From Bulbapedia, the community-driven Pokémon encyclopedia.
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![](https://staging.archives.bulbagarden.net/media/upload/thumb/f/f6/0355Duskull.png/200px-0355Duskull.png) Artwork from R/S/E
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Height
0'0" Imperial
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0.0 m Metric
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0'0"/0.0 m Red-Striped
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0'0"/0.0 m Blue-Striped
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0'0"/0.0 m
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Weight
0.0 lbs. Imperial
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0.0 kg Metric
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0.0 lbs./0.0 kg Red-Striped
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0.0 lbs./0.0 kg Blue-Striped
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0.0 lbs./0.0 kg
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EV yield
HP 0
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Atk 0
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Def 0
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Sp.Atk 0
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Sp.Def 0
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Speed 0
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Base Exp.: 97
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Battle Exp.: 971*
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Duskull (Japanese: ヨマワル Yomawaru) is a Ghost-type Pokémon.
Biology
Physiology
Gender differences
Special abilities
Behavior
Habitat
Diet
Main article: Pokémon food
In the anime
Duskull first appeared in Camp Pikachu.
Duskull also had a brief appearance in AG001. While May was on her way to Prof. Birch's, Duskull popped up right in front of May and scared her out of wits.
Two Duskull were among the several Ghost Pokémon living in abandoned mine in AG146. Since the Ghost Pokémon couldn't stand the partying Psychic Pokémon in the nearby town, Team Rocket decided to help the Ghosts because they knew what its like to "lose sleep over a bunch of twerps."
Game data
NPC appearances
Pokédex entries
This Pokémon was unavailable prior to Generation III.
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Generation III
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Ruby
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Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
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Sapphire
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Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
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Emerald
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A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.
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FireRed
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Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
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LeafGreen
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Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
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Generation IV
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Diamond
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It doggedly pursues it prey wherever it goes. However, the chase is abandoned at sunrise.
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Pearl
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{{{pearldex}}}
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Platinum
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{{{platinumdex}}}
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HeartGold
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{{{heartgolddex}}}
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SoulSilver
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{{{soulsilverdex}}}
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Game locations
In side games
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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20
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80 - 127
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150 - 244
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40
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40 - 101
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76 - 196
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90
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85 - 156
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166 - 306
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30
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31 - 90
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58 - 174
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90
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85 - 156
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166 - 306
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25
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27 - 84
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49 - 163
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Total: 295
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Type effectiveness
Template:DP type effectiveness
Notes:
- If a move such as Foresight is used, the effectiveness of Normal and Fighting becomes 100.
- If Skill Swap is used, the effectiveness of Ground becomes 100.
Learnset
Special Moves
In Pokémon XD: Gale of Darkness, Duskull knows Shadow Hold and Shadow Wave as a Shadow Pokémon, and learns Helping Hand after being purified.
Side game data
Template:Side game
Evolution
Trivia
Origin
Duskull may be based on the Grim Reaper or the bogeyman. The Japanese bogeyman is called the Namahage.
Name origin
Duskull's name is probably a combination of dusk and skull. Its Japanese name is a combination of 妖魔 yōma, ghost and 悪 waru, bad thing/person. It is also possible that it is derived from 夜回り yomawari, night watch(man). It's French name refers to its skull-mask.
In other languages
External links
Article on Wikipedia
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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