Spikes (move)

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Revision as of 15:48, 10 December 2019 by FIQ (talk | contribs) (Gen II spikes bug discovered during romhacking, also exists in vanilla. Unsure if there's a video of this posted yet. The bug can probably be worded better.)
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Spikes
まきびし Caltrop
Type  Ground
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Affected by Magic Coat and Magic Bounce
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Other Side: Affects the opponent's side of the field
Availability
Introduced  Generation II
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Spikes (Japanese: まきびし Caltrop) is a non-damaging Ground-type move introduced in Generation II.

Effect

Generation II

Spikes sets an entry hazard around the enemy team's field. Pokémon who switch into the spike-ridden field take 12.5% of their maximum HP in damage. Flying-type Pokémon are immune to this damage. The move Rapid Spin removes Spikes around the user.

Spikes glitch

In this generation only, Pokémon fainting from Spikes will not run the regular faint checks until later, meaning that you can potentially end up with an alive Pokémon with 0HP on the field if the game loop doesn't do any further unrelated faint checks later. The easiest way to reproduce this is to have a Pokémon faint to Perish, then switch into a Pokémon who immediately faints from Spikes.

Generations III and IV

Spikes can now be set up to three times, each increasing the damage done to the opponent upon switching in. One layer of Spikes will damage the opponent Pokémon by 1/8 (12.5%) of its maximum HP, two layers will deal 1/6 (16.67%), and three layers will deal 1/4 (25%). Any Pokémon with Levitate will also be immune to the damage.

The move Defog will remove Spikes around its target. Any Pokémon under the effect of Magnet Rise or Magic Guard Ability are unaffected by the damage. However, Flying and Levitating Pokémon are affected under Gravity, while holding Iron Ball, or if Baton Passed an Ingrain.

Generation V

Spikes can now be reflected with Magic Coat and the Ability Magic Bounce. Any Pokémon holding an Air Balloon will be immune to the damage.

Generation VI onward

Defog now removes all Spikes from play regardless of which side of the field they were placed on.

Spikes can be used as part of a Contest Spectacular combination, causing Circle Throw, Dragon Tail, Roar and Whirlwind to give an extra three appeal points if used in the next turn.

If powered up by a Groundium Z into Z-Spikes, the user's Defense stat rises by one stage.

Description

Games Description
Stad2 An attack that scatters Spikes and injures opponent Pokémon when they switch.
GSC Hurts foes when they switch out.
RSColoXD Sets spikes that hurt a foe switching out.
E Sets spikes that hurt a foe switching in.
FRLG A trap of spikes is laid around the foe's party to hurt foes switching in.
DPPtHGSSPBR The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle.
BWB2W2
XYORAS
SMUSUM
SwSh
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0091 Cloyster
Water 3 Water 3 33C 33RSE
36FRLG
28 28 28 28
0204 Pineco Bug Bug 43 43 23DP
28PtHGSS
28 28 28
0205 Forretress
Bug Bug 49 49 23DP
28PtHGSS
28 28 28
0211 Qwilfish
Water 2 Water 2 1C 1 1 1 1 1
0227 Skarmory
Flying Flying 42 27DP
28PtHGSS
28 28 28
0331 Cacnea Grass Human-Like 33 33 33 33XY
30ORAS
30
0332 Cacturne
Grass Human-Like 35 35 35 35XY
30ORAS
30
386D Deoxys
Deoxys
Defense Forme
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 20 33 33 33XY
25ORAS
25
0658 Greninja
Water 1 Water 1 28 28
0707 Klefki
Mineral Mineral 15 15
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0138 Omanyte
Water 1 Water 3
0225 Delibird
Water 1 Field
0361 Snorunt Fairy Mineral
0406 Budew
Fairy Grass
0543 Venipede
Bug Bug
0556 Maractus Grass Grass
0557 Dwebble
Bug Mineral
0568 Trubbish Mineral Mineral
0597 Ferroseed
Grass Mineral
0616 Shelmet Bug Bug
0650 Chespin Field Field
0659 Bunnelby Field Field
0767 Wimpod
Bug Water 3
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0556 Maractus Grass Grass Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VII

# Pokémon Types Egg Groups Obtained with
0652 Chesnaught
Field Field Island Scan - Exeggutor IslandUSUM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0225 Delibird
Water 1 Field New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Spikes creates a Spiked Tile underneath the user. Any Pokémon that steps on a Spiked Tile will lose 20 HP each. When this move is used by the player, the tile will remain hidden until a foe Pokémon steps on it; but if the move was used by a foe Pokémon, the player will be able to see it so it can be avoided at all times. However, Spiked Tile cannot be laid under one-tile ways and the entrance of a room.

Description

Games Description
MDRB The user places spikes underfoot. The Spiked Tile inflicts damage on foes that step on it.
MDTDS Turns the user's tile into a Spiked Tile trap. A Spiked Tile trap inflicts damage on enemies that step on it.
BSL あしもとに わな『まきびし』を つくる わな『まきびし』を ふんだ てきポケモンは ダメージをうける
MDGtI UNUSED
SMD It turns your tile into a Spikes trap. A Spikes trap damages Pokémon that step on it.


In the anime


Skarmory

Pineco

Effect

Forretress
The user lays a trap of spikes at the foe's feet.
Pokémon Method
User First Used In Notes
Pineco Pineco spins around and purple spikes come out of its body and hit the opponent.
Brock's Pineco Ariados, Amigos Debut
Forretress Forretress spins around and glowing white spikes comes out of its body and hit the opponent, or Forretress fires black spikes at the opponent that surround it. When the opponent gets pricked by them, it hurts them.
Brock's Forretress A Tail with a Twist None
Skarmory Skarmory spins its body rapidly and multiple glowing metallic red spikes come out of its body and fall onto the battlefield. The spikes sink into the ground when they land. When the opponent switches to another Pokémon, small explosions go off under their feet, hurting them.
Barry's Skarmory Casting a Paul on Barry! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Try Adventure manga


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Despite being a Ground-type move, Diggersby is the only Ground-type Pokémon capable of learning Spikes.

In other languages

Language Title
Chinese Cantonese 撒菱 Saatlìhng *
Mandarin 撒菱 Sālíng *
滿地星 Mǎn​dì​xīng *
捲捲菱 Juǎnjuǎnlíng *
Dutch Spikes
Finnish Naulaisku (OS)
Piikki-isku (AG)
French Picots
German Stachler
Greek Καρφιά
Indonesian Duri
Spike
Italian Punte
Korean 압정뿌리기 Apjeong Ppurigi
Polish Kolce*
Atak Ukłucia*
Portuguese Brazil Tachinhas (PS136-present)
Espinhos (early anime, PS115)
Portugal Farpas
Serbian Šiljci
Spanish Latin America Púas (DP184-present)
Picos (EP176)
Espinas (AG008)
Agujas (AG156)
Spain Púas
Vietnamese Rải Đinh



Variations of the move Spikes
SpikesStealth RockToxic SpikesSticky Web


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.