Electric Terrain (move)
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Electric Terrain エレキフィールド Elec Field | ||||||||||||
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Range
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Availability
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Electric Terrain (Japanese: エレキフィールド Elec Field) is a non-damaging Electric-type move introduced in Generation VI.
Effect
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This move effect may be in need of research. Reason: If a move with a semi-invulnerable turn used by a grounded Pokémon becomes Electric-type (e.g. due to Electrify), will the power be boosted by Electric Terrain? You can discuss this on the talk page. |
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Electric Terrain creates terrain that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.
This terrain has the following effects on Pokémon that are on the ground and not in the semi-invulnerable turn of a move.
- It prevents affected Pokémon from being afflicted by sleep or Yawn.
- If an affected Pokémon is already drowsy due to Yawn, it is prevented from falling asleep.
- Rest will fail if used by an affected Pokémon.
- It boosts the power of Electric-type moves used by affected Pokémon by 50% (regardless of whether the target of the move is affected by Electric Terrain).
If Electric Terrain is in effect, Nature Power becomes Thunderbolt, Secret Power uses the animation of Thunder Shock and may cause paralysis, and Camouflage causes the user to become Electric-type. Natural objects disappear and cannot be destroyed while Electric Terrain is in effect.
Pokémon with the Ability Surge Surfer have their Speed stat doubled when under the effects of Electric Terrain.
If a Pokémon is holding an Electric Seed while the field is Electric Terrain, it consumes the Electric Seed and its Defense is increased by one stage (even if it is not otherwise affected by the terrain).
If a Terrain Extender is held when Electric Terrain is used, the terrain will last 8 turns instead of 5.
When a Pokémon with the Ability Electric Surge enters battle, Electric Terrain is automatically created which lasts for 5 turns (8 if the Pokémon holds a Terrain Extender).
If powered up by an Electrium Z into Z-Electric Terrain, the user's Speed stat raises one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||
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VI | VII | VIII | IX | ||||||
0082 | ![]() |
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Mineral | 11XY 1ORAS |
1 | ||||
0310 | ![]() |
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Field | 1, 70XY 1, 60ORAS |
1, 60 | ||||
0405 | ![]() |
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Field | 1, 67 | 1, 67 | ||||
0462 | ![]() |
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Mineral | 11XY 1ORAS |
1 | ||||
0466 | ![]() |
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Human-Like | 1, 65 | 1, 65 | ||||
0777 | ![]() |
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Field | Fairy | 37 | ||||
0785 | ![]() |
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style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | ||||
0796 | ![]() |
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style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 53 | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||
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VI | VII | VIII | IX | ||||||
0172 | ![]() |
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Field | Fairy | ✔ | ||||
0179 | ![]() |
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Monster | Field | ✔ | ✔ | |||
0694 | ![]() |
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Monster | Dragon | ✔ | ✔ | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Form change
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
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025Ph | ![]() |
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style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Upon changing into the Ph. D costumeORAS | |
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user electrifies the ground under everyone's feet, increasing the power of Electric-type moves. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
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Luxray releases multiple bolts of yellow electricity from its body, causing its body and the surrounding area to glow yellow, powering up Electric-type moves. | ||
Clemont's Luxray | The Future Is Now, Thanks to Determination! | Debut | |
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Manectric's body becomes covered in yellow electricity, and it fires a beam of electricity from its body at the opponent. The electricity then forms into a dome-shaped cage of electricity around the opponent. When the cage appears, it will hurt the opponent, and if the opponent touches the cage, they will get hurt again. | ||
Cherie's Manectric | Volcanion and the Mechanical Marvel | None |
In the manga
In the Pokémon Adventures manga
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
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Heliolisk creates a field of electricity around the surrounding area that prevents sleep. | ||
Clemont's Heliolisk | PAXY38 | Debut | |
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Dedenne creates a field of electricity around the surrounding area that prevents sleep. | ||
Bonnie's Dedenne | PAXY38 | Debut Dedenne cannot legally learn Electric Terrain | |
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Helioptile creates a field of electricity around the surrounding area that prevents sleep. | ||
Alexa's Heli | PAXY38 | Debut |
In other languages
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Moves that change terrain | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |