kick Normal 120 75% 5 Cool 4 ♥♥♥♥ 0  
FR LG E XD Mega Punch Normal 80 85% 20 Tough 4 ♥♥♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Rollout Rock 30 90% 20 Tough 3 ♥♥♥ 0  
FR LG E XD Seismic Toss Fighting 100% 20 Tough 2 ♥♥ 1
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Azumarill can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Azumarill cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Azumarill
  • Italic indicates a move that gets STAB only when used by an Evolution of Azumarill
  • Click on the generation numbers at the top to see Move Tutor moves from other generations