Jumpluff (Pokémon)/Generation V learnset

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← Jumpluff Jumpluff

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Splash Normal Status 0000 —% 40
00Start Synthesis Grass Status 0000 —% 5
00Start Tail Whip Normal Status 0000 100100% 30
00Start Tackle Normal Physical 05050 100100% 35
044 Synthesis Grass Status 0000 —% 5
077 Tail Whip Normal Status 0000 100100% 30
1010 Tackle Normal Physical 05050 100100% 35
1212 PoisonPowder Poison Status 0000 07575% 35
1414 Stun Spore Grass Status 0000 07575% 30
1616 Sleep Powder Grass Status 0000 07575% 15
2020 Bullet Seed Grass Physical 02525 100100% 30
2424 Leech Seed Grass Status 0000 09090% 10
2929 Mega Drain Grass Special 04040 100100% 15
3434 Acrobatics Flying Physical 05555 100100% 15
3939 Rage Powder Bug Status 0000 —% 20
4444 Cotton Spore Grass Status 0000 100100% 40
4949 U-turn Bug Physical 07070 100100% 20
5454 Worry Seed Grass Status 0000 100100% 10
5959 Giga Drain Grass Special 07575 100100% 10
6464 Bounce Flying Physical 08585 08585% 5
6969 Memento Dark Status 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an Evolution of Jumpluff
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 Protect Normal Status 0000 —}}—% 10
TM21 Frustration Normal Physical 0000 100}}100% 20
TM22 SolarBeam Grass Special 120120 100}}100% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM32 Double Team Normal Status 0000 —}}—% 15
TM33 Reflect Psychic Status 0000 —}}—% 20
TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 —}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM48 Round Normal Special 06060 100}}100% 15
TM53 Energy Ball Grass Special 08080 100}}100% 10
TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 Flash Normal Status 0000 100}}100% 20
TM75 Swords Dance Normal Status 0000 —}}—% 30
TM77 Psych Up Normal Status 0000 —}}—% 10
TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 Substitute Normal Status 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an Evolution of Jumpluff
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
BulbasaurIvysaurVenusaurClefairyClefableTangela
TangrowthMarillAzumarillSeedotNuzleafShiftry
CastformTurtwigGrotleTorterraAudino
Amnesia* Psychic Status —% 20
VileplumeParasParasectChikoritaBayleefMeganium
Roselia
Aromatherapy Grass Status —% 5
ExeggcuteExeggutor
Confusion Psychic Special 50 100% 25
CottoneeMaractus
Cotton Guard Grass Status —% 10
BulbasaurIvysaurVenusaurJigglypuffTogeticMarill
AzumarillSkittyAudino
Double-Edge Normal Physical 120 100% 15
ClefairyTogeticPlusleMinun
Encore Normal Status 100% 5
Pachirisu
Endure Normal Status —% 10
PlusleMinunCherubiCherrimAudinoCottonee
Helping Hand Normal Status —% 20
BulbasaurExeggutorSunkernShroomishBreloom
Seed Bomb Grass Physical 80 100% 15
BulbasaurIvysaurVenusaurExeggcuteHoppipSkiploom
JumpluffSunkernSunfloraShroomishCherubiCherrim
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Jumpluff in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Jumpluff in that game.
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an Evolution of Jumpluff
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Synthesis Grass Status —% 5
B W B2 W2 Worry Seed Grass Status 100% 10
  • A black abbreviation in a colored box indicates that Jumpluff can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Jumpluff cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an Evolution of Jumpluff
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an Evolution of Jumpluff
  • Click on the generation numbers at the top to see moves from other generations

By events

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Korean Global Link False Swipe Normal Physical 40 100% 40
  • A superscript level indicates that Jumpluff can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an Evolution of Jumpluff
  • Click on the generation numbers at the top to see event moves from other generations