Malamar is a dark-purple squid-like Pokémon. It has a pair of fins on the bottom of its body that function as its legs. Malamar's main body has six light-yellow spots on the front and back and a light-yellow stripe nearly wrapping around its body above the spots. Its arm-like tendrils have grown scythe-like in appearance and are very sharp. Malamar has a red beak, half closed eyes with black sclera, yellow irises and wavy "hair" made of eight tentacles. It possesses strong hypnotic powers, which it uses to force others to do its bidding, making it often utilized by people to do nefarious deeds. It can lure prey with hypnotic motions before it wraps its tentacles around the prey, then it finishes off with digestive fluids. Malamar and its pre-evolution Inkay are the only known Pokémon that can learn Topsy-Turvy.
Multiple Malamar appeared in Facing the Grand Design! along with the three evil Malamar. Unlike the three evil Malamar, these Malamar were peaceful and lived with Pokémon living in the forest. They later helped James and Clemont stop the three evil Malamar from completing their plans and rescue their friends.
Malamar, the Overturning Pokémon, and the evolved form of Inkay. Possessing the strongest hypnotic powers of any Pokémon, Malamar can compel others to do anything it wants them to do.
In addition to Inkay's method of evolution into Malamar being unique, it would have been impossible in any of the previous core series Pokémon games, because the Nintendo 3DS is Nintendo's first handheld system with an internal gyroscope.
Malamar and its pre-evolution were designed by Hitoshi Ariga.[1]
Malamar is the only Pokémon with a catch rate of 80.
Inkay and Malamar are the only Pokémon in the Water 2 egg group that are not Water-type.
Origin
Malamar is based on an upside-down squid. Its body orientation and hypnosis ability may have been inspired by the vampire squid's abilities to invert its tentacles and produce light. It also somewhat resembles a standard owl, which would symbolically relate to its distinctive wisdom/intelligence.
Name origin
Malamar may be a combination of mal- (Latin for bad), μαλάκιο malákio (Greek for mollusk), calamari, and mare (Latin for sea).
Calamanero may be from 絡ます karamasu (to entangle), calamari, 魔 ma (demon), and possibly nero di seppia (Italian for cephalopod ink).
In other languages
Language
Title
Meaning
Japanese
カラマネロ Calamanero
Possibly from 絡ます karamasu, calamari, 魔 ma, and possibly nero di seppia
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.