Sinnoh
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The Sinnoh region (Japanese: シンオウ地方 Shin'ō-chihō) is a region in the Pokémon world, the setting of the Generation IV games Pokémon Diamond and Pearl. It is based on the geography of the Japanese island of Hokkaido, and according to the anime, the Sinnoh region is located north of the Kanto region.
Geography
Sinnoh features a broad range of new and classic environments for the player to explore including, for the first time in a Pokémon RPG, snowy routes. The region also features full-land geography, with only five sea routes. Despite this lack of sea routes, a direct opposite of the Hoenn region, the Sinnoh region is known to be rich in water, and has three lakes at the northernmost (Acuity), easternmost (Valor), and westernmost (Verity) ends of the main continent that are home to the members of the legendary trio of Sinnoh. Near Lake Valor, as well, there is a hidden fourth lake, Sendoff Spring, which houses Turnback Cave, the home of a fourth legendary Pokémon, Giratina.
Due to its large size, the main continent of Sinnoh can be broken into two sub-regions divided by Mt. Coronet, roughly comparable to how the continent that Kanto and Johto make up is essentially a contiguous region. Due to this, Shellos and Gastrodon have developed an instance of regional speciation, with members of the species found on the eastern side being blue-colored and members on the western side being pink-colored.
The western half of Sinnoh features a variety of landscapes. Its coasts are notably more rocky than the eastern half, however, the land is far more fertile, and the towns, for the most part, are rural. A windswept canyon, carved out by a river that flows from Mt. Coronet, is home to the Valley Windworks, which provides clean, wind-driven electricity to the nearby towns. This is not to say, however, that there is no importance to west Sinnoh, as Oreburgh City, Eterna City, and Canalave City are the locations of Pokémon Gyms, and Jubilife City, at the heart of the area, is the most technologically advanced city in the region.
Sinnoh's eastern half is home, however, to a vast many more things, including Pokémon Super Contests in Hearthome City, a Department Store in Veilstone City, the Great Marsh of Pastoria City, and the awe-inspiring Vista Lighthouse of Sunyshore City. In each of these cities, as well, there is a Pokémon Gym, which is very important for League-bound trainers.
Unlike the halves of Sinnoh divided longitudinally by Mt. Coronet, the northern area is sparsely populated, with Snowpoint City as the only major area, likely due to the harsh snows that blow down from the mountain's peak, making the area not only very cold, but as well making a trip northward very perilous. Despite this relative isolation, however, Snowpoint as well has a Pokémon Gym, making it another important stop for trainers who wish to compete in the Pokémon League.
A third sub-region is the Battle Zone, which is on a large island to the northeast of the mainland. Much like people from the Sevii Islands seem to consider their home to be a separate region from Kanto and Johto, people from the Battle Zone often refer to Sinnoh as a separate region. Several islands, including Newmoon Island, Fullmoon Island, and Iron Island, lie off the northwestern coast of Sinnoh as well, though these are far eclipsed in both size and importance by the mainland.
Separated from both the Battle Zone and the mainland of Sinnoh by several straits is the island on which Pokémon League of Sinnoh is located, the only access to which is by way of Route 223. It is here where Sinnoh's Victory Road is located, which, unlike previous incarnations has not two, but three entrances: One of these, of course, is the southern entrance that trainers from the mainland must navigate from, a second is the one that leads to the area in which the Elite Four can be challenged, and the third leads from a foggy area of Victory Road to Route 224, which is said to be a miniature version of Sinnoh. North from Route 224, through a special event, of course, leads the Seabreak Path to Shaymin's domain, the Flower Paradise.
Locations
Cities and Towns
- Western Sinnoh
- Eastern Sinnoh
- Northeastern Island (Battle Zone)
Areas of interest
- Amity Square
- Battle Park
- Hall of Origin
- Eterna Forest
- Flower Paradise
- Fullmoon Island
- Iron Island
- Lake Acuity
- Lake Valor
- Lake Verity
- Newmoon Island
- Mt. Coronet
- Pal Park
- Ribbon Syndicate
- Sendoff Spring
- Sinnoh Underground
- Spear Pillar
- Stark Mountain
- Turnback Cave
Routes
Much like Hoenn before it, Sinnoh's routes are numbered so that they don't follow sequence directly from previously-known regions' routes. Routes in Sinnoh are numbered from 201 to 230. Compared to previous generations, there do not seem to be many sea routes; there are many land routes and mountains. The idea of routes with differing weather conditions was also brought ahead from Generation III. For the first time ever in a Pokémon game, some of Sinnoh's routes have snow covering them.
Another quirk about the routes in Sinnoh is that some of them do not go directly east/west or north/south, but actually turn before reaching their destination, most notably Route 212, which has two limbs of equal length. While Hoenn's Route 114 did this on the Game Boy Advance, it was not to this scale, so one may presume that the GBA was limited in this sense.
League
Main article: Sinnoh League
The Sinnoh League is the regional Pokémon League of the Sinnoh region. The Elite Four and the Champion are located at the Sinnoh Pokémon League
Gym Leaders
# | Leader | Type |
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1 | Roark | Rock |
2 | Gardenia | Grass |
3 | Maylene | Fighting |
4 | Crasher Wake | Water |
5 | Fantina | Ghost |
6 | Byron | Steel |
7 | Candice | Ice |
8 | Volkner | Electric |
Elite Four
# | Elite Four | Type |
---|---|---|
1 | Aaron | Bug |
2 | Bertha | Ground |
3 | Flint | Fire |
4 | Lucian | Psychic |
C | Cynthia | Various |
See Also
Trivia
- Sinnoh's Gym Leaders each use a type that has previously been seen in another region's Gym. Four of them were first seen in Kanto, in fact, they are the same types as the first four Gyms of Kanto, Rock, Water, Electric, and Grass. Similarly, the other four were first seen in Johto, and are the same as the fifth through eighth Gyms of that region, Ghost, Fighting, Steel, and Ice.
Regions in the Pokémon world | ||
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