Category talk:Abilities with negative effects

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Revision as of 21:01, 20 September 2016 by Nescientist (talk | contribs) (Weather)

Latest comment: 20 September 2016 by Nescientist in topic Weather
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Run Away

How is Run Away a hindering ability? I'd delete it from the list, but I can't figure out how; it's not in the editing text. Unowninator (talk) 05:07, 4 May 2016 (UTC)Reply

Run Away has a negative effect in the Mystery Dungeon series. And for future reference, pages are automatically placed into categories when [[Category:<categoryname>]] is inserted into the code of the page itself. --Carmen (Talk | contribs) 13:17, 4 May 2016 (UTC)Reply
Right. Is there a way to do a tt thingto show that it only affects that Spinoff? Unowninator (talk) 18:08, 4 May 2016 (UTC)Reply
No. And frankly, it isn't needed. Anyone viewing this category can just click on the Run Away page itself and find the negative effect on that page. --Carmen (Talk | contribs) 18:16, 4 May 2016 (UTC)Reply

Weather

Why are Air Lock and Cloud Nine in this category? Weather is not inherently a good or bad thing (it depends on what Pokemon and moves you and your opponent have), so surely the absence of weather would also be neither good nor bad, no? Pumpkinking0192 (talk) 18:07, 20 September 2016 (UTC)Reply

Look at the attacks Rayquaza can use: Surf, Flamethrower, Thunder, Solarbeam. If it weren't for that ability, Rayquaza would've been a great ally for Groudon & Kyogre pre-ORAS. Unowninator (talk) 18:54, 20 September 2016 (UTC)Reply
Apart from being good or bad in some situations, they can also prevent some moves from being used, which I guess is strictly negative. Nescientist (talk) 19:30, 20 September 2016 (UTC)Reply
These negative effects should probably be a direct effect of the Ability. You could just as well call every one of the weather Abilities negative. In rain, you can't use Fire attacks or Solar Beam as well; in sunlight, you can't use Water attacks or Thunder as well; in Hail and Sandstorms, you get hurt. If you have to take a step beyond what the Ability directly does, then that's probably not really a "negative" effect. Tiddlywinks (talk) 20:45, 20 September 2016 (UTC)Reply
Yeah, you could make a case for most Abilities, I guess. There's much room there, so (assuming you considered and dismissed the prevents-moves-from-being-used argument) I for one am ok with the current state. Nescientist (talk) 21:01, 20 September 2016 (UTC)Reply