Synchronize (Ability)
- Not to be confused with Synchronoise (move).
Synchronize | シンクロ | ||||||||||||||||||||||||||||||||||||||||
Synchro | |||||||||||||||||||||||||||||||||||||||||
Flavor text
|
Synchronize (Japanese: シンクロ Synchro) is an Ability introduced in Generation III.
Effect
In battle
When a Pokémon with Synchronize is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition. Synchronize will not inflict sleep or freeze.
Even if Synchronize would have no effect due to the other Pokémon already having a status condition or the other Pokémon's type, Ability, or team condition (e.g. Safeguard), it will still activate (revealing it as the Pokémon's Ability), but have no effect. Synchronize can affect a Pokémon behind a substitute. Synchronize can be activated by other Pokémon's Abilities, such as Static and Synchronize itself; it cannot be activated by the Toxic Orb or Flame Orb.
If a Pokémon with Synchronize has a Berry that cures the status condition it was just inflicted with, Synchronize will activate before the Berry is eaten.
Generation III to IV
When a Pokémon with Synchronize is badly poisoned by another Pokémon, that Pokémon will be inflicted with the regular poison condition.
If Psycho Shift is used by a burned, paralyzed, or poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize activates after Psycho Shift cures the user of its status condition. Therefore, Synchronize will inflict the status condition anew in such a case.
Toxic Spikes do not activate this Ability unless a Pokémon on the field directly causes a Pokémon with Synchronize to switch in, such as by using the moves Roar or Whirlwind.
Generation V and VI
When a Pokémon with Synchronize is badly poisoned by another Pokémon, that Pokémon will now be inflicted with the bad poison condition, rather than the regular poison condition.
If Psycho Shift is used by a burned, paralyzed, poisoned, or badly poisoned Pokémon targeting a Pokémon with Synchronize, Synchronize now activates before Psycho Shift cures the user of its status condition. Therefore, Synchronize will fail to inflict the status condition anew in such a case.
Toxic Spikes do not activate this Ability, even if another Pokémon forced the Pokémon with this Ability to switch in by using a move like Roar or Dragon Tail.
Outside of battle
From Pokémon Emerald onward, if a Pokémon with Synchronize is in the first place in the party (even if fainted), any wild Pokémon encountered has a 50% chance of having the same Nature as the Pokémon with this Ability. Starting in Pokémon Omega Ruby and Alpha Sapphire, if a Pokémon with Synchronize is leading the party, gift Pokémon (except Pokémon obtained via Mystery Gift) in the Undiscovered Egg Group will always have the same Nature.
This does not apply to roaming Pokémon, Pokémon revived from Fossils, or Pokémon in the Entree Forest. In Emerald, it does not apply to stationary Pokémon (such as Regirock or Rayquaza). It also does not apply in the Pokéwalker.
From Pokémon Ultra Sun and Moon onward, it applies to Pokémon revived from Fossils.
Pokémon with Synchronize
In the manga
In the Pokémon Adventures manga
The Pokémon inflicts its status condition on the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body. | |||
Ruby's Rara | Cunning Kirlia | Debut |
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |