Appendix:Omega Ruby and Alpha Sapphire walkthrough/Soaring Legendaries walkthrough

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This is a guide that covers all the legendaries that can only be located by Soaring in the sky. These legendaries that come from the Johto, Sinnoh, and Unova can either by found and their own specific Mirage Islands, or located in the sky.

Much like with Ho-Oh, Lugia, and Heatran, you will face them in their own dimension, most of them from a dimensional ring you'll find on foot. The only recommended Poké Balls you can stock on in preparation for this are Ultra Balls and Timer Balls (once enough turns have passed), though Net Balls can still be used for the two Water-type legendaries you will encounter in this quest. Also like the three aforementioned Pokémon (and Regigigas), they will also be at Level 50. Bringing a Pokémon that knows False Swipe is recommended, and take into account the type differences for the Pokémon that will be using that move.

Remember if you fail to catch any of these, defeat the Elite Four again to make them reappear until you successfully catch them. Also as most of these locations are time-based, any tampering with the 3DS/2DS's clock will prevent these specific locations from appearing within a 24-hour time frame.

Johto Legendary Pokémon location

Trackless Forest

Trackless Forest exterior

Requirement: Must have either Ho-oh, or Lugia in your party

The Trackless Forest serves as the location for the only Johto Legendaries that can be found through this method, the Legendary beasts. The Trackless Forest is located around the area of Petalburg Woods and Rustboro City.



6:06 PM UTC
xx:00 - xx:19
xx:20 - xx:39
xx:40 - xx:59

By examining the ring portal within during different minute frames within an hour it can help determine which of the Legendary beasts will appear when you do so. Remember to come and go swiftly if you can so you can switch teams as this is the only trio that you can face back-to back if possible as the Legendary Beast that appears is changed within a 20-minute interval.

Type:
Electric Unknown
Ability:
Pressure
Held item:
None
Raikou Lv.50
Spark
Electric Physical
Reflect
Psychic Status
Crunch
Dark Physical
Thunder Fang
Electric Physical
Type:
Fire Unknown
Ability:
Pressure
Held item:
None
Entei Lv.50
Stomp
Normal Physical
Flamethrower
Fire Special
Swagger
Normal Status
Fire Fang
Fire Physical
Type:
Water Unknown
Ability:
Pressure
Held item:
None
Suicune Lv.50
Aurora Beam
Ice Special
Mist
Ice Status
Mirror Coat
Psychic Special
Ice Fang
Ice Physical

When dealing with Raikou use Grass or Ground-types, but avoid using super-effective ground-type moves if you can. As it can't be paralyzed, put it to sleep before trying to catch it. As its offensive moves are all physical, bringing a Pokémon with a high defensive stat is helpful. If his paralyzing you is an issue, use another Electric-type, or a Pokémon that has the Limber ability.

For Entei, using Water, Rock, Dragon or another Fire-type is good for a defensive strategy. As long as you avoid super-effective damage on it, or using Pokémon with a type disadvantage, you'll be fine. Use Full Heal or Full Restore if you have to deal with Burns or Swagger's confusion-causing effects.

For Suicune, despite being a Water-type, it only uses Ice-type moves for its offensive abilities, so Grass-types aside from Ludicolo are not to be used here. Bring Ice Heals, or Full Heals and Full Restores in case you have to deal with Freeze. Be careful of using special attacks as it can send the damage back at double the force with Mirror Coat.

Sinnoh Legendary Pokémon locations

Crescent Isle

Crescent Isle exterior

Requirement: This is the only Mirage spot that does not have any special requirements to make it appear. Instead it is one of the daily mirage spots, that can either be chosen randomly, as your mirage spot for that day or if you can use the StreetPass feature, it will allow you to randomly get if from one of the players around the world. If you have to use StreetPass, remember if you save first before using it and do not get Crescent Isle, do a soft reset and try again as unlike your daily mirage spot, these ones are not pre-determined.

Crescent Isle is located south of Evergrande City.

Type:
Psychic Unknown
Ability:
Levitate
Held item:
None
Cresselia Lv.50
Mist
Ice Status
Aurora Beam
Ice Special
Future Sight
Psychic Special
Slash
Normal Physical

Cresselia has the Levitate ability, which makes Ground-type moves useless and the Ice-type move Aurora beam which is bad for Grass, Dragon, Ground and Flying-types. Steel-types can make a good defensive weapon here due to their resistance to the offensive-moves Cresselia has, though you can still use Dark-types for dealing with Future Sight.

Nameless Cavern

Nameless Cavern exterior

Requirement: Must have three Pokémon with a maxed out Friendship factor on your team.

The Nameless Cavern serves as the location for the Lake guardians, to which it's interior has a resemblance to the lake-bound caves from Sinnoh that they dwell in. The Nameless Cavern is located northeast of Sootopolis City.



6:06 PM UTC
4:00am - 7:59pm
Mesprit
8:00pm - 8:59pm
Uxie
9:00pm - 3:59am
Azelf

By coming at a specific time of day, it will determine which of the lake guardians will appear. Out of the three, Uxie will be the most difficult to locate as you only have a 1 hour time period to be able to encounter it.

Type:
Psychic Unknown
Ability:
Levitate
Held item:
None
Uxie Lv.50
Yawn
Normal Status
Future Sight
Psychic Special
Amnesia
Psychic Status
Extrasensory
Psychic Special
Type:
Psychic Unknown
Ability:
Levitate
Held item:
None
Mesprit Lv.50
Lucky Chant
Normal Status
Future Sight
Psychic Special
Charm
Fairy Status
Extrasensory
Psychic Special
Type:
Psychic Unknown
Ability:
Levitate
Held item:
None
Azelf Lv.50
Uproar
Normal Special
Future Sight
Psychic Special
Nasty Plot
Dark Status
Extrasensory
Psychic Special

Since these three Pokémon have the same type, the same strategies should work for all three with very few differences. It is recommended to include Dark-types or certain defensive Steel-types like Bronzong or Bastiodon as defensive weapons. Remember Azelf is the most offensive-based, and Uxie is the most-defensive based, while Mesprit is the balanced one who does not have their strengths or weaknesses so keep the difference in stats in mind. The only potential issue to prepare for is Azelf's ability to use Nasty Plot to make it's attacks stronger, so just in case, bring in a fast Pokémon that knows Haze.


This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.