Pokémon Shuffle
- Shuffle redirects here. For the random mixing of cards, see Glossary (TCG) → Shuffle.
Pokémon Shuffle ポケとる | |
---|---|
Logo of Pokémon Shuffle | |
Basic info
| |
Platform: | Nintendo 3DS |
Category: | Puzzle |
Players: | 1 |
Connectivity: | StreetPass, Nintendo Network |
Developer: | Genius Sonority |
Publisher: | Nintendo |
Part of: | Generation VI side series |
Ratings
| |
CERO: | A |
ESRB: | E |
ACB: | G |
OFLC: | N/A |
PEGI: | 3 |
GRAC: | N/A |
GSRR: | N/A |
Release dates
| |
Japan: | February 18, 2015 |
North America: | February 18, 2015 |
Australia: | February 18, 2015 |
Europe: | February 18, 2015 |
South Korea: | N/A |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
| |
Japanese: | Official site Nintendo.co.jp |
English: | Official site Pokémon.com Nintendo.com |
Japanese boxart
|
Pokémon Shuffle (Japanese: ポケとる PokéToru) is a puzzle game released for the Nintendo 3DS. It was released on the Japanese, Australian, European, and North American Nintendo 3DS eShop on February 18, 2015. It updates itself during communication with a server (called "check in").
Pokémon Shuffle operates on a free-to-play model—the game is free to download and play, although with a limited number of stages playable in quick succession. Players start with five Hearts and spend one Heart per stage played. Hearts will recharge for free as time passes at a rate of one Heart every 30 minutes, with no more regenerated if the player already has five Hearts. More Hearts can be purchased with Jewels, which can be bought with real money or occasionally received as prizes, to allow players to immediately resume their game. One Heart is also given for free when the player plays Stage 11 for the first time, even if the player has Hearts remaining.
Blurb
Get ready for the latest Pokémon puzzle game! Match three or more Pokémon to clear them from the screen and damage the opponent Pokémon. But watch out—your moves are limited, so use them wisely! With no time limit, you can create the best matches to deal out maximum damage. With many popular Pokémon, including some Mega-Evolved Pokémon, this is the perfect puzzle game for fans and for new players who want to get in on the Pokémon fun.
Gameplay
Pokémon Shuffle is a puzzle game in which the player matches Pokémon icons to defeat wild Pokémon, in a similar style to Pokémon Battle Trozei. The player can capture Pokémon and use them as Support Pokémon. Each Pokémon has a Skill that can be activated when it is matched in a battle, with the criteria being that the move was not part of a combo and a special criteria based on the Skill in question (sometimes at random). Pokémon have a set capture rate that is added to depending on how many moves a player has left at the end of a battle. During normal game-play, Pokémon can be moved anywhere on the board, but cannot be moved if it does not cause a match at either end during a stage with a fixed number of moves (no-match moves are allowed in timed stages).
Mega Stones are given out throughout the game, awarded when the player defeats the corresponding Mega Pokémon used by a Trainer. The player can use them by putting the Pokémon that uses them at the front of their Support, and the Mega Evolution is activated by matching the Pokémon that Mega Evolves until the Mega Gauge to the left of the play area is full, at which point it Mega Evolves. While Mega Evolved, its Skill is replaced by a Mega Effect that activates whenever it is matched. The clock of a timed stage will stop while the Mega Evolution occurs.
The player is guided by Amelia during the tutorial portion of the game, which lasts until the player completes Stage 11 for the first time.
If at any time during a stage there are no moves the player can make that would result in a triplet, the game will say "Let's shake things up!" and replace all Pokémon on the Puzzle Board (removing all disruptions and adding any disruptions present at the start of the match), from when the player can continue to play. The clock of a timed stage stops while play is prevented. If the player is out of moves or time when this happens, they will be made to pay a Jewel to continue, even if the reset board contains matches (and before any of them deal damage).
Disruptions
Disruptions are things added to the stage by the opposing Pokémon to make clearing the stage harder. They are added when a counter that decreases when a move is made next to the opposing Pokémon reaches zero. The counter does not change if the foe is paralyzed, asleep or frozen. Some Pokémon create disruptions after a certain amount of time or number of matches, but will not count any combos or matches performed while it is paralyzed, asleep or frozen. All disruptions can be erased by a Mega Effect. All disruptions can be cleared by Stabilise, Stabilise+ and Disrupt Buster. Swap can replace disruptions with a Support Pokémon.
Disruption | Effect |
---|---|
Barrier-type | Prevents the Pokémon icon or disruption under it from moving in any way, including falling. Can be cleared by making a match using the Pokémon icon under it, Barrier Bash and the icon it affects being erased by Quirky or Quirky+. If cleared by anything other than erasure the Pokémon icon under it is not destroyed. Can affect other disruptions. |
Non-Support Pokémon icon | A Pokémon icon of a Pokémon that was not selected as a support Pokémon for the stage. Can be moved freely, perform matches with itself and activate its skill. Can be cleared in any way a normal Pokémon icon can (including by another one of them activating Quirky or Quirky+), plus by Eject, although they may not be affected by Stabilise, Stabilise+ or Disrupt Buster. They come in three sub-types: as an additional support Pokémon (but without immunity to Eject), in the level at the start but not added by falling in, and added by the opposing Pokémon. Of these, only the first will change species if it is the same as the player's support Pokémon. |
Coin | An icon that gives the player bonus Coins if matched. Can be moved freely and performs matches with itself. Can be cleared in any way a normal Pokémon icon can (including by another one of them activating Quirky or Quirky+), plus by Eject, although they may not be affected by Stabilise, Stabilise+ or Disrupt Buster. +100 Coins for a match of three, +300 Coins for a match of four, +500 for a match of five, and +700 for a match of six regardless of any combos. |
Unbreakable-block | A metal block that falls, but cannot be moved by the stylus. Can be cleared by making a certain number of moves after it appears on the field and by Block Bash. |
Breakable-rock | A square rock that falls, but cannot be moved by the stylus. Can be cleared by making a match in any square next to it and Rock Break. Multiple matches required if it is under a barrier-type disruption. |
Black-cloud | Prevents the player from seeing what is in the square it occupies. The Pokémon icon in this square can still be part of a match and can be moved. Can only be cleared by Cloud Clear and having whatever is under it erased (Mega Effects, Quirky or Quirky+ clearing it). Immune to Mega Effects if there is no Pokémon icon under it when the effect activates and targets the square it is in. Other disruptions can be present under it. |
Check in
The player can use the "check in" function once per day (server days end at 6:00 AM UTC the morning after the day ends in UTC time), which connects the player's game to the internet and gives them a reward for doing so. This normally grants 500 Coins, but will grant 1000 Coins every 10 times the player checks in.
Checking in checks for any patches the player may not have installed. If there are any minor patches, the game asks the player if they wish to download extra data, and if they do, it automatically downloads and installs it; this is the only way to install minor patches for the game. If there are any major patches, it provides a link to a page on the Nintendo eShop to download it and requests that the player download it. If there is a patch and the player does not install it, the player cannot check in. If a patch is released partway through the day and the check-in function has already been used, the patch can be downloaded on that day by attempting to check-in, but will not succeed with the check-in.
Checking in also adds any special stages the player does not already have (daily stages, such as "The Daily Pokémon (#1)", only need to be downloaded once, and will be cycled through with the system's clock).
Version history
Version 1.0.x
Version | Release date | Changes |
---|---|---|
1.0.0 | February 18, 2015 | Initial release |
1.0.1 | February 18, 2015 | Adds the special stage "Launch Special: Meet Mew" (original Mew stage). |
1.0.2 | February 20, 2015 | Fixes a glitch that allowed a player to use any Pokémon in the game at any time. |
Version 1.1.x
Version | Release date | Changes |
---|---|---|
1.1.0 | March 6, 2015 | Prevents exploitation of QR codes to manipulate the game. Removes access to special stages. |
1.1.1 | March 6, 2015 | Restores access to special stages. |
1.1.2 | March 9, 2015 | Adds the Great Challenge special stage "Kyogre Makes a Splash". Access to "Launch Special: Meet Mew" (under the new event name of "Mew Strikes Again") is restored for a new period of time. |
1.1.3 | March 15, 2015 | Adds the Competitive Stage for Mega Lucario. |
1.1.4 | March 17, 2015 | Fixes a glitch that caused a high score of 9,999,999, rendering contest score submission impossible. |
1.1.5 | March 23, 2015 | Adds main stages 151-165 and the Great Challenge special stage "Keldeo Rears Its Head" as well as "The Daily Pokémon (#2)" (a series of stages with varying Pokémon). Also awards the Lucarionites and consolation prize Jewels from the competition. |
1.1.6 | March 27, 2015 | Corrected the issue where Lucarionite winners did not get their free Jewel for participation. The update grants those players one Jewel each. The Jewel given is shown as being received between the free Disruption Delay and the Lucarionite on the day they were received in the Past Updates, not as when the update was downloaded. |
1.1.7 | March 30, 2015 | Adds the Great Challenge special stage "Rayquaza's Ascension". Resets all ranks on special stages, and allows the player to get 200 coins instead of 30 upon the first re-clear of each stage after the update. |
1.1.8 | April 6, 2015 | Adds the Competitive Stage for Mega Blastoise. |
1.1.9 | April 13, 2015 | Adds main stages 166-180 as well as the Great Challenge special stage "Groudon Lands at Last". Also awards the Blastoisinites and consolation prize Jewels from the competition. |
1.1.10 | April 20, 2015 | Adds the "Pokémon Safari" event. |
Passcodes
The game includes a passcode function, where the player can enter an 8-digit code that will grant a reward in-game. It is similar to the "Receive via code" option of the Mystery Gift feature found in the Generation VI core series Pokémon games.
Common codes
Passcode | Reward | Period |
---|---|---|
20150007 | 2 Mega Starts | March 8 to April 30, 2015 |
Unique codes
Source | Reward | Period |
---|---|---|
April 2nd and 9th issue of Famitsu magazine | 1 Jewel | March 19 to May 1, 2015 |
Jewels
The game's microtransactions are focused around Jewels. Jewels can be obtained in-game by completing Trainer stages (first time only), via other special means, and via purchase on the Nintendo eShop. Players under the age of 18 cannot spend more than a fixed amount in-game per month (US$80, €100, £80, AU$150, NZ$150, or ¥10,000). Additionally, one Jewel was given to all players on February 21, 2015 to apologize for a software glitch that occurred around February 19, 2015; this bonus was for everyone, not just those affected by the glitch.
Each time the player plays a stage, a Heart is consumed; Hearts are replenished over time, or can be obtained in exchange for Jewels. Additionally, each time the player clears a stage they will be rewarded with a number of Coins based on their performance; Coins can be spent on items in-game.
If the player runs out of turns or time during a stage, they can spend 1 Jewel to gain 5 turns or 15 seconds. This bonus is not counted towards the time/turn bonus when catching the Pokémon.
Exchange
Jewels can be exchanged for either Hearts or Coins (but only one at a time) at the following rates:
Jewels | Hearts | Coins |
---|---|---|
1 | 5 | 3,000 |
3 | 18 (+20%) | 10,000 (+11%) |
6 | 38 (+27%) | 22,000 (+22%) |
12 | 80 (+33%) | 48,000 (+33%) |
StreetPass
If StreetPass is enabled for Pokémon Shuffle, whenever the player StreetPasses another player with StreetPass enabled for Pokémon Shuffle they will share data with each other. The player will be added to the StreetPass tag log, which will display their most recently used Pokémon, their total playtime, their number of stages cleared, their number of Pokémon caught, and their number of previous StreetPass tags, as well as the time they were last StreetPassed.
Additionally, the player will receive rewards based on the number of StreetPass tags they have had.
Number of Tags | Reward |
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First StreetPass tag | 1 Jewel |
5 StreetPass tags | 1 Heart |
Every 10 StreetPass tags* | 1 Heart |
Every 100 StreetPass tags | 1 Jewel |
Further rewards are earned if the same system is met via StreetPass multiple times in a row. These rewards are in addition to any earned for the total number of hits.
Tags | Reward |
---|---|
3-4 | 1 Heart |
5 | 2 Hearts |
Finally, if there are no StreetPass tags received in a long enough period, more rewards may be earned upon receiving a new tag. This is in addition to any rewards earned for the number of tags. It is currently unknown if this resets the counter of multiple tags from the same system in a row.
Days between tags | Reward |
---|---|
?? | 2 Hearts |
Stages
Main stages
Stage | Area | Pokémon | Type | Moves | Base capture % | Move bonus |
---|---|---|---|---|---|---|
1 | Puerto Blanco | Espurr | Psychic | 8 | 75% | 5% |
2 | Bulbasaur | Grass | 7 | 75% | 4% | |
3 | Squirtle | Water | 15 | 50% | 4% | |
4 | Charmander | Fire | 15 | 30% | 5% | |
5 | Eevee | Normal | 15 | 20% | 3% | |
6 | Pidgey | Flying | 12 | 60% | 4% | |
7 | Togepi | Fairy | 10 | 20% | 8% | |
8 | Pichu | Electric | 7 | 7% | 7% | |
9 | Audino | Normal | 15 | 60% | 3% | |
10 | Mega Audino | Normal | 15 | N/A | N/A | |
11 | Sandy Bazaar | Happiny | Normal | 15 | 70% | 2% |
12 | Mareep | Electric | 16 | 40% | 4% | |
13 | Purrloin | Dark | 15 | 70% | 2% | |
14 | Torchic | Fire | 5 | 5% | 9% | |
15 | Phanpy | Ground | 13 | 30% | 6% | |
16 | Nidoran♀ | Poison | 3 | 70% | 10% | |
17 | Nidoran♂ | Poison | 15 | 20% | 6% | |
18 | Klefki | Steel | 16 | 5% | 6% | |
19 | Kangaskhan | Normal | 15 | 70% | 2% | |
20 | Mega Kangaskhan | Normal | 20 | N/A | N/A | |
21 | Night Festival | Buneary | Normal | 30 | 50% | 2% |
22 | Treecko | Grass | 15 | 5% | 3% | |
23 | Pikachu | Electric | 7 | 30% | 10% | |
24 | Sableye | Dark | 15 | 55% | 3% | |
25 | Litwick | Ghost | 16 | 45% | 4% | |
26 | Chingling | Psychic | 15 | 80% | 2% | |
27 | Swirlix | Fairy | 16 | 70% | 2% | |
28 | Volbeat | Bug | 15 | 30% | 5% | |
29 | Illumise | Bug | 15 | 30% | 5% | |
30 | Mega Sableye | Dark | 20 | N/A | N/A | |
31 | Isla Asul | Slowpoke | Psychic | 19 | 20% | 5% |
32 | Azurill | Fairy | 16 | 60% | 3% | |
33 | Riolu | Fighting | 15 | 3% | 4% | |
34 | Swablu | Flying | 6 | 40% | 10% | |
35 | Surskit | Bug | 15 | 60% | 3% | |
36 | Taillow | Flying | 5 | 70% | 6% | |
37 | Meowth | Normal | 8 | 15% | 5% | |
38 | Croagunk | Poison | 15 | 60% | 3% | |
39 | Corsola | Water | 16 | 70% | 2% | |
40 | Marill | Fairy | 3 | 60% | 14% | |
41 | Mudkip | Water | 15 | 10% | 3% | |
42 | Vulpix | Fire | 5 | 30% | 14% | |
43 | Lapras | Water | 15 | 10% | 6% | |
44 | Pidgeotto | Flying | 15 | 60% | 3% | |
45 | Mega Slowbro | Psychic | 23 | N/A | N/A | |
46 | Rainbow Park | Minccino | Normal | 5 | 70% | 6% |
47 | Vanillite | Ice | 15 | 50% | 4% | |
48 | Chatot | Flying | 16 | 35% | 5% | |
49 | Axew | Dragon | 15 | 15% | 6% | |
50 | Zorua | Dark | 15 | 10% | 3% | |
51 | Mawile | Steel | 3 | 15% | 29% | |
52 | Lopunny | Normal | 5 | 35% | 13% | |
53 | Flaaffy | Electric | 15 | 70% | 2% | |
54 | Vaporeon | Water | 15 | 5% | 7% | |
55 | Charmeleon | Fire | 15 | 7% | 3% | |
56 | Buizel | Water | 16 | 60% | 3% | |
57 | Wartortle | Water | 15 | 7% | 3% | |
58 | Hawlucha | Fighting | 9 | 30% | 8% | |
59 | Ivysaur | Grass | 3 | 7% | 15% | |
60 | Mega Lopunny | Normal | 20 | N/A | N/A | |
61 | Galerie Rouge | Bonsly | Rock | 16 | 70% | 2% |
62 | Gastly | Ghost | 11 | 15% | 8% | |
63 | Marshtomp | Water | 15 | 7% | 3% | |
64 | Dratini | Dragon | 5 | 45% | 11% | |
65 | Amaura | Rock | 15 | 60% | 4% | |
66 | Combusken | Fire | 3 | 7% | 15% | |
67 | Meowstic (male) | Psychic | 15 | 35% | 5% | |
68 | Togetic | Fairy | 5 | 60% | 8% | |
69 | Slowbro | Psychic | 7 | 8% | 6% | |
70 | Umbreon | Dark | 15 | 5% | 7% | |
71 | Espeon | Psychic | 15 | 5% | 7% | |
72 | Grovyle | Grass | 4 | 7% | 11% | |
73 | Swellow | Flying | 16 | 70% | 2% | |
74 | Cubone | Ground | 15 | 15% | 6% | |
75 | Mega Altaria | Dragon | 20 | N/A | N/A | |
76 | Bonbon Boulevard | Azumarill | Fairy | 16 | 80% | 2% |
77 | Mienfoo | Fighting | 15 | 50% | 4% | |
78 | Snorunt | Ice | 15 | 40% | 4% | |
79 | Sylveon | Fairy | 15 | 5% | 7% | |
80 | Miltank | Normal | 16 | 70% | 2% | |
81 | Meowstic (female) | Psychic | 7 | 45% | 8% | |
82 | Masquerain | Bug | 15 | 70% | 2% | |
83 | Cottonee | Grass | 5 | 60% | 8% | |
84 | Petilil | Grass | 15 | 50% | 4% | |
85 | Dedenne | Electric | 15 | 7% | 3% | |
86 | Slurpuff | Fairy | 16 | 25% | 5% | |
87 | Liepard | Dark | 15 | 12% | 3% | |
88 | Chansey | Normal | 3 | 10% | 30% | |
89 | Gulpin | Poison | 16 | 55% | 3% | |
90 | Mega Mawile | Steel | 20 | N/A | N/A | |
91 | Silbern Museum | Bronzor | Steel | 16 | 70% | 2% |
92 | Emolga | Electric | 5 | 25% | 15% | |
93 | Sudowoodo | Rock | 15 | 50% | 4% | |
94 | Scyther | Bug | 15 | 40% | 4% | |
95 | Nidorina | Poison | 16 | 15% | 6% | |
96 | Nidorino | Poison | 15 | 45% | 4% | |
97 | Carbink | Rock | 5 | 60% | 8% | |
98 | Throh | Fighting | 15 | 20% | 6% | |
99 | Sawk | Fighting | 15 | 20% | 6% | |
100 | Chimecho | Psychic | 16 | 70% | 2% | |
101 | Donphan | Ground | 5 | 20% | 16% | |
102 | Fraxure | Dragon | 15 | 35% | 5% | |
103 | Raichu | Electric | 13 | 3% | 8% | |
104 | Aerodactyl | Rock | 15 | 15% | 6% | |
105 | Mega Ampharos | Electric | 20 | N/A | N/A | |
106 | Mt. Vinter | Delibird | Ice | 16 | 25% | 5% |
107 | Misdreavus | Ghost | 3 | 55% | 15% | |
108 | Glalie | Ice | 15 | 15% | 6% | |
109 | Dragonair | Dragon | 15 | 2% | 7% | |
110 | Mienshao | Fighting | 15 | 25% | 5% | |
111 | Vanillish | Ice | 7 | 65% | 1% | |
112 | Jolteon | Electric | 15 | 5% | 7% | |
113 | Cinccino | Normal | 15 | 40% | 4% | |
114 | Glaceon | Ice | 15 | 5% | 7% | |
115 | Blissey | Normal | 16 | 5% | 6% | |
116 | Aurorus | Rock | 15 | 60% | 3% | |
117 | Ninetales | Fire | 7 | 25% | 11% | |
118 | Altaria | Dragon | 15 | 30% | 5% | |
119 | Vanilluxe | Ice | 16 | 45% | 4% | |
120 | Mega Glalie | Ice | 20 | N/A | N/A | |
121 | Castle Noapte | Haunter | Ghost | 16 | 10% | 6% |
122 | Lampent | Ghost | 15 | 25% | 5% | |
123 | Flareon | Fire | 7 | 5% | 14% | |
124 | Swalot | Poison | 15 | 50% | 4% | |
125 | Gengar | Ghost | 15 | 2% | 4% | |
126 | Persian | Normal | 15 | 5% | 7% | |
127 | Lilligant | Grass | 5 | 70% | 6% | |
128 | Froslass | Ice | 3 | 50% | 17% | |
129 | Zoroark | Dark | 15 | 5% | 3% | |
130 | Ampharos | Electric | 50 | 2% | 2% | |
131 | Mismagius | Ghost | 16 | 50% | 4% | |
132 | Slowking | Psychic | 15 | 2% | 7% | |
133 | Bronzong | Steel | 15 | 10% | 6% | |
134 | Chandelure | Ghost | 7 | 50% | 8% | |
135 | Mega Gengar | Ghost | 20 | N/A | N/A | |
136 | Jungle Verde | Stunfisk | Ground | 16 | 25% | 5% |
137 | Pidgeot | Flying | 15 | 7% | 7% | |
138 | Whimsicott | Grass | 16 | 50% | 4% | |
139 | Marowak | Ground | 15 | 20% | 6% | |
140 | Nidoqueen | Poison | 15 | 5% | 7% | |
141 | Nidoking | Poison | 15 | 10% | 6% | |
142 | Leafeon | Grass | 15 | 5% | 7% | |
143 | Scizor | Bug | 15 | 5% | 7% | |
144 | Skarmory | Steel | 15 | 35% | 5% | |
145 | Floatzel | Water | 16 | 50% | 4% | |
146 | Toxicroak | Poison | 15 | 25% | 5% | |
147 | Togekiss | Fairy | 9 | 10% | 10% | |
148 | Heracross | Bug | 15 | 5% | 7% | |
149 | Haxorus | Dragon | 5 | 65% | 7% | |
150 | Mega Mewtwo Y | Psychic | 23 | N/A | N/A | |
151 | Wacky Workshop | Munchlax | Normal | 18 | 55% | 3% |
152 | Chespin | Grass | 16 | 5% | 3% | |
153 | Onix | Rock | 18 | 25% | 5% | |
154 | Froakie | Water | 10 | 5% | 5% | |
155 | Smeargle | Normal | 5 | 65% | 7% | |
156 | Fennekin | Fire | 12 | 5% | 4% | |
157 | Larvesta | Bug | 15 | 40% | 4% | |
158 | Feebas | Water | 20 | 70% | 2% | |
159 | Poochyena | Dark | 10 | 67% | 4% | |
160 | Trubbish | Poison | 5 | 44% | 12% | |
161 | Hippopotas | Ground | 15 | 30% | 5% | |
162 | Bagon | Dragon | 17 | 17% | 5% | |
163 | Pancham | Fighting | 10 | 20% | 3% | |
164 | Yamask | Ghost | 12 | 25% | 7% | |
165 | Milotic | Water | 30 | 3% | 4% | |
166 | Solosis | Psychic | 20 | 36% | 4% | |
167 | Honedge | Steel | 15 | 22% | 6% | |
168 | Drilbur | Ground | 16 | 45% | 4% | |
169 | Larvitar | Rock | 18 | 24% | 5% | |
170 | Shuppet | Ghost | 10 | 7% | 7% | |
171 | Rufflet | Flying | 16 | 40% | 4% | |
172 | Bergmite | Ice | 12 | 13% | 8% | |
173 | Mightyena | Dark | 22 | 7% | 3% | |
174 | Snubbull | Fairy | 16 | 31% | 5% | |
175 | Lickitung | Normal | 23 | 12% | 4% | |
176 | Timburr | Fighting | 35 | 21% | 3% | |
177 | Banette | Ghost | 15 | 6% | 5% | |
178 | Tangela | Grass | 3 | 52% | 16% | |
179 | Pupitar | Rock | 14 | 33% | 5% | |
180 | Mega Aerodactyl | Rock | 25 | N/A | N/A |
Expert stages
Expert stages are unlocked based on the number of main stages the player has achieved S-rank on. The player cannot access any expert stages until they complete Stage 12. All expert stages are timed stages rather than move-limited; times are expressed in minutes and seconds.
Stage | Pokémon | Type | S-ranks to unlock | Time limit | Base capture % | Bonus per 3 seconds |
---|---|---|---|---|---|---|
EX1 | Absol | Dark | 12 | 01:00 | 1% | 5% |
EX2 | Rotom | Electric | 12 | 01:00 | 1% | 5% |
EX3 | Lucario | Fighting | 12 | 02:00 | 1% | 3% |
EX4 | Articuno | Ice | 20 | 02:00 | 1% | 3% |
EX5 | Zapdos | Electric | 25 | 00:30 | 1% | 10% |
EX6 | Moltres | Fire | 30 | 01:00 | 1% | 5% |
EX7 | Venusaur | Grass | 35 | 01:00 | 1% | 5% |
EX8 | Blastoise | Water | 40 | 01:30 | 1% | 4% |
EX9 | Charizard | Fire | 45 | 01:00 | 1% | 5% |
EX10 | Dragonite | Dragon | 50 | 02:00 | 1% | 3% |
EX11 | Sceptile | Grass | 55 | 01:00 | 1% | 5% |
EX12 | Blaziken | Fire | 60 | 00:30 | 1% | 10% |
EX13 | Swampert | Water | 65 | 01:00 | 1% | 5% |
EX14 | Entei | Fire | 75 | 00:15 | 1% | 20% |
EX15 | Suicune | Water | 80 | 00:15 | 1% | 20% |
EX16 | Raikou | Electric | 85 | 00:15 | 1% | 20% |
EX17 | Heatran | Fire | 95 | 02:00 | 1% | 3% |
EX18 | Xerneas | Fairy | 100 | 01:00 | 1% | 5% |
EX19 | Yveltal | Dark | 110 | 01:00 | 1% | 5% |
EX20 | Mewtwo | Psychic | 150 | 02:00 | 1% | 3% |
EX21 | Genesect | Bug | 180 | 01:30 | 1% | 5% |
Special stages
Special stages are downloaded during the check in process, and can only be played during the event period. All special stages use "SP" as their stage number.
Launch Special: Meet Mew
At the game's release, the list of Pokémon included 158 Pokémon (both genders of Meowstic and all forms of Rotom share the same Pokédex number). Immediately upon launch, special stages were available for those who completed the first 11 stages of the game. This Mew stage was the first such stage, extending the list to 159 entries.
The original event ran from February 18 to March 8, 2015 and gave 1000 Coins upon defeat, once per day. The event was extended as "Mew Strikes Again" and limited the 1,000 Coin bonus to the first completion only. The second release retained the original stage name.
Pokémon | Type | Move limit |
Base capture % | Move bonus | Availability |
---|---|---|---|---|---|
Mew | Psychic | 20 | 10% | 4% | February 18 to March 22, 2015 |
Meowth's Coin Mania
The special stage "Meowth's Coin Mania" can only be played on Saturdays and Sundays during its availability, and only once per 24 hour period. This Meowth cannot be caught. While a ranking for the stage is displayed upon completion, it was not displayed again afterwards.
Large numbers of coins appear in the stage at the beginning, while others fall in during gameplay by falling into it. If the player clears a combination (several groups in one move), this triggers Meowth's "disruption" whereby more coins replace tiles currently in the stage. The stage disappears upon completion until it can be played again.
Pokémon | Type | Move limit |
Availability |
---|---|---|---|
Meowth | Normal | 10 | February 21 to April 19, 2015 |
The Daily Pokémon
The Daily Pokémon is an event that takes place during the week (Monday to Friday). Each promotion offers a different set of Pokémon that can be caught every day during the length of the promotion. The stages are not available on Saturday and Sunday, during which another event is possibly run.
Thus far, there have been two Daily Pokémon events.
The Daily Pokémon (#1)
The Daily Pokémon (#1) was available for download from February 18 to March 20, 2015. This promotion featured all of the variants of Rotom, each with its own daily stage. All variations of Rotom in this event had the same initial catch rate and move bonus, and all stages gave a limit of 15 moves. On Saturday and Sunday, "Meowth's Coin Mania", a different promotional stage, could be played.
Pokémon | Type | Move limit |
Base capture % | Move bonus | Availability |
---|---|---|---|---|---|
Rotom (Frost Rotom) | Ice | 15 | 5% | 6% | Playable on Monday only. |
Rotom (Heat Rotom) | Fire | 15 | 5% | 6% | Playable on Tuesday only. |
Rotom (Wash Rotom) | Water | 15 | 5% | 6% | Playable on Wednesday only. |
Rotom (Mow Rotom) | Grass | 15 | 5% | 6% | Playable on Thursday only. |
Rotom (Fan Rotom) | Flying | 15 | 5% | 6% | Playable on Friday only. |
The Daily Pokémon (#2)
The Daily Pokémon (#2) is available for download from March 23 to April 17, 2015. The event consists of five stages with a different stage playable every day of the week from Monday to Friday. The catch rate and the stage varies with each Pokémon available. On Saturday and Sunday, "Meowth's Coin Mania", a different promotional stage, could be played.
The Tropius stage includes Coins in the layout of the stage. If matched, the player can acquire a Coin bonus.
Pokémon | Type | Move limit |
Base capture % | Move bonus | Availability |
---|---|---|---|---|---|
Pachirisu | Electric | 7 | 15% | 12% | Playable on Monday only. |
Sigilyph | Psychic | 15 | 8% | 4% | Playable on Tuesday only. |
Tropius | Grass | 20 | 7% | 6% | Playable on Wednesday only. |
Farfetch'd | Flying | 10 | 3% | 9% | Playable on Thursday only. |
Druddigon | Dragon | 20 | 9% | 4% | Playable on Friday only. |
Great Challenge
"Great Challenge" is the stage name of numerous event Pokémon stages. In all such stages, there are different rewards given for the initial stage completion regardless of capture, with varying catch rates and move limits. In all cases, the stage can be played as often as the player wishes provided the player has Hearts available in play. There is no additional bonus granted upon successive completions of the same stage.
Event | Pokémon | Type | Move limit |
Base capture % |
Move bonus |
Initial Reward |
Availability |
---|---|---|---|---|---|---|---|
Kyogre Makes a Splash | Kyogre | Water | 30 | 5% | 3% | 1 Jewel | March 9 to March 22, 2015 |
Keldeo Rears Its Head | Keldeo (Ordinary form) | Water | 20 | 15% | 4% | 5,000 Coins | March 23 to April 5, 2015 |
Rayquaza's Ascension | Rayquaza | Dragon | 30 | 7% | 2% | 1 Jewel | March 30 to April 19, 2015 |
Groudon Lands at Last | Groudon | Ground | 20 | 10% | 4% | 3,000 Coins | April 13 to April 26, 2015 |
Competitive Stage
Two competitive stages have so far been featured in the game. The player battles a Trainer who uses a Mega-Evolved Pokémon, and has one minute to obtain as high a score as they can (the Pokémon has no HP bar and so cannot faint). The player must connect to the Internet to play in this type of stage. No experience is awarded upon stage completion.
When time expires, the player's score is uploaded to a leaderboard. From the Ranking menu, players can view the information of the five players currently on top of the leaderboard in their region, as well as their own high score, placement, and current Pokémon. A letter ranking can be earned and displayed upon conclusion of the stage like in all other stages, but is not displayed afterwards.
When the challenge ends, prizes are given out to the top-ranking players in each region, with a fixed number of Mega Stone prizes given out for each region. All players who participated but did not receive the Mega Stone prize instead receive a Jewel at the conclusion of the event. While the Mega Lucario event advertised that all participants would get a Jewel, a bug meant that only players who did not receive the Lucarionite were able to receive it; a patch released shortly after gave players who had won the Lucarionite a Jewel.
Only two items—Complexity -1 and Disruption Delay—are available for purchase before playing this type of stage.
Pokémon | Type | Time limit |
Prize | Winning threshold | Availability | ||
---|---|---|---|---|---|---|---|
North America | PAL region | Japan | |||||
Mega Lucario | Fighting | 1:00 | Lucarionite | 20,000 | 20,000 | 50,000 | March 15 to 22, 2015 |
Mega Blastoise | Water | 1:00 | Blastoisinite | 20,000 | 10,000 | 50,000 | April 6 to 12, 2015 |
Pokémon Safari
"The expedition is on!
"In Pokémon Safari, the Pokémon that show up change every time you play!"
Pokémon Safari is a series of 3-Pokémon stages where the Pokémon appearing is completely random every time the stage is played. There is no ability to optimize Pokémon as there is no way to know what stage is appearing until it appears. Pokémon who have already been caught are not eliminated from making an appearance at random, possibly with one appearing four or five times over five plays. Coupled with low catch rates (the highest possible is a 45% on Carvanha), it comes across as an attempt to encourage players to use Coins on items and Great Balls when faced with a rarely seen opportunity on their games.
Complexity-1 is not available on these stages as all involve only three Pokémon.
The following Pokémon have been confirmed to be encountered in the initial 4/20/15 iteration of the Pokémon Safari:
Pokémon | Type | Move limit |
Base capture % |
Move bonus |
---|---|---|---|---|
Carvanha | Dark | 4 | 5% | 11% |
Sharpedo | Dark | 20 | 7% | 2% |
Spinda | Normal | 12 | 3% | 3% |
Cherubi | Grass | 5 | 11% | 7% |
Cherrim | Grass | 10 | 5% | 4% |
List of Skills
Name | Effect |
---|---|
Astonish | Can delay your opponent's disruptions for a turn. |
Barrier Bash | Removes one barrier-type disruption without fail. |
Block Bash | Clears one unbreakable-block disruption without fail. |
Brute Force | Increases damage for attacks that are not very effective. |
Burn | Leaves the foe burned. |
Chill | Can delay your opponent's disruptions for a turn. |
Cloud Clear | Clears away one black-cloud disruption without fail. |
Counterattack | The more disruptions on the board, the greater the damage. |
Crowd Control | The more <Pokémon> in the puzzle area, the more damage. |
Damage Streak | Does more damage the more times in a row it is triggered. |
Dancing Dragons | Increases damage done by any Dragon types in a combo. |
Disrupt Buster | Occasionally erases all of the foe's disruptions. |
Dragon Talon | Attacks sometimes deal greater damage than usual. |
Eject | Removes one non-Support Pokémon icon without fail. |
Fearless | Combos do more damage if the opponent is Ghost type. |
Flap | Occasionally delays a Ground-type opponent's disruptions. |
Freeze | Leaves the foe frozen. |
Heavy Hitter | Attacks sometimes deal greater damage than usual. |
Hitting Streak | Does more damage the more times in a row it is triggered. |
Last-Ditch Effort | Attacks do more damage when things are looking desperate. |
Mega Boost | Fills the Mega Gauge of a Pokémon of the same type. |
Mind Zap | Can delay your opponent's disruptions for a turn. |
Opportunist | Attacks can occasionally deal greater damage than usual. |
Paralyze | Leaves the foe paralyzed. |
Pixie Power | Increases damage done by any Fairy types in a combo. |
Power of 4 | Attacks do more damage when you make a match of four. |
Power of 5 | Attacks do more damage when you make a match of five. |
Prank | Occasionally changes when a foe will next disrupt your play. |
Pummel | Increases damage done by any Fighting types in a combo. |
Pyre | Increases damage done by any Fire types in a combo. |
Quake | Sometimes increases damage and leaves opponent paralyzed. |
Quirky | Occasionally erases one extra matching Pokémon elsewhere. |
Quirky+ | Occasionally erases two extra matching Pokémon elsewhere. |
Risk-Taker | Damage may randomly be increased or decreased. |
Rock Break | Destroys one breakable-rock disruption without fail. |
Sinister Power | Increases damage done by any Dark types in a combo. |
Sleep Charm | Leaves the foe asleep. |
Spookify | Leaves the foe spooked. |
Stabilize | Occasionally erases one of the foe's disruptions on the board. |
Stabilize+ | Occasionally erases two of the foe's disruptions on the board. |
Steely Resolve | Attacks do more damage when things are looking desperate. |
Swap | Can replace a disruption with one of your Pokémon. |
Swarm | Attacks do more damage when things are looking desperate. |
Swat | Does more damage against Flying, Bug, or Fairy types. |
Vitality Drain | Does more damage when the opponent has more HP left. |
Mega Evolutions
Disruptions can be erased if they are in a tile targeted by the effect. Each Pokémon or disruption erased boosts the amount of damage dealt to the opponent, but empty tiles do not count. The Pokémon that make the match that triggers the Mega Effect are also erased before they can combo, but do not boost the amount of damage done beyond a non-Mega match. A Mega-Match and its resulting effect can take priority over other matches; to prevent this, the non-Mega match must trigger first by moving the icon to complete that match so the Mega match does not disrupt it.
Pokémon | Type | Effect |
---|---|---|
Mega Audino | Normal | Erases all Pokémon within one space of the match. |
Mega Kangaskhan | Normal | Erases all Pokémon in the five columns to the left and right. |
Mega Sableye | Dark | Erases all Pokémon in an O-shaped pattern. |
Mega Slowbro | Psychic | Adds one more Mega Slowbro above the match. |
Mega Lopunny | Normal | Erases all Pokemon five rows above and five rows below. |
Mega Altaria | Dragon | Erases all Pokemon within two spaces of the match. |
Mega Mawile | Steel | Erases diagonal Pokemon from upper-right to lower-left corner. |
Mega Ampharos | Electric | A random lightning strike erases a jagged line of Pokémon. |
Mega Glalie | Ice | Erases all Pokémon in a V-shaped pattern. |
Mega Gengar | Ghost | Erases all Mega Gengar in the puzzle area. |
Mega Mewtwo Y | Psychic | Clears a Pokémon with the same type as Mega Mewtwo Y (max 10). |
Mega Aerodactyl | Rock | Erases rocks and blocks (max 10), and also does damage to the foe. |
Mega Lucario | Fighting | Erases all Pokemon five rows above and five rows below. |
Mega Blastoise | Water | Erases all Pokemon within two spaces of the match. |
Items
Item | Cost | Description | Availability |
---|---|---|---|
Moves +5 | 800 Coins | Increases the moves left by 5 moves, but does not affect ability to catch Pokémon. | Only available in stages with a move limit. |
Time +10 | 800 Coins | Increases the time left by 10 seconds, but does not affect ability to catch Pokémon. | Only available in stages with a time limit. Not available in "Competitive Stage". |
Exp. Points x1.5 | 300 Coins | Increases the Exp. Points earned at the end of a stage by 50%. | Unavailable in special stages that do not award experence. |
Mega Start | 2000 Coins | Your Pokémon in the first slot Mega Evolves as a stage begins. | Only available if the player brings a Pokémon with its Mega Stone in the first slot. Not available in "Competitive Stage". |
Complexity -1 | 9000 Coins | One less kind of Pokémon will appear in the Puzzle Area. | Not available in some circumstances. |
Disruption Delay | 1500 Coins | Delays your opponent's disruptions. | Only available if the opponent can cause disruptions. |
Attack Power ↑ | 3000 Coins | Attack power gets doubled. | Exclusively available in some special stages |
See also
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |