Elekid (Pokémon)

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Smoochum #238: Smoochum
Pokémon
#240: Magby Magby
This article is about the species. For a specific instance of this species, see Elekid (disambiguation).
Elekid
エレキッド Elekid
#239
239Elekid.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Electric '
Category
Electric Pokémon
Abilities
Static Vital Spirit
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Johto
#156
Hoenn
#374
Sinnoh
#197
Regional Browser numbers
Almia
R-070
Oblivia
R-115
Height
2'00"
Imperial
0.6 m
Metric
Weight
51.8 lbs.
Imperial
23.5 kg
Metric
Dex color
Yellow
Catch rate
45 (5.9%)
Body style
Body12.png BodyUnknown.png
Blue-Striped
Footprint
 F239.png   F487O.png
Blue-Striped
Gender ratio
75% male, 25% female
Breeding
Undiscovered group 26 cycles
(6630 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
1
Base Exp.: 106 Battle Exp.: 1061*

Elekid (Japanese: エレキッド Elekid) is an Template:Type2 baby Pokémon.

It evolves into Electabuzz starting at level 30, who evolves into Electivire via trade with an Electirizer.

Biology

Physiology

Elekid is a yellow, round-bodied Pokémon with black stripes and accentuations. Unlike its evolutions, Elekid is lacking in both a tail and toes. Elekid's arms are bulkier in proportion to its body than those of its evolved forms, and, unlike its evolutions, it has three claws instead of fingers. Like its evolutions, it has stripes on its arms, the two of which continue all the way around. Elekid has two horns on top of its head that are shaped like the prongs of a plug, even with holes in their sides, making Elekid look like a walking power plug. Elekid has a black lightning bolt marking on its chest. Two rows of stripes are near the marking on the sides of its thighs, with the pattern continuing around its lower back. Elekid’s legs are black in coloration, and its feet are rounded and toeless, somewhat resembling shoes.

Gender differences

None.

Special abilities

Elekid is able to know attacks which its evolution, Electabuzz, can learn. The only exception is that Elekid is unable to learn Hyper Beam or Giga Impact.

Behavior

Elekid tend to play out in the middle of thunderstorms. Elekid rotates its arms to generate electricity, but it tires easily, so it is only able to charge up a small amount.

Habitat

Elekid normally live in power plants.

Diet

Main article: Pokémon food

Elekid mainly feed off electrical currents.

In the anime

File:Elekid anime.png
Elekid in the anime
An Elekid egg in the anime

Major appearances

Paul's Elekid

Paul owned an Elekid. He used it to battle to battle Ash's Pikachu in When Pokémon Worlds Collide! and Roark in Shapes of Things to Come. Paul's Elekid evolved into Electabuzz in Smells Like Team Spirit, and evolved into Electivire off-screen, prior to Casting a Paul on Barry!.

Other

Elekid's prongs in a drawing

A drawing of Elekid's prongs by Tracey appeared in Misty Meets Her Match.

Elekid first real appearance was in Pikachu's Rescue Adventure and appears to be an old friend of Pikachu. The little Electric Pokémon decided to assist Pikachu and co. in finding Togepi. Elekid even stood by Pikachu's side when he was trying to prevent lightning from striking the Giant Tree.

Casey captured an Elekid in Here's Lookin' at You, Elekid. It is one of her favorite Pokémon and was seen with her in A Date With Delcatty and Those Darn Electabuzz.

In Reversing the Charges, an Elekid had absorbed a high amount of lightning and was electrifying every other Pokémon in sight. The AC Powerplug Pokémon calmed down and returned to its good old self after battling Ash's Pikachu.

An Elekid appeared in Three Sides to Every Story!, who, along with Piplup, fell in love with a Marill.

Minor appearances

An Elekid was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

An Elekid appeared under the ownership of Mitchell in One Team, Two Team, Red Team, Blue Team!.

An Elekid appeared in Zoroark: Master of Illusions under the ownership of a Pokémon Backer.

Pokédex entries

Episode Pokémon Source Entry
EP261 Elekid Ash's Pokédex Elekid, the Electric Pokémon. Elekid is the evolved form of Electabuzz. It generates electricity by spinning its arms.
(Note: It should say pre-evolved form.)
Episode Pokémon Source Entry
AG154 Elekid May's Pokédex Elekid, the Electric Pokémon. It spins its arms to create a powerful electric charge.
Episode Pokémon Source Entry
DP003 Elekid Dawn's Pokédex Elekid, the Electric Pokémon. Elekid waves its arms to produce a strong electrical charge and gains strength when lightning is present.
DP137 Elekid Ash's Pokédex Elekid, the Electric Pokémon. Elekid's weak spot is between its horns, but the electric current that runs there can shock the unwary.

In the manga

Pokémon Adventures

Team Rocket is seen with an Elekid in Volume 8, though it easily loses to Silver's newly obtained Totodile.

In the TCG

Main article: Elekid (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.
Silver Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.
Crystal It loves violent thunder. The space between its horns flickers bluish-white when it is charging energy.
Stadium 2 It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.
Generation III
Ruby Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.
Sapphire
Emerald If it touches metal and discharges the electricity it has stored in its body, an Elekid begins swinging its arms in circles to recharge itself.
FireRed Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.
LeafGreen It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.
Generation IV
Diamond It generates electricity by whirling its arms. However, it can't store the energy it makes.
Pearl
Platinum A weak electric current flows between its horns. Sticking a hand there shocks the unwary.
HeartGold It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.
SoulSilver Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.
Generation V
Black A weak electric current flows between its horns. Sticking a hand there shocks the unwary.
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Breed Electabuzz
Crystal
None Breed Electabuzz
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Breed Electabuzz (FireRed only)
Colosseum
None Trade
XD
One In-game trade for purified Togepi or Togetic
Generation IV
Diamond Pearl
Dongle Route 205, Valley Windworks (FireRed)
Platinum
None Breed Electabuzz or Electivire
HeartGold SoulSilver
None Breed Electabuzz or Electivire, transfer from Pokéwalker
Pal Park
Mountain
Pokéwalker
Suburban Area, Amity Meadow
Generation V
Black White
Unknown White Forest (White only)
Black 2 White 2
None Trade
Dream World
Pleasant Forest
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Secret Storage 6
Secret Storage 18
Endless Level 2
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Thunderwave Cave (4F-5F)
Lightning Field (15F-22F)
Buried Relic (41F-59F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Amp Plains (1F-8F)
Pokémon Ranger:
Shadows of Almia
Pueltown
Pokémon Ranger:
Guardian Signs
Wireless Tower
PokéPark Wii: Pikachu's Adventure Haunted Zone

Held items

Game Held Item(s)
Diamond Pearl Electirizer Electirizer
(Diamond: 50%)
(Pearl: 5%)
Pokéwalker Tamato Berry Tamato Berry (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
45
105 - 152 200 - 294
63
61 - 126 117 - 247
37
37 - 97 71 - 190
65
63 - 128 121 - 251
55
54 - 117 103 - 229
95
90 - 161 175 - 317
Total:
360
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
4/4 ★★★★
Power
2/3 ★★
Skill
3/3 ★★★
Stamina
1/2
Jump
3/3 ★★★
Total
13/15 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Quick Attack Normal Physical 04040 100100% 30
00Start Leer Normal Status 0000 100100% 30
066 ThunderShock Electric Special 04040 100100% 30
1111 Low Kick Fighting Physical 0000 100100% 20
1616 Swift Normal Special 06060 —% 20
2121 Shock Wave Electric Special 06060 —% 20
2626 Light Screen Psychic Status 0000 —% 30
3131 Electro Ball Electric Special 0000 100100% 10
3636 ThunderPunch Electric Physical 07575 100100% 15
4141 Discharge Electric Special 08080 100100% 15
4646 Thunderbolt Electric Special 09595 100100% 15
5151 Screech Normal Status 0000 08585% 40
5656 Thunder Electric Special 120120 07070% 10
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an Evolution of Elekid
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Electric Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an Evolution of Elekid
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Mr. Mime
Barrier Psychic Status —% 30
MachopMachokeMachamp
Cross Chop Fighting Physical 100 80% 5
MachopMachokeMachampTimburrGurdurrConkeldurr
DynamicPunch Fighting Physical 100 50% 5
HitmonleeHitmonchanHitmontopMedititeMedichamMonferno
InfernapeLucario
Feint Normal Physical 30 100% 10
HitmonchanElectivireMagmarMagmortarMedicham
Fire Punch Fire Physical 75 100% 15
HitmonchanTimburrGurdurrConkeldurr
Focus Punch Fighting Physical 150 100% 20
TimburrGurdurrConkeldurr
Hammer Arm Fighting Physical 100 90% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MachopMachokeMachampSawk
Karate Chop Fighting Physical 50 100% 25
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham
MienfooMienshao
Meditate Psychic Status —% 40
HitmonleeHitmontop
Rolling Kick Fighting Physical 60 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Elekid in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Elekid in that game.
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an Evolution of Elekid
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Elekid can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Elekid cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an Evolution of Elekid
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World-only moves

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream World Cross Chop Fighting Physical 100 80% 10
Dream World Magnet Rise Electric Status —% 10
  • A superscript level indicates that Elekid can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Elekid
  • Italic indicates a move that gets STAB only when used by an Evolution of Elekid
  • Click on the generation numbers at the top to see event moves from other generations

Special moves

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 Trozeiani239.png 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 239.png Body size: 1
Recruit rate: 10.3%
Friend Area: Power Plant
Phrases
51%-100% HP I wave my arms in circles to loose electric attacks!
26%-50% HP Aww, no... My health is down halfway already...
1%-25% HP It's no good... I can't charge up, even by windmilling my arms...
Level up Yes! I leveled up! Watch my arms windmill!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Yes! I leveled up! Watch my arms windmill!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 239.png Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Electric  Poké Assist: Electric PA.png
( Electric )
Field move: Electrify 2 field move.png
(Electrify ×2)
Browser entry  
It attacks by launching electrified orbs.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Electric  Electric Assist.png
( Electric )
Past
Electric Assist.png
( Normal )
Electrify 1 field move.png
(Electrify ×1)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It creates waves of electricity around it that make Pokémon Stopped.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
PPW239.png PokéPark Pad entry:
Elekid came to the Haunted Zone to explore the Haunted House! He's shockingly good at Rotom's Spooky Shoot-'em-Up.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Elekid
Baby form
Elekid
 Electric 
Rare Candy
Level 30


Egg
Breed

Electabuzz
First Evolution
Electabuzz
 Electric 
Electirizer
Trade
holding Electirizer


Electivire
Second Evolution
Electivire
 Electric 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Spr 2g 239.png Spr 2s 239.png Spr 2c 239.png Spr b 2g 239.png
Spr 2g 239 s.png Spr 2s 239 s.png Spr 2c 239 s.png Spr b 2g 239 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 239.png Spr 3e 239.png Spr 3f 239.png Spr b 3r 239.png
Spr 3r 239 s.png Spr 3e 239 s.png Spr 3f 239 s.png Spr b 3r 239 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 239.png Spr 4p 239.png Spr 4h 239.png Spr b 4d 239.png
Spr 4d 239 s.png Spr 4p 239 s.png Spr 4h 239 s.png Spr b 4d 239 s.png
V Black White Black 2 White 2 Back
Spr 5b 239.png Spr 5b2 239.png Spr b 5b 239.png
Spr 5b 239 s.png Spr 5b2 239 s.png Spr b 5b 239 s.png
Elekid For other sprites and images, please see Elekid images on Bulbagarden Archives.

Trivia

  • Elekid's Pokédex entries between Generations III and IV are contradictory on whether Elekid can store electrical energy in its body.
  • Elekid's normal and Shiny colors were switched in the games from Generation III onward.
    • However, in its Sugimori artwork and in the anime, its color stayed the same.
  • Toys based off of Elekid are hard to find. Nintendo thinks kids might try to stick his pronged head into an electrical socket.

Origin

Elekid is based on U.S. and Japanese domestic AC power plugs.

Name origin

Elekid's name is a combination of electric or エレキ eleki and kid.

In other languages

Language Name Name Origin
German Elekid
French Elekid
Korean 에레키드 Erekideu / 엘레키드 Elekid
Chinese (Taiwan) 電擊怪 Diàn Jí Guài Literally "Electric shock freak".


Related articles

External links

Smoochum #238: Smoochum
Pokémon
#240: Magby Magby
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.