Nature Power (move)
Nature Power しぜんのちから Nature Power | ||||||||||||
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Range
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Availability
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Nature Power (Japanese: しぜんのちから Nature Power) is a Normal-type move introduced in Generation III. It is TM96 as of Generation VI.
Effect
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Colo/XD info |
Nature Power becomes a different move depending on the environment that the battle is being conducted in. Different environments will cause Nature Power to become different moves.
In a Double or Triple Battle, because of the inability to select a target, the chosen move will always hit the opponent directly across from the user. If the opponent directly across from the user has fainted, the move chosen will hit the other adjacent foe. If the user is in the center position, and the opponent directly across from it has fainted, the move chosen will randomly attack one of the other opponents. If in a terrain that calls a move that affects multiple Pokémon, it will target the Pokémon usually targeted by that move.
Generation III
In a link battle, Nature Power will turn into Swift.
Terrain | Move | Type | Power | Accuracy |
---|---|---|---|---|
Building and plain terrain | Swift | Normal | 60 | —% |
Sand | Earthquake | Ground | 100 | 100% |
Cave | Shadow Ball | Ghost | 80 | 100% |
Rock | Rock Slide | Rock | 75 | 90% |
Tall grass | Stun Spore | Grass | — | 75% |
Long grass | Razor Leaf | Grass | 55 | 95% |
Pond water | BubbleBeam | Water | 65 | 100% |
Sea water | Surf | Water | 95 | 100% |
Underwater | Hydro Pump | Water | 120 | 80% |
Generation IV
In a link battle, Nature Power will turn into Tri Attack.
Terrain | Move | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Building and Distortion World | Tri Attack | Normal | Special | 80 | 100% |
Sand, plain terrain, and puddles | Earthquake | Ground | Physical | 100 | 100% |
Cave and rock | Rock Slide | Rock | Physical | 75 | 90% |
Tall grass | Seed Bomb | Grass | Physical | 80 | 100% |
Water | Hydro Pump | Water | Special | 120 | 80% |
Snow and ice | Blizzard | Ice | Special | 120 | 70% |
Pokémon Battle Revolution
In Pokémon Battle Revolution, all Colosseums have a different Nature Power effect:
Colosseum | Move | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Lagoon | Tri Attack | Normal | Special | 80 | 100% |
Gateway | Hydro Pump | Water | Special | 120 | 80% |
Main Street | Tri Attack | Normal | Special | 80 | 100% |
Waterfall | Seed Bomb | Grass | Physical | 80 | 100% |
Neon | Tri Attack | Normal | Special | 80 | 100% |
Crystal | Rock Slide | Rock | Physical | 75 | 90% |
Sunny Park | Seed Bomb | Grass | Physical | 80 | 100% |
Magma | Rock Slide | Rock | Physical | 75 | 90% |
Sunset | Earthquake | Ground | Physical | 100 | 100% |
Courtyard | Tri Attack | Normal | Special | 80 | 100% |
Stargazer | Rock Slide | Rock | Physical | 75 | 90% |
Generation V
In a link battle, Nature Power will turn into Earthquake.
Terrain | Move | Type | Category | Power | Accuracy |
---|---|---|---|---|---|
Building and plain terrain | Tri Attack | Normal | Special | 80 | 100% |
Sand | Earthquake | Ground | Physical | 100 | 100% |
Cave and rock | Rock Slide | Rock | Physical | 75 | 90% |
Tall grass | Seed Bomb | Grass | Physical | 80 | 100% |
Water | Hydro Pump | Water | Special | 120 | 80% |
Puddles | Mud Bomb | Ground | Special | 65 | 85% |
Snow and ice | Ice Beam | Ice | Special | 95 | 100% |
In the Pokémon Mystery Dungeon series
In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, the effect depends on dungeon.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
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III | IV | V | VI | |||||||||
270 | ![]() |
Lotad | Water | Grass | 13 | 7 | 7 | ' | ||||
271 | ![]() |
Lombre | Water | Grass | 13 | 7 | 7 | ' | ||||
272 | ![]() |
Ludicolo | Water | Grass | -- | -- | -- | ' | ||||
273 | ![]() |
Seedot | Grass | 13 | 13 | 13 | ' | |||||
274 | ![]() |
Nuzleaf | Grass | Dark | 13 | 13 | 13 | ' | ||||
275 | ![]() |
Shiftry | Grass | Dark | -- | ' | ||||||
585 | ![]() |
Deerling | Normal | Grass | 41 | ' | ||||||
586 | ![]() |
Sawsbuck | Normal | Grass | 44 | ' | ||||||
716 | ![]() |
Xerneas | Fairy | 72 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Type | Machine | ||||||||
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VI TM96 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
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III | IV | V | VI | |||||||||
001 | ![]() |
Bulbasaur | Grass | Poison | ![]() ![]() ![]() ![]() ![]() |
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043 | ![]() |
Oddish | Grass | Poison | ![]() ![]() ![]() ![]() ![]() |
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102 | ![]() |
Exeggcute | Grass | Psychic | ![]() ![]() ![]() ![]() ![]() |
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114 | ![]() |
Tangela | Grass | ![]() ![]() ![]() ![]() ![]() ![]() |
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152 | ![]() |
Chikorita | Grass | ![]() ![]() ![]() ![]() ![]() ![]() |
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155 | ![]() |
Cyndaquil | Fire | ![]() ![]() ![]() ![]() |
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191 | ![]() |
Sunkern | Grass | ![]() ![]() ![]() ![]() ![]() ![]() |
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222 | ![]() |
Corsola | Water | Rock | ![]() ![]() ![]() |
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357 | ![]() |
Tropius | Grass | Flying | ![]() ![]() ![]() ![]() ![]() ![]() |
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420 | ![]() |
Cherubi | Grass | ![]() ![]() ![]() ![]() ![]() |
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Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
In the Pokémon Adventures manga
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The user uses an attack based on the area around them. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
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Nuzleaf waves one of its arms and an attack comes out of it based on the area around it. | ||
A wild Nuzleaf | Nixing Nuzleaf | Debut | |
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Ludicolo raises its arms into the air and an attack appears based on the area around it. | ||
Shelly's Ludicolo | VS. Ninjask | None |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |