Outrage (move)
Outrage げきりん Imperial Rage | ||||||||||||
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Range
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Availability
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Outrage (Japanese: げきりん Imperial Rage) is a damage-dealing Dragon-type move introduced in Generation II, where it was the signature move of the Dratini evolutionary line.
Effect
Generation II
Outrage inflicts damage for 2-3 turns. While the user is using Outrage, it cannot use any other attacks. PP is deducted only on the turn Outrage is called; it will not be deducted for the amount of turns Outrage is used before it is finished. After Outrage is finished, the user becomes confused.
If the Outrage duration is disrupted (such as by full paralysis or hurting itself due to confusion), it will immediately end. The user will only become confused if Outrage is fully executed, without its duration being disrupted. Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Outrage.
Outrage has a base power of 90 (like Thrash) in this generation.
Generation III
The effects of Outrage are the same as the previous generation. However, the battle screen will now show a message box saying that the user became confused, and its target is a randomly selected enemy in Double Battles.
Generation IV
The effects of Outrage are the same as the previous generation; however, the base power has been increased to 120 and it is now a physical move.
Generation V
The effects of Outrage are the same as the previous generation; however, the move's PP was reduced to 10 and it is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a Protecting target, or Wonder Guard immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Outrage, the user will still become confused.
Pokémon Mystery Dungeon
The user will attack randomly one tile ratio away, the user will then become confused after pulling off the move.
Description
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: XD description |
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
058 | ![]() |
Growlithe | Fire | 43 | ' | |||||||||
115 | ![]() |
Kangaskhan | Normal | 37 | 46 | ' | ||||||||
147 | ![]() |
Dratini | Dragon | 50 | 50 | 51 | 55 | '''' | ||||||
148 | ![]() |
Dragonair | Dragon | 56 | 56 | 61 | 67 | '''' | ||||||
149 | ![]() |
Dragonite | Dragon | Flying | 61 | 61 | 64 | 67 | '''' | |||||
210 | ![]() |
Granbull | Normal | 67 | ' | |||||||||
384 | ![]() |
Rayquaza | Dragon | Flying | 65 | 80 | 50 | 50 | '''' | |||||
553 | ![]() |
Krookodile | Ground | Dark | 60 | ' | ||||||||
610 | ![]() |
Axew | Dragon | 56 | '''' | |||||||||
611 | ![]() |
Fraxure | Dragon | 60 | '''' | |||||||||
612 | ![]() |
Haxorus | Dragon | 66 | '''' | |||||||||
621 | ![]() |
Druddigon | Dragon | 62 | '''' | |||||||||
633 | ![]() |
Deino | Dark | Dragon | 62 | '''' | ||||||||
634 | ![]() |
Zweilous | Dark | Dragon | 71 | '''' | ||||||||
635 | ![]() |
Hydreigon | Dark | Dragon | 79 | '''' | ||||||||
643 | ![]() |
Reshiram | Dragon | Fire | 85 | '''' | ||||||||
644 | ![]() |
Zekrom | Dragon | Electric | 85 | '''' | ||||||||
645 | ![]() |
Landorus | Ground | Flying | 85 | ' | ||||||||
646 | ![]() |
Kyurem | Dragon | Ice | 85 | '''' | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
004 | ![]() |
Charmander | Fire | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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116 | ![]() |
Horsea | Water | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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246 | ![]() |
Larvitar | Rock | Ground | ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
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443 | ![]() |
Gible | Dragon | Ground | ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
By event
Generation IV
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Generation V
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In the anime
The user rampages and attacks endlessly, then becomes confused. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
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Dragonite becomes extremely enraged and goes on a rampage. | ||
A wild Dragonite | Great Bowls of Fire! | Debut | |
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Axew's eyes glow red and its body becomes outlined in a red aura as well. It then jumps up and continuously punches and kicks the opponent. After the attack is over, the aura disappears, but Axew's eyes continue to glow red, showing that it is confused. | ||
Iris's Axew | Club Battle Finale: A Heroes Outcome! | None |
In the manga
In the Pokémon Adventures manga
The user fires a powerful blast of energy at the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
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Dragonair holds out its wings and fires a blast of energy from in between them at the opponent. | ||
Clair's Dragonair | The Last Battle II | Debut | |
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Rayquaza's entire body glows white and it fires multiple orbs of energy from its forehead at the opponent. | ||
Norman's Rayquaza | The Final Showdown V | None |
In the Pokémon Diamond and Pearl Adventure! manga
The user rams at the opponent. The user is then confused. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
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Kangaskhan glows with rage and slams at the opponent. Kangaskhan then goes berserk and doesn't stop until later. | ||
Mars's Kangaskhan | Deoxys, The Phantom Pokémon (Part 1) | Debut |
In other generations
In other languages
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Variations of the move Thrash | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
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- Moves
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- Dragon-type moves
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- Generation II moves
- Articles needing more information
- Consecutively executed moves
- Moves that confuse the user due to fatigue