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Victory Road
チャンピオンロード Champion Road
"Wild Missingno. appeared!"
Map description:
These steep slopes are the last obstacle before the Pokémon League!
Victory Road (Japanese: チャンピオンロードChampion Road) is the final journey one must take before facing the Elite Four.
Victory Road can be accessed via Route 10 to the immediate south. Ascending the area requires traversing both inside and outside of a steep hill. The player can slide down the hillsides to access different portions of the cave and progress further. After defeating Team Plasma at N's Castle and talking to Cheren on Route 5, he will stay here, where he can be rematched once a day. He can be found in the uppermost cave section, right before the exit to the Pokémon League.
The Victory Road of Unova is like a mountain with various floors. The mountain side is built like a triangle, going up floors the higher the player gets to the apex of the triangle, the path to the Pokémon League. The player can slide down cliffs to go down floors, but cannot go back up those cliffs, similar to ledges. It is sparsely covered in trees. There are various cave entrances and bridges which the player can use to get to different parts of the mountainside.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
The Victory Road appeared in Dream a Little Dream and Hallway Hijinks, where it served as a final test for the 32 Trainers who had earned the eight Badges required to enter the Pokémon League. In the end, eight Trainers made it through the Victory Road and were allowed to compete in the Pokémon League quarterfinals: Cheren, Marlon, Hood Man, Leo, Gray, Iris, Black, and Lou Karr.
All wild encounters here use the special wild encounter theme, the one used if the Pokémon were encountered via a phenomenon or the battle is a wild Double Battle.
If the player enters the area from the Pokémon League and uses Dig or an Escape Rope, they will be teleported to the point in the Pokémon League where they left the area. If the player entered by Fly or came through the Badge Check Gates, they will be teleported to the Fly point. This is due to the fact that the outside is part of the maze, and would be difficult to escape otherwise.