Stantler (Pokémon)

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For Pokémon GO information on this species, see the game's section.
233MS.png #233: Porygon2
Pokémon
#235: Smeargle 235MS.png
Stantler
Big Horn Pokémon
オドシシ
Odoshishi
#234
Stantler



Images on the Bulbagarden Archives
Type
Normal Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Intimidate or Frisk Cacophony
Cacophony
Sap Sipper
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Field
Hatch time
20 cycles
Height
4'07" 1.4 m
Stantler
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
157.0 lbs. 71.2 kg
Stantler
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
165
Gen. II-IV
Unknown
IV
163
V+
Leveling rate
Slow
EV yield
Total: 1
Stantler
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body08.png
Footprint
F234.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
70
External Links

Stantler (Japanese: オドシシ Odoshishi) is a Normal-type Pokémon introduced in Generation II.

It is not known to evolve into or from any other Pokémon.

Biology

Stantler is a quadruped, caribou-like Pokémon. It has a tan pelt with a cream-colored belly and a few spots on its back. Its tail is large, short, and round, and each of its legs ends in a black hoof. It has a large, brown nose and a pair of pale cream-colored antlers, each with a black orb in the center. The shape of the antlers and the black orbs causes them to resemble eyes. Stantler can distort reality and create illusions with its antlers by subtly changing the flow of air around them. Staring into them creates an odd sensation, as if one is being sucked through them, and one may become so dizzy that it is impossible to stand.

Its strange antlers are very valuable artifacts to Pokémon hunters. The species was nearly driven to extinction for its beautiful antlers. Additionally, the round balls found on the fallen antlers can be ground into a powder that aids in sleeping. Stantler live in herds in temperate, mountainous forests. As shown in the anime, a baby Stantler that is separated from its herd and frightened will instinctively produce an illusion of a big, stampeding herd to scare away perceived threats.

In the anime

In the main series

Stantler in the anime

Major appearances

Multiple Stantler debuted in The Little Big Horn, where Brock helped a fawn reunite with its herd. A little while before that, the young Stantler created an illusion of a stampeding herd of Stantler in self-defense, but Brock managed to see through it, allowing him to befriend the Stantler.

Multiple Stantler appeared in Different Strokes for Different Blokes. Alongside his Turtwig, Ash got lost in a forest that contained many Stantler. Some of the Stantler used Hypnosis on the two, giving them various hallucinations. Paul caught one of the Stantler, but released it almost immediately after deciding that it wasn't worthy of his team.

Multiple Stantler appeared in Stantler's Little Helpers, under the ownership of Santa Claus. He uses them to pull his sleigh, thus officially replacing his Ponyta.

Minor appearances

A Stantler appeared in Tricks of the Trade as one of the Pokémon seen at the Pokémon Swap Meet in Palmpona.

Two Stantler appeared in Freeze Frame.

Two wild Stantler appeared in The Legend of Thunder!.

Multiple Stantler appeared in Celebi: The Voice of the Forest.

A Stantler appeared in the banned episode EP250 as one of the Pokémon residing in a forest outside the Ice Path.

A Stantler appeared in Fangs for Nothin' as an inhabitant of the Dragon Holy Land.

A Stantler appeared in Misty's flashback in Gotta Catch Ya Later!.

A pod of three Stantler appeared in A Bite to Remember.

A Stantler appeared in Lucario and the Mystery of Mew as one of the Pokémon living in the Tree of Beginning.

A Stantler appeared in The Green Guardian.

A Stantler appeared in Not on MY Watch Ya Don't!. It was among the many Pokémon that were hypnotized and kidnapped by Team Rocket.

A Stantler appeared in Dawn's Early Night!.

Multiple Stantler appeared in Giratina and the Sky Warrior.

A Stantler appeared as part of Lila's famous "Tiger Lily Smile" in Battling the Generation Gap!.

A few Stantler appeared in Arceus and the Jewel of Life.

A Coordinator's Stantler was used in the Battle Stage of the Daybreak Contest along with a Magcargo in Playing the Performance Encore!.

A Stantler appeared in the opening sequence of Zoroark: Master of Illusions.

A Trainer's Stantler appeared in a flashback in The Power of Us. Also, a wild Stantler physically appeared in the same movie.

Pokédex entries

Episode Pokémon Source Entry
EP125 Stantler Ash's Pokédex Stantler, the Big Horn Pokémon. The eye-like shapes at the base of its horns produce a pleasant odor, that has a bewildering effect on anyone who smells it. It can also create startling, realistic illusions by shaking its horns. Stantler form herds, and live in mountainous terrain.
Episode Pokémon Source Entry
DP006 Stantler Ash's Pokédex Stantler, the Big Horn Pokémon. Its large curved horns subtly bend the flow of air around them, which creates a mysterious warp in reality.

In Pokémon Generations

A Stantler appeared in Ecruteak City in The Reawakening, during a flashback about the creation of the legendary beasts.

In the manga

In the movie adaptations

Stantler appeared in Celebi: a Timeless Encounter.

In the Pokémon Adventures manga

Stantler debuted in Elekid Incorporated, under the ownership of Professor Oak, who used her often for transport during her appearances.

A Stantler appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

In the Pokémon Gold & Silver: The Golden Boys manga

A Trainer's Stantler appeared in Let's Fight For The Future!!.

In the Pokémon Pocket Monsters manga

A Stantler appeared in PMDP30.

In the TCG

Main article: Stantler (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II Johto
#129
Gold The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Silver Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
Crystal The round balls found on the fallen antlers can be ground into a powder that aids in sleeping.
Stadium 2 The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Generation III Hoenn
#—
Kanto
#—
Ruby Stantler's magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.
Sapphire
Emerald Stantler's magnificent antlers were once traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction.
FireRed Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
LeafGreen The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Generation IV Sinnoh
#—
Johto
#131
Diamond Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Pearl
Platinum
HeartGold The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
SoulSilver Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
Generation V Unova
#—
Black Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
White
Black 2 Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
White 2
Generation VI Kalos
#—
Hoenn
#—
X Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Y The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Omega Ruby Stantler's magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.
Alpha Sapphire
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII
This Pokémon has no Pokédex entries in Generation VIII.


Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver
Routes 36 and 37
Crystal
Route 37Night
Generation III
Ruby Sapphire
Trade
Emerald
Safari Zone extension
FireRed LeafGreen
Trade
Colosseum
The Under Subway (Shadow)
XD
Trade
Generation IV
Diamond
Trade
Pearl
Route 207 (Poké Radar)
Platinum
Route 207 (Poké Radar)
HeartGold SoulSilver
Routes 36 and 37
Safari ZoneNight
Pal Park
Field
Pokéwalker
Treehouse
Generation V
Black White
Abundant Shrine
Black 2 White 2
Trade
Dream World
Pleasant Forest
Generation VI
X Y
Trade
Omega Ruby Alpha Sapphire
Mirage Mountain (west of Route 104)
Generation VII
Sun Moon
Pokémon Bank
Ultra Sun Ultra Moon
Pokémon Bank
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Unobtainable


In side games

This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Trozei!
Secret Storage 13, Endless Level 35, Forever Level 12,, Mr. Who's Den
MD Red MD Blue
Mt. Thunder (5F-9F), Joyous Tower (31F-36F)
Generation IV
MD Time MD Darkness
Foggy Forest (6F-11F), Shimmer Hill (1F-17F)
MD Sky
Foggy Forest (6F-11F), Shimmer Hill (1F-17F)
Ranger: GS
Teakwood Forest, Dark Temple
Generation V
Rumble Blast
Canyon: Rugged Flats
Rumble U
Verdant Plaza: Four Seasons in the Forest
Generation VI
Battle Trozei
Safari Jungle: Stage 1Mo
Shuffle
Event: Pokémon Safari (Second release)
Rumble World
White Ruins: Trailhead Field (All Areas, Entrance Boss)


In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Safeguard Stantler English United States 5 January 10 to 16, 2003
RSEFRLG Gather More Pokémon! Sixth Campaign Stantler Japanese Japan 10 April 22 to May 8, 2006

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
73
133 - 180 256 - 350
95
90 - 161 175 - 317
62
60 - 125 116 - 245
85
81 - 150 157 - 295
65
63 - 128 121 - 251
85
81 - 150 157 - 295
Total:
465
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/3 ★★★
Power
4/4 ★★★★
Skill
3/3 ★★★
Stamina
3/4 ★★★
Jump
3/3 ★★★
Total
16/17 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Me First Normal Status 0000 —% 20
011 Tackle Normal Physical 04040 100100% 35
033 Leer Normal Status 0000 100100% 30
077 Astonish Ghost Physical 03030 100100% 15
1010 Hypnosis Psychic Status 0000 06060% 20
1313 Stomp Normal Physical 06565 100100% 20
1616 Sand Attack Ground Status 0000 100100% 15
2121 Take Down Normal Physical 09090 08585% 20
2323 Confuse Ray Ghost Status 0000 100100% 10
2727 Calm Mind Psychic Status 0000 —% 20
3333 Role Play Psychic Status 0000 —% 10
3838 Zen Headbutt Psychic Physical 08080 09090% 15
4343 Jump Kick Fighting Physical 100100 09595% 10
4949 Imprison Psychic Status 0000 —% 10
5050 Captivate Normal Status 0000 100100% 20
5555 Me First Normal Status 0000 —% 20
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an Evolution of Stantler
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Work Up Normal Status 0000 —}}—% 30
TM03Bag TM Psychic VI Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 —}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM53Bag TM Grass VI Sprite.png TM53 Energy Ball Grass Special 09090 100}}100% 10
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM92Bag TM Psychic VI Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an Evolution of Stantler
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
RattataRattataRaticateRaticateEkansArbok
MeowthMeowthPersianPersianGrowlitheArcanine
EeveeFlareonSnubbullGranbullHoundourHoundoom
PoochyenaMightyenaLoudredExploudMawileElectrike
ManectricSeviperAbsolShinxLuxioLuxray
StunkySkuntankHippopotasHippowdonGlaceonPatrat
WatchogLillipupHerdierStoutlandPansagePansear
PanpourSandileKrokorokKrookodileChespinQuilladin
ChesnaughtFurfrouLittenTorracatIncineroarYungoos
GumshoosRockruffLycanrocLycanroc
Bite Dark Physical 60 100% 25
PsyduckGolduck
Disable Normal Status 100% 20
Nidoran♂NidorinoNidokingJolteonCombuskenBlaziken
DeerlingSawsbuckBunnelbyDiggersbyLittenTorracat
IncineroarMudbrayMudsdale
Double Kick Fighting Physical 30 100% 30
VulpixVulpixNuzleaf
Extrasensory Psychic Special 80 100% 20
GolduckSentretFurretAbsolLucario
Me First Normal Status —% 20
NidokingRapidashRhyhornRhydonRhyperiorSamurott
SawsbuckBouffalant
Megahorn Bug Physical 120 85% 10
WooperQuagsireSwinubPiloswineZigzagoonLinoone
MamoswineDrilburExcadrillMudbrayMudsdale
Mud Sport Ground Status —% 15
PrimeapeTaurosDunsparceSnubbullGranbullSandile
KrokorokKrookodileDarumakaDarmanitanBouffalant
Rage Normal Physical 20 100% 20
Dunsparce
Spite Ghost Status 100% 10
NidokingMankeyPrimeapeTaurosTeddiursaUrsaring
PiloswineSpindaMamoswineBlitzleZebstrikaSandile
KrokorokDarumakaDarmanitanCubchooBearticBouffalant
LittenTorracatIncineroarYungoosGumshoosStufful
BewearPassimianKomala
Thrash Normal Physical 120 100% 10
PsyduckGolduckTaurosGirafarigSpoinkGrumpig
MunnaOranguru
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Stantler in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Stantler in that game.
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an Evolution of Stantler
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Gravity Psychic Status —% 5
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Magic Room Psychic Status —% 10
S M US UM Role Play Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Uproar Normal Special 90 100% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Stantler can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Stantler cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an Evolution of Stantler
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Side game data

Pokémon Trozei!
Trozeiani234.png
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 7.2%
Friend Area: Energetic Forest
Phrases
51%-100% HP My antlers create a weird space where reality is distorted!
26%-50% HP I've lost half my HP already.
1%-25% HP I'm done for... My head is spinning, and I'm about to fall...
Level up My level went up! My weird reality field turned weirder!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 234.png Body size: 1
Recruit rate: 6.4%
IQ group: G
Pokémon Ranger: Guardian Signs
Group:
Normal
Poké Assist:
(present)
Normal Assist.png
Normal
Field move:
(present)
Tackle 2 field move.png
(Tackle ×2)
Poké Assist:
(past)
Normal Assist.png
Normal
Field move:
(past)
Tackle 1 field move.png
(Tackle ×1)
Browser entry R-033/N-191
It lets loose shock waves to attack.
Pokémon Rumble Blast
Attack ●●●
Defense ●●
Speed ●●●
Pokémon Battle Trozei
Normal
Attack Power: ★★★★

BT234.png

Pokémon Shuffle
None Shuffle.png
Normal
None Shuffle.png Attack Power: 60 - 105 Raise Max Level.png 5

#253
Shuffle234.png

Sleep Charm
Leaves the foe asleep.


Pokémon GO
GO234.png Base HP: 146 Base Attack: 192 Base Defense: 132
Egg Distance: 5 km Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Tackle, Zen Headbutt
Charged Attacks: Stomp, Wild Charge, Megahorn


Costumes in Pokémon GO
GO234F.png
Bells

Evolution

234Stantler.png
Unevolved
Stantler
 Normal 



Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
Spr 2g 234.png Spr b 2g 234.png Spr 2s 234.png Spr b 2s 234.png Spr 2c 234.png Spr b 2c 234.png
Spr 2g 234 s.png Spr b 2g 234 s.png Spr 2s 234 s.png Spr b 2s 234 s.png Spr 2c 234 s.png Spr b 2c 234 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 234.png Spr b 3r 234.png Spr 3e 234.png Spr b 3e 234.png Spr 3f 234.png Spr b 3f 234.png
Spr 3r 234 s.png Spr b 3r 234 s.png Spr 3e 234 s.png Spr b 3e 234 s.png Spr 3f 234 s.png Spr b 3f 234 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 234.png Spr b 4d 234.png Spr 4p 234.png Spr b 4p 234.png Spr 4h 234.png Spr b 4h 234.png
Spr 4d 234 s.png Spr b 4d 234 s.png Spr 4p 234 s.png Spr b 4p 234 s.png Spr 4h 234 s.png Spr b 4h 234 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 234.png Spr b 5b 234.png Spr 5b2 234.png Spr b 5b2 234.png
Spr 5b 234 s.png Spr b 5b 234 s.png Spr 5b2 234 s.png Spr b 5b2 234 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 234.png
Spr b 6x 234.png
Spr 6o 234.png
Spr b 6o 234.png
Spr 6x 234 s.png
Spr b 6x 234 s.png
Spr 6o 234 s.png
Spr b 6o 234 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 234.png
Spr b 7s 234.png
Spr 7s 234.png
Spr b 7s 234.png
Spr 7s 234 s.png
Spr b 7s 234 s.png
Spr 7s 234 s.png
Spr b 7s 234 s.png
Front Back Front Back
234MS.png For other sprites and images, please see Stantler images on the Bulbagarden Archives.


Japanese sprites

Spr 2g 234 jp.png
Spr 2g 234 s jp.png
Spr 2s 234 jp.png
Spr 2s 234 s jp.png
Gold Silver

Trivia

Origin

Bulbanews
Bulbanews has an article related to this subject:

Stantler could possibly be based on a number of deer species, such as the sika deer, reindeer, elk, or moose. It may also be based on 鹿威し shishiodoshi or "deer scare", a Japanese device traditionally used to scare deer and birds away from gardens.

Name origin

Stantler may be a combination of stag or stare and antler.

Odoshishi may be derived from 鹿威し shishiodoshi.

In other languages

Language Title Meaning
Japan Flag.png Japanese オドシシ Odoshishi From 鹿威し shishiodoshi
France Flag.png French Cerfrousse From cerf and frousse
Spain Flag.png Spanish Stantler Same as English name
Germany Flag.png German Damhirplex From Damhirsch and perplex
Italy Flag.png Italian Stantler Same as English name
South Korea Flag.png Korean 노라키 Noraki From 노루 noroo
China and Taiwan Flags.png Mandarin Chinese 驚角鹿 Jīngjiǎolù Literally "Frightening-antler deer", referring to its ability to create frightening illusions with its antlers
Hong Kong Flag.png Cantonese Chinese


External links


233MS.png #233: Porygon2
Pokémon
#235: Smeargle 235MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.