Acid Armor (move)

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Acid Armor
とける Liquefy
Type  Poison
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Tough
Appeal  0  
Earn double the score in the next turn.
Condition  Tough
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Acid Armor (Japanese: とける Liquefy) is a non-damaging Poison-type move introduced in Generation I.

Effect

Generations I to V

Acid Armor increases the user's Defense by two stages.

Generation VI onward

Acid Armor's PP was changed from 40 to 20.

If powered up by a Poisonium Z into Z-Acid Armor, all of the user's lowered stats are reset.

Description

Games Description
StadStad2 Melts the user's body for protection. A move that sharply raises Defense.
GSC Sharply raises the user's Defense.
RSEColoXD Liquifies the user's body to sharply raise Defense.
FRLG The user alters its cells to liquefy itself and sharply raise Defense.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUM
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0088 Grimer Amorphous Amorphous 55 40 34 39 39BW
40B2W2
40XY
43ORAS
43
088A Grimer
Grimer
Alola Form

Amorphous Amorphous 43
0089 Muk Amorphous Amorphous 60 45 34 44 42BW
43B2W2
43XY
46ORAS
46
089A Muk
Muk
Alola Form

Amorphous Amorphous 46
0134 Vaporeon Field Field 42RGB
47Y
47 47 64 64BW
29B2W2
29 29
0489 Phione Water 1 Fairy 31 31 31 31
0490 Manaphy Water 1 Fairy 31 31 31 31
0582 Vanillite Mineral Mineral 31 31 31
0583 Vanillish Mineral Mineral 31 31 31
0584 Vanilluxe Mineral Mineral 31 31 31
0615 Cryogonal Mineral Mineral 29 29 17
0616 Shelmet Bug Bug 32 32 32
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0218 Slugma Amorphous Amorphous
0316 Gulpin Amorphous Amorphous
0422 Shellos Water 1 Amorphous
0577 Solosis Amorphous Amorphous
0592 Frillish
Amorphous Amorphous
0607 Litwick
Amorphous Amorphous
0690 Skrelp
Water 1 Dragon
0704 Goomy Dragon Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0316 Gulpin Amorphous Amorphous Dream World - Dream Park
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon

Acid Armor is a Poison-type move with 27 PP. It raises the user's Defense by two levels, and is affected by Snatch.

Description

Games Description
MDRB Boosts the user's Defense by two levels.
SMD It sharply boosts your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.


In the anime


Vaporeon

Phione
The user alters its cellular structure to melt into the water.
Pokémon Method
User First Used In Notes
Vaporeon Vaporeon jumps into the water, glows blue, then disappears. It can then swim through the water as if it were invisible. Seconds later, it jumps out of the water and attacks the opponent.
Rainer's Vaporeon The Battling Eevee Brothers Debut
Galea's Vaporeon On Olden Pond None
A wild Vaporeon Eevee & Friends None
Phione Phione goes into the water and then disappears, or it transforms its body into water.
A wild Phione Hold the Phione! None


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation I, Acid Armor caused the user's sprite to become invisible until it fainted or switched out, or the battle ended. In later generations, the user's sprite does not become invisible.

In other languages

Language Title
Chinese Cantonese 溶化 Yùhngfa
Mandarin 溶化 Rónghuà
Czech Kyselinové brnění
Danish Syrepanser
Dutch Zuurschild
Finnish Happokilpi
French Acidarmure
German Säurepanzer
Greek Οξυπανοπλία Oxupanoplía
Italian Scudo Acido
Korean 녹기 Nokgi
Norwegian Syreskjold
Polish Kwasozbroja
Portuguese Brazil Armadura Ácida
Armadura de Ácido (The Official Pokémon Handbook)
Portugal Armadura Ácida (Original Series; DP Series)
Armadura (Advanced Series)
Serbian Kiselinski oklop
Spanish Armad. Ácida
Swedish Syrasköld
Turkish Asit Zırhı
Vietnamese Tan Chảy



Variations of the move Acid Armor
Acid ArmorAmnesiaAutotomizeBarrierIron DefenseNasty PlotRock PolishSwords Dance
Formerly a variation
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.