Thousand Arrows (move)

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Revision as of 20:24, 11 March 2017 by TechSkylander1518 (talk | contribs) (Removing type effectiveness chart-the only difference in type effectiveness is that it can hit Flying-types, which is already described under Effect. It doesn't need an extra section.)
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Thousand Arrows
サウザンアロー Thousand Arrows
File:Thousand Arrows.png
File:Thousand Arrows 2.png
Type  Ground
Category  Physical
PP  10 (max. 16)
Power  90
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Many Others: Affects all adjacent opponents, but not allies
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Beautiful
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Thousand Arrows (Japanese: サウザンアロー Thousand Arrows) is a damage-dealing Ground-type move introduced in Generation VI. It is one of the signature moves of Zygarde.

Effect

This move effect may be in need of research.
Reason: Does it deal super-effective damage to Flying types in Inverse Battles?
You can discuss this on the talk page.

Thousand Arrows inflicts damage. Despite being a Ground-type move, it can damage ungrounded Pokémon that are Flying-type, have Levitate, hold an Air Balloon, or are affected by Magnet Rise or Telekinesis; a Flying-type Pokémon not already grounded will receive neutral damage from Thousand Arrows regardless of its secondary type, and the effects of Magnet Rise and Telekinesis will be removed.

Thousand Arrows makes its target vulnerable to Ground-type moves and Arena Trap even if it is Flying-type or has Levitate. This effect lasts until the affected Pokémon switches out. This effect does not occur if the target is behind a substitute.

Thousand Arrows can hit Pokémon during the semi-invulnerable turns of Fly, Bounce, and Sky Drop, and will deal double damage if it does. If it hits a Pokémon that is using Fly or Bounce, it will knock it down, cancelling the move; if it hits a Pokémon using or affected by Sky Drop, it will not be knocked down. A Pokémon hit with Thousand Arrows can still use these moves on subsequent turns.

Description

Games Description
XYORAS
SM
This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.


Learnset

Special move

Generation VII

# Pokémon Types Egg Groups Obtained with
0718 Zygarde
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Zygarde Cube
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
Chinese Cantonese 千箭齊發 Chīnjin Chàihfaat
Mandarin 千箭齊發 / 千箭齐发 Qiānjiàn Qífā
French Myria-Flèches
German Tausend Pfeile
Italian Mille Frecce
Korean 사우전드애로 Thousand Arrows
Polish Tysiąc strzał
Russian Тысячи Стрел Tysyachi Strel
Spanish Mil Flechas


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.