Pokémon Masters EX

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Revision as of 23:34, 10 April 2020 by PAK Man (talk | contribs) (Story events: Fixing a spelling error)
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This article is about the game. For the type of Trainer, see Pokémon Master.

Pokémon Masters
ポケモンマスターズ

Logo of Pokémon Masters
Basic info
Platform: iOS, Android
Category: RPG
Players: N/A
Connectivity: N/A
Developer: DeNA
Publisher: DeNA
Part of: Generation VII spin-off
Ratings
CERO: N/A
ESRB: E10+
ACB: G
OFLC: N/A
PEGI: 3
GRAC: N/A
GSRR: 6+
Release dates
Japan: August 29, 2019
North America: August 28, 2019[note 1]
Australia: August 29, 2019
Europe: August 29, 2019
South Korea: August 29, 2019
Hong Kong: August 29, 2019
Taiwan: August 29, 2019
Websites
Japanese: Official site
English: Official site
Pokemon.com

Pokémon Masters (Japanese: ポケモンマスターズ) is a free-to-start spin-off Pokémon game for iOS and Android. It allows players to battle various Pokémon Trainers from the core series games. It was released worldwide on August 29, 2019.[note 1] This game is set on the artificial island of Pasio.

It was officially revealed at the Pokémon 2019 Press Conference on May 29, 2019. More details were revealed on June 27, 2019. A preview version of the game was released in Singapore on July 25, 2019 and in Canada on August 6, 2019.

Blurb

Start a new adventure in the Pokémon world! Explore the all-new island of Pasio!

There’s a tournament of 3-on-3 battles being held on Pasio called the Pokémon Masters League. Aim to become its champion as you battle with famous Trainers and make a dream team of friends on the way!

Form a team with three Trainers and their Pokémon to target your opponents' weaknesses and deal big damage!

Enjoy co-op play with friends all around the world! In co-op play, three players team up for fun, exciting battles! Work together to emerge victorious!

Gameplay

Sync pairs

Main article: Sync pair

A sync pair is a pair consisting of one Pokémon Trainer and one Pokémon, mostly those from Generations I to VII.

Each sync pair is able to know up to four moves which can be used in battle. Sync pairs also have passive skills and lucky skills that grant passive effects in battle, similar to Abilities. There are three types of sync pairs:

  • Strike sync pairs, which focus on attacking
  • Support sync pairs, which focus on defending, healing HP, and increasing stats of the whole team
  • Tech sync pairs, which focus on different tactics, such as inflicting status conditions

The level of a sync pair can be increased gaining experience through battles or by using Level-Up Manuals. Various sync pair stats, moves and skills can be further strengthened using the sync grid feature.

Sync pairs can be recruited by playing the main story, or through Sync Pair Scout at the shop.

Battle mechanics

A battle in Pokémon Masters

Battles in Pokémon Masters are primarily three-on-three battles. Unlike the main games, they take place in real-time instead of being turn-based. As a result, the outcome can be largely affected by how fast a Trainer can issue its commands to their team.

Before a battle, a team of three sync pairs can be created or chosen through preset teams. A score is given for each team's strength, which can be compared to the battle's score; the higher a sync pair's level is, the higher the score will be. Each battle will indicate a recommended type that is super effective against the sync pairs in the upcoming battle, and choosing a trainer with a type advantage will further increase the team strength score.

During battle, the player is able to select moves. Each move uses up a certain amount of energy from the move gauge. The more damaging a move is, the more energy is used up from the move gauge. The gauge initially maxes out at 4 units, but this can be increased to 6 by purchasing additional move gauge slots at the shop. The speed at which the gauge fills up depends on sum of the Speed stat of the sync pairs in the player's team. The player is also able to choose the opponent to be targeted. The default target is the sync pair in the center; however, the target can be changed by tapping on the sync pair the player wants to target.

The opponent will always first target the sync pair with the highest bulk, and will continue to do so until the player distracts them or the sync pair's Pokémon faints.

Sync moves are powerful moves that a sync pair can unleash once the sync move countdown reaches 0. The player's countdown begins at 9, while the opponent's countdown starts at 6. When a move is used, the countdown goes down by one. Once a sync move is used, the countdown resets to the original maximum value.

The battle is won when all sync pairs on a team have been eliminated. If the player wins, the sync pairs will gain experience and obtain items as rewards. If the player loses, they are sent back to the Pokémon Center.

Beside the real time mechanics, the battle system borrows the core mechanics from Pokémon Ultra Sun and Ultra Moon, with various differences:

  • Flinch is now a status condition that makes the Pokémon in the pair unable to perform any move for a few seconds instead of just one move. While flinching, the move gauge also fills more slowly. To get out of the condition, the pair can use a sync move, switch out or wait a few seconds
  • The random factor in the damage formula goes from 0.9 to 1, still using integer percentage steps of 0.01
  • Stage multipliers for statistics no longer work with a base fraction of 2/2, resulting in a +6 multiplier which is around 1.8
  • The critical hit stage is now capped at 3 and the critical hit rate for the +1 and +2 stages is 50% and 80% respectively
  • Using a sync move increases the stage multiplier of a new effect, whose only observed influence so far is increasing the damage dealt

Each sync pair can also know up to three passive skills. Similar to Abilities, these provide passive effects in battle, such as preventing stats from being lowered.

Co-op battle mechanics

An Electric-type Unity Attack

To unlock co-op mode, players must complete "Co-op Pokémon Battles!" and "Co-op Unity Attacks!" tutorials in the training area. These tutorials become available after the player clears Interlude 1: Brock's Grit.

In co-op battles, three Trainers team up to battle the opponent. Each Trainer brings a team of three Pokémon but only has one Pokémon out on the field at one time, with each Trainer's Pokémon having their own move gauge. Each Trainer is able to switch between their Pokémon, although switching takes one turn. Once the player completes the "Switch-In Moves!" tutorial in the training area, the player will be able to choose a move during the same turn as switching. Switching has the same effect it has in the core series, in that all the alterations to statistics are reset and passive skills that are triggered at the beginning of the battle, such as Endure and Terrify, are triggered when the Pokémon is switched in.

Unity attacks are moves unique to co-op battles. These are powerful attacks that are unleashed by all three allied sync pairs combined and target all opponents. To use a unity attack, the team must fill the unity gauge. The unity gauge is filled by using moves in specific ways. When the Pokémon of two different players attack before an opponent's offensive move, a chain is created that will last until the opponent attacks the team. Any Pokémon moves (not Trainer moves) used during a chain will fill the unity gauge by an amount of units equal to the number of move gauge slots required to use the move, with quick moves, that do not require any move gauge slot, filling the gauge by one unit. Critical hits will fill the unity gauge by an extra +1. If the Pokémon of all the three players manage to attack before the opponent attacks, the team will obtain a unity bonus for a short period of time. When the unity bonus is in effect, the attacks of the opponents won’t stop the chain and moves will do more damage to opponents. The duration of the bonus can be increased by using super effective moves. Once the unity gauge is charged, the team will unleash a unity attack. The move's type is a combination of all allied sync pair's types. Each player can choose one of their sync pairs to partake in the unity attack and to be used on the field afterwards, allowing the player to choose a type that would be advantageous against the opponent. Choosing a different Pokémon from the currently active one is considered a switch, resetting the alterations to statistics. Furthermore, during the attack animation it is possible to choose an action (either a move, a switch or a switch-in move) that will be performed immediately after the attack, before the opponent’s move.

Items

Main article: List of items in Pokémon Masters

There are many items in Pokémon Masters with varied uses. They are often obtained as battle rewards or through item exchange at the shop.

Poryphone

Poryphone

The Poryphone is a multi-purpose information device that allows the player to communicate with other sync pairs in the team. It is given to the player by Trista once the player registers for the Pokémon Masters League. It has a sync stone embedded in it, allowing the player to use sync moves.

The Poryphone contains many useful functions for the player:

  • Player details - including the player's number of badges, and the amount of coins and gems. The player's appearance and favourite sync pair can be edited here
  • Missions - players can earn rewards by completing Daily, General and Event missions
  • Friends - players can befriend up to 100 friends. Players can request and accept pending friend requests through this tab
  • Bag - details the number of items the player has
  • Settings - allows players to change certain settings such as the player's nickname and certain battle settings
  • Other
  • Google Play - allows connection with Google Play
  • Account - allows connection with a Nintendo account
  • Invitations - players can join co-op battles initiated by friends

The Poryphone is also used to recruit other sync pairs through sync pair scout.

Pokémon Center

Pokémon Center

The Pokémon Center acts as a central point for the player. The player returns here when they are defeated in battle. There are three receptionists at the Center:

  • Trista staffs the reception desk. Talking with her opens the Explore menu.
  • Tricia staffs the shop. Talking with her opens the Shop menu.
  • Trinnia staffs the café. Talking with her opens the Team menu

Shop

Sync Pair Scout
See also: Sync pair scout

Players can recruit sync pairs that are not available through the main story through Sync Pair Scout. It costs 300 gems (or 100 paid gems) to scout one sync pair, which is chosen randomly from a pool of sync pairs. There is a 73% chance of obtaining a 3★ sync pair (70% during Poké Fair scouts), 20% chance of a 4★ sync pair, and 7% chance of a 5★ sync pair (10% during Poké Fair scouts). If the background turns rainbow during the scouting process, then this guarantees the player at least one 5★ scout.

Item Exchange

Players can exchange coins or items for other items.

Item given Item received Notes
General

Daily Voucher ×10
Scottie/Bettie & Pikachu One time only exchange

Daily Voucher ×30
Scottie/Bettie & Pikachu

Daily Voucher ×60
Scottie/Bettie & Pikachu

Daily Voucher ×180
Scottie/Bettie & Pikachu

Pearl
1,000 Unlimited number of exchanges possible

Big Pearl
3,000

Pearl ×10
10,000

Big Pearl ×10
30,000

Buff Blend ×10

Great Buff Blend

Tech Tonic ×10

Great Tech Tonic

Aid Ade ×10

Great Aid Ade

Great Buff Blend ×10*

Ultra Buff Blend

Great Tech Tonic ×10*

Ultra Tech Tonic

Great Aid Ade ×10*

Ultra Aid Ade

Ultra Buff Blend ×10

Buff Blend +

Ultra Tech Tonic ×10

Tech Tonic +

Ultra Aid Ade ×10

Aid Ade +

Skill Capsule ×100

Gym Leader Notes

Training Machine ×100

Super Training Machine
30,000
+1 move gauge slot
One time only exchange
100,000
+1 move gauge slot
1,000
Evolution Shard ×5
Two time only exchange
5,000
Evolution Crystal ×3
One time only exchange
Monthly

Daily Voucher ×7

Evolution Shard
Max 5 exchanges a month

Daily Voucher ×25

Evolution Crystal
Max 3 exchanges a month

Daily Voucher ×10

Replay Ticket
Max 4 exchanges a month
10,000
Evolution Shard ×5
Max 3 exchanges a month
300,000
Evolution Crystal
Max 3 exchanges a month
3,000
Training Machine
Max 15 exchanges a month
1,000
1★ Level-Up Manual
Max 30 exchanges a month
10,000
2★ Level-Up Manual
Max 20 exchanges a month
100,000
3★ Level-Up Manual
Max 10 exchanges a month
100,000
Replay Ticket
Max 2 exchanges a month
100,000
Elite Four Notes
Max 3 exchanges a month
Daily

Daily Voucher

2★ Level-Up Manual ×2
Max 1 exchange a day

Daily Voucher

Big Pearl ×5

Daily Voucher

Buff Blend ×100

Daily Voucher

Great Buff Blend ×50

Daily Voucher

Ultra Buff Blend ×25

Daily Voucher

Aid Ade ×100

Daily Voucher

Great Aid Ade ×50

Daily Voucher

Ultra Aid Ade ×25

Daily Voucher

Tech Tonic ×100

Daily Voucher

Great Tech Tonic ×50

Daily Voucher

Ultra Tech Tonic ×25
Event
Players can use vouchers obtained through event co-op battles to exchange for items

Plot

The game consists of several modes - main story, events, sync pair stories and training area. The main story, events and training area can also be played in co-op mode.

Main Story

Main article: Pokémon Masters/Main Story

The main character is Scottie or Bettie with their partner Pokémon, Pikachu. The game starts with Blue introducing the player, a new Trainer in Pasio, to the Pokémon Masters League, or PML for short. The player registers for the PML at the Pokémon Center, and Trista introduces the player to Brock and Misty who are looking for a Trainer to join their team for the PML.

To enter the PML the player must collect at least five Badges by defeating the PML Leaders. As a team, Brock, Misty and the player explore Pasio to look for other Trainers and PML Leaders. Along the way, various Trainers join the team and they also battle members of Team Break whose goal is to steal strong Pokémon from other Trainers and disrupt the PML. They also meet Lear, the founder of Pasio and the PML, and his subordinates, Sawyer and Rachel.

After having collected five Badges, the player's team then enters the PML to battle against numerous other teams.

The story consists of multiple chapters, with the next chapter unlocked once the previous one is completed. Co-op mode is available from Interlude 1.

Chapter Sync Pair recruited
Chapter 1: New Adventure, New Goal Rosa & Snivy
Chapter 2: New Friends, New Foes Barry & Piplup
Chapter 3: Rise Beyond the Flames Flannery & Torkoal
Chapter 4: From Bud to Blossom Erika & Vileplume
Chapter 5: The High-Flying Girl Skyla & Swanna
Chapter 6: A Telling Aura Korrina & Lucario
Chapter 7: Bravery is Half the Victory Norman & Slaking
Chapter 8: A Cold, Harsh Winter Pryce & Seel
Chapter 9: The Beauty of Friendship Iris & Haxorus
Chapter 10: A Matter of Pride Hapu & Mudsdale
Interlude 1: Brock's Grit Brock (Sygna Suit) & Tyranitar
Chapter 11: Alola's Rising Stars Hau & Raichu
Chapter 12: Candle and Flame Flint & Infernape
Chapter 13: Cold Confidence Clair & Kingdra
Chapter 14: Bug Experts Viola & Surskit
Chapter 15: Dubious Duo Nanu & Alolan Persian
Chapter 16: Ninja Kin Koga & Crobat
Chapter 17: Ghostly Trio Acerola & Palossand
Chapter 18: Team Unova Cheren & Stoutland
Interlude 2: A Stubborn Obstacle
Chapter 19: Rematch vs. Lear
Chapter 20: Shifting Shadows Calem & Espurr
Chapter 21: Face the Fight!
Interlude 3: The Truth about Pasio
Chapter 22: Rival Face-Off!
Chapter 23: Hearts Connected by Fashion Valerie & Sylveon
Chapter 24: A Shining Spotlight

Events

There are three main types of events:

  • Story event - involves a single player story structured like the chapters of Story mode
  • Training event - single player battles that provide increased experience points to the sync pairs whose type matches the type of the training events
  • Legendary event - a special event that focuses on a sync pair with a Legendary Pokémon

Both these events include co-op battles that reward the player with vouchers that can be exchanged for items at the shop. The items of story events are generally rarer, such as power-up items.

There are also other events that do not provide new battles or storyline, but give smaller amount of extra content, such as special log-in bonuses or special mission rewards.

All events are started and ended at 6 AM (UTC).

Story events

Main article: List of story events in Pokémon Masters
Event Featured sync pair(s) Duration
Reach for the Top Blue & Pidgeot September 3 to 30, 2019
The Girl in Black and White Hilda & Tepig September 30 to October 17, 2019
The Importance of Elegance Caitlin & Reuniclus October 31 to November 14, 2019
Rosa's Party Rosa (Holiday 2019) & Delibird
Siebold (Holiday 2019) & Octillery
December 12, 2019 to January 1, 2020
A Special Present - December 24 to 25, 2019
Two Champions Lance & Dragonite
Cynthia & Garchomp
December 26, 2019 to January 22, 2020
The Strongest There Is Steven & Metagross February 14 to March 16, 2020
Shining Star Sygna Suit Elesa & Rotom February 28 to March 16, 2020

Training events

Main article: List of training events in Pokémon Masters
Event Featured sync pair scout Featured sync grid Duration
Rock-type Training Event Olivia & Lycanroc - September 10 to 24, 2019
Grass-type Training Event Lyra & Chikorita - September 17 to 30, 2019
Water-type Training Event Hilbert & Oshawott - September 24 to October 8, 2019
Electric-type Training Event Elesa & Zebstrika - October 17 to 31, 2019
Grass-type Training Event Brendan & Treecko - October 24 to November 7, 2019
Ice-type Training Event Glacia & Glalie - November 14 to 28, 2019
Water-type Training Event Kris & Totodile - November 21 to December 5, 2019
Training Events - - January 1 to 15, 2020
Fire-type Training Event Ethan & Cyndaquil Flint & Infernape
Flannery & Torkoal
January 15 to 30, 2020
Ice-type Training Event - Pryce & Seel January 22 to February 6, 2020
Dragon-type Training Event - Clair & Kingdra
Iris & Haxorus
February 5 to 20, 2020
Grass-type Training Event Brendan & Treecko
Lyra & Chikorita
Rosa & Snivy
Erika & Vileplume
February 10 to 24, 2020
Electric-type Training Event - Hau & Raichu March 6 to 16, 2020
Ghost-type Training Event - Acerola & Palossand March 16 to 30, 2020

Legendary events

Main article: List of legendary events in Pokémon Masters
Event Featured sync pair Duration
Lurking Shadow Giovanni & Mewtwo December 5 to 18, 2019
The Beast That Devours the Sun Scottie/Bettie & Solgaleo January 1 to 22, 2020
The Dragon That Rules the Sky Zinnia & Rayquaza January 30 to February 14, 2020
Lurking Shadow (Rerun) Giovanni & Mewtwo March 6 to 16, 2020
The Beast That Devours the Sun (Rerun) Scottie/Bettie & Solgaleo April 6 to 14, 2020

Other events

Event Features Duration
Launch Celebration Special Rally Special log-in bonus
Event missions
August 29 to October 17, 2019
Co-op Battle Rally Increased the ability to complete Supercourses from three to six times October 7 to 17, 2019
Evolution Material Mining! Special event consisting of an investigation-based single player stage where players can find Evolution Shards and Evolution Crystals
Special log-in bonus
October 17 to November 28, 2019
Main Story Support Missions New mission rewards for completing main story missions October 24 to November 7, 2019
Special Log-in Bonus! Special log-in bonus November 1 to December 1, 2019
The Story Continues! Special Rally Special log-in bonus
Event missions
November 7 to 28, 2019
Legendary Rally Special log-in bonus November 28 to December 19, 2019
Rosa's Party! Special Rally Special log-in bonus December 12 to 26, 2019
New Year's Missions Event missions December 19, 2019 to January 1, 2020
Countdown to 2020 Log-In Bonus Special log-in bonus December 25, 2019 to January 1, 2020
New Year's Rally Special log-in bonus
Event missions
January 1 to 22, 2020
Sync Pair Support Log-in bonus Special log-in bonus January 15 to 30, 2020
Legendary Event Log-in bonus Special log-in bonus January 30 to February 14, 2020
Run-Up to Six Months Celebration Special log-in bonus February 14 to 27, 2020
Professor Oak & Mew Special Missions Event missions February 14 to March 16, 2020
Six-Months Celebration Special log-in bonus, event mission February 28 to March 16, 2020

Sync pair stories

Each sync pair has a unique sync pair story. Sync pair stories are unlocked once a sync pair is recruited.

Sync pair stories mainly consists of dialogue as the player meets the sync pair in Pasio. Some sync pair stories involve a battle which allows the sync pair to evolve their Pokémon. Unlike the usual three-on-three battle system seen in Pokémon Masters, these evolution story battles are one-on-one and require the player to bring evolution material. If the player is defeated in these evolution sync pair stories, the evolution material will not be used up.

Trainer Sync pair story Required level Evolution material
Ramos Weepinbell's Evolution 30 5 Evolution Shards
Blaine Ponyta's Evolution 30 5 Evolution Shards
Pryce Seel's Evolution 30 5 Evolution Shards
Lt. Surge Voltorb's Evolution 30 5 Evolution Shards
Lyra Chikorita's Evolution 30 5 Evolution Shards
Lyra Bayleef's Evolution 45 3 Evolution Crystals
Ethan Cyndaquil's Evolution 30 5 Evolution Shards
Ethan Quilava's Evolution 45 3 Evolution Crystals
Kris Totodile's Evolution 30 5 Evolution Shards
Kris Croconaw's Evolution 45 3 Evolution Crystals
Brendan Treecko's Evolution 30 5 Evolution Shards
Brendan Grovyle's Evolution 45 3 Evolution Crystals
Viola Surskit's Evolution 30 5 Evolution Shards
Brawly Makuhita's Evolution 30 5 Evolution Shards
Roxanne Nosepass's Evolution 30 5 Evolution Shards
Maylene File:MastersIcon307.png Meditite's Evolution 30 5 Evolution Shards
Phoebe Dusclops's Evolution 30 5 Evolution Shards
Barry Piplup's Evolution 30 5 Evolution Shards
Barry Prinplup's Evolution 45 3 Evolution Crystals
Roark Cranidos's Evolution 30 5 Evolution Shards
Rosa Snivy's Evolution 30 5 Evolution Shards
Rosa Servine's Evolution 45 3 Evolution Crystals
Hilda Tepig's Evolution 30 5 Evolution Shards
Hilda Pignite's Evolution 45 3 Evolution Crystals
Hilbert Oshawott's Evolution 30 5 Evolution Shards
Hilbert Dewott's Evolution 45 3 Evolution Crystals
Clay Palpitoad's Evolution 30 5 Evolution Shards
Roxie Whirlipede's Evolution 30 5 Evolution Shards
Calem Espurr's Evolution 30 5 Evolution Shards
Grant Amaura's Evolution 30 5 Evolution Shards

Training area

Main article: Training area

The Training area is a mode in Pokémon Masters that allows players to repeatedly battle other Trainers to collect useful items.

Battle Villa

Main article: Battle Villa

The Battle Villa is a facility that features sequential battle stages. Unlike other battles in Pokémon Masters, the HP and MP (Move Points) of the team will be carried over from battles. The stages in the Battle Villa are available for a limited duration of time, and rotate approximately every two weeks.

Reception

Before its release, Pokémon Masters had surpassed 5 million pre-registrations.[1] Since its launch, it surpassed 10 million downloads in four days[2] and made $25 million in revenue in its first week.[3]

Amid the lukewarm reception from the community, particularly on the lack of content, unfulfilling completion rewards, and difficulty of the game's mechanics, DeNA released out a letter from the producers, where they apologized for the delay on addressing the game's problems and promised to focus on the community's complaints first.[4]

Staff

Main article: Staff of Pokémon Masters

Version history

iOS

Version Release date Official note
0.0.1 July 23, 2019 N/A
1.1.0 August 28, 2019

Pokémon Masters Now Available!
Head to Pasio for an exciting new adventure!

1.1.1 September 6, 2019

Minor bug fixes and improvements implemented.

1.2.0 September 25, 2019

Update details:
• Recommended strength for areas containing battles is now displayed.
• You are now able to check stat changes to each of your sync pairs as you’re equipping them with gear.
• You are now able to exchange multiple items at once.
• Daily and Monthly categories have been added for items.
• Other minor bug fixes and improvements implemented.

1.2.1 October 8, 2019

Update Details
• Bug fixes and improvements implemented.

1.3.0 October 28, 2019

Update Details
• Readability of expiration dates for power-ups that may expire has been adjusted.
• Timing of when you receive Evolution sync pair story information has been changed from when a sync pair reaches a certain level to when you obtain that sync pair.
• Other minor bugs have been fixed and other improvements implemented.

1.3.1 November 5, 2019

Update Details
• Bug fixes and improvements implemented.

1.4.0 November 25, 2019

Update Details
• New level cap added, raising the maximum level that sync pairs can level up to.
• Reward balance adjusted for courses and supercourses.
• Holding down the Explore button at the Pokémon Center now allows players to jump directly to the menu screen of the last area selected.
• Other minor bugs fixed and game improvements completed.

1.5.0 December 23, 2019

Update Details
• Added new bingo-style mission content.
• Made improvements to reduce battery drain and speed up loading screens.
• Improved the play speed of co-op battles.
• Updated some loading screens to display game hints and tips.
• Updated tutorials.
• Completed other minor game improvements and bug fixes.

1.5.5 January 15, 2020

Update Details
• Bug fixes and improvements implemented.

1.6.0 January 27, 2020

Update Details
• Canceled reset of team stats whenever an opposing sync pair uses a sync move.
• Adjusted the difficulty of EX Challenges.
• Changed the marking style for supercourses that have been completed at least once but still have replays remaining.
• Completed other minor game improvements and bug fixes.

1.6.5 February 10, 2020

Update Details
• Bug fixes and improvements implemented.

1.6.6 February 14, 2020

Update Details
• Bug fixes and improvements implemented.

1.7.0 February 20, 2020

Update Details
• Added new Lucky Skill feature.
• Sync pair level caps have been adjusted.
• Increased XP rewards for select areas.
• Adjusted the number of days interrupted data is saved in the system to a maximum of seven days.
• Completed other minor game improvements and bug fixes.

1.7.1 February 27, 2020

Update Details
• Bug fixes and improvements implemented.

1.8.0 March 23, 2020

Updates

Added new content and completed minor game improvements and bug fixes.

For more details, visit the News section of the app or the official website.

1.8.5 April 8, 2020

Updates

Implemented Sign in with Apple.

Android

Version Release date Official note
1.1.0 August 28, 2019

Pokémon Masters Now Available!
Head to Pasio for an exciting new adventure!

1.1.1 September 6, 2019

Minor bug fixes and improvements implemented.

1.2.0 September 25, 2019

Update details:
• Recommended strength for areas containing battles is now displayed.
• You are now able to check stat changes to each of your sync pairs as you’re equipping them with gear.
• You are now able to exchange multiple items at once.
• Daily and Monthly categories have been added for items.
• Other minor bug fixes and improvements implemented.

1.2.1 October 8, 2019

Update Details
• Bug fixes and improvements implemented.

1.3.0 October 28, 2019

Update Details
• Readability of expiration dates for power-ups that may expire has been adjusted.
• Timing of when you receive Evolution sync pair story information has been changed from when a sync pair reaches a certain level to when you obtain that sync pair.
• Other minor bugs have been fixed and other improvements implemented.

1.3.1 November 5, 2019

Update Details
• Bug fixes and improvements implemented.

1.4.0 November 25, 2019

Update Details
• New level cap added, raising the maximum level that sync pairs can level up to.
• Reward balance adjusted for courses and supercourses.
• Holding down the Explore button at the Pokémon Center now allows players to jump directly to the menu screen of the last area selected.
• Other minor bugs fixed and game improvements completed.

1.5.0 December 23, 2019

Update Details
• Added new bingo-style mission content.
• Made improvements to reduce battery drain and speed up loading screens.
• Improved the play speed of co-op battles.
• Updated some loading screens to display game hints and tips.
• Updated tutorials.
• Completed other minor game improvements and bug fixes.

1.5.5 January 15, 2020

Update Details
• Bug fixes and improvements implemented.

1.6.0 January 27, 2020

Update Details
• Canceled reset of team stats whenever an opposing sync pair uses a sync move.
• Adjusted the difficulty of EX Challenges.
• Changed the marking style for supercourses that have been completed at least once but still have replays remaining.
• Completed other minor game improvements and bug fixes.

1.6.5 February 10, 2020

Update Details
• Bug fixes and improvements implemented.

1.6.6 February 14, 2020

Update Details
• Bug fixes and improvements implemented.

1.7.0 February 20, 2020

Update Details
• Added new Lucky Skill feature.
• Sync pair level caps have been adjusted.
• Increased XP rewards for select areas.
• Adjusted the number of days interrupted data is saved in the system to a maximum of seven days.
• Completed other minor game improvements and bug fixes.

1.7.1 February 27, 2020

Update Details
• Bug fixes and improvements implemented.

1.8.0 March 23, 2020

Updates

Added new content and completed minor game improvements and bug fixes.

For more details, visit the News section of the app or the official website.

1.8.5 April 8, 2020

Update Details
• Bug fixes and improvements implemented.

Compatibility

The game can be played on:[5]

Release

Unlike most other Pokémon games, Pokémon Masters was not released in Belgium or the Netherlands, likely due to bans on loot boxes.

Date Locations
August 28, 2019[note 1]
August 29, 2019
Argentina, Australia, Austria, Belarus, Brazil, Brunei, Bulgaria, Canada, Chile, Colombia, Croatia, Cyprus, Czech Republic, Denmark, Ecuador, Egypt, Estonia, Finland, France, Germany, Greece, Hong Kong, Hungary, Iceland, India, Indonesia, Ireland, Israel, Italy, Japan, Kazakhstan, Kuwait, Latvia, Lithuania, Luxembourg, Macau, Malaysia, Malta, Mexico, Morocco, New Zealand, Nigeria, Norway, Oman, Pakistan, Panama, Peru, Philippines, Poland, Portugal, Qatar, Romania, Russia, Saudi Arabia, Serbia, Singapore, Slovakia, Slovenia, South Korea, Spain, Sweden, Switzerland, Taiwan, Thailand, Turkey, Turkmenistan, Ukraine, United Arab Emirates, United Kingdom, United States, Venezuela, Vietnam

Gallery

In other languages

Language Title
Chinese Cantonese Pokémon Masters
Mandarin Pokémon Masters
French Pokémon Masters
German Pokémon Masters
Italian Pokémon Masters
Korean Pokémon Masters
Spanish Pokémon Masters

See also

Notes

  1. 1.0 1.1 1.2 Due to time zones, the game was released on August 28, 2019 in North America, even though it was released at the same time as the rest of the world.

References

External links


This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.