User:TehPerson/TM learnlist (Generation VIII)/2

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Revision as of 06:49, 2 May 2020 by TehPerson (talk | contribs) (Created page with "<div style="clear: right; float:right">__TOC__</div> ==={{p|Geodude}}=== {{learnlist/tmh/8|Geodude|Rock|Ground|1}} {{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20}}...")
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Geodude

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Geodude
  • Italic indicates a move that gets STAB only when used by an Evolution of Geodude
  • Click on the generation numbers at the top to see TM moves from other generations

Alolan Geodude

Generation VIII
Other generations:
VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM80
TM80 Volt Switch Electric Special 07070 100}}100% 20
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Geodude
  • Italic indicates a move that gets STAB only when used by an Evolution of Geodude

Graveler

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR94
TR94 High Horsepower Ground Physical 09595 095}}95% 10
  • Bold indicates a move that gets STAB when used by Graveler
  • Italic indicates a move that gets STAB only when used by an Evolution of Graveler
  • Click on the generation numbers at the top to see TM moves from other generations

Alolan Graveler

Generation VIII
Other generations:
VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM80
TM80 Volt Switch Electric Special 07070 100}}100% 20
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TM90
TM90 Electric Terrain Electric Status 0000 —}}—% 10
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR83
TR83 Ally Switch Psychic Status 0000 —}}—% 15
  • Bold indicates a move that gets STAB when used by Graveler
  • Italic indicates a move that gets STAB only when used by an Evolution of Graveler

Golem

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR79
TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR94
TR94 High Horsepower Ground Physical 09595 095}}95% 10
  • Bold indicates a move that gets STAB when used by Golem
  • Italic indicates a move that gets STAB only when used by an Evolution of Golem
  • Click on the generation numbers at the top to see TM moves from other generations

Alolan Golem

Generation VIII
Other generations:
VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM80
TM80 Volt Switch Electric Special 07070 100}}100% 20
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TM90
TM90 Electric Terrain Electric Status 0000 —}}—% 10
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR79
TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR83
TR83 Ally Switch Psychic Status 0000 —}}—% 15
TR86
TR86 Wild Charge Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Golem
  • Italic indicates a move that gets STAB only when used by an Evolution of Golem

Slowpoke

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02
TM02 Pay Day Normal Physical 04040 100}}100% 20
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM44
TM44 Imprison Psychic Status 0000 —}}—% 10
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM46
TM46 Weather Ball Normal Special 05050 100}}100% 10
TM53
TM53 Mud Shot Ground Special 05555 095}}95% 15
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM71
TM71 Wonder Room Psychic Status 0000 —}}—% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM91
TM91 Psychic Terrain Psychic Status 0000 —}}—% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR17
TR17 Amnesia Psychic Status 0000 —}}—% 20
TR19
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR82
TR82 Stored Power Psychic Special 02020 100}}100% 10
TR84
TR84 Scald Water Special 08080 100}}100% 15
TR98
TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an Evolution of Slowpoke
  • Click on the generation numbers at the top to see TM moves from other generations

Slowbro

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM02
TM02 Pay Day Normal Physical 04040 100}}100% 20
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM44
TM44 Imprison Psychic Status 0000 —}}—% 10
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM46
TM46 Weather Ball Normal Special 05050 100}}100% 10
TM53
TM53 Mud Shot Ground Special 05555 095}}95% 15
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM63
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM71
TM71 Wonder Room Psychic Status 0000 —}}—% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM83
TM83 Razor Shell Water Physical 07575 095}}95% 10
TM91
TM91 Psychic Terrain Psychic Status 0000 —}}—% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR17
TR17 Amnesia Psychic Status 0000 —}}—% 20
TR19
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR45
TR45 Muddy Water Water Special 09090 085}}85% 10
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR82
TR82 Stored Power Psychic Special 02020 100}}100% 10
TR84
TR84 Scald Water Special 08080 100}}100% 15
TR98
TR98 Liquidation Water Physical 08585 100}}100% 10
TR99
TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Slowbro
  • Italic indicates a move that gets STAB only when used by an Evolution of Slowbro
  • Click on the generation numbers at the top to see TM moves from other generations

Magnemite

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM80
TM80 Volt Switch Electric Special 07070 100}}100% 20
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR70
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR80
TR80 Electro Ball Electric Special 0000 100}}100% 10
TR86
TR86 Wild Charge Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an Evolution of Magnemite
  • Click on the generation numbers at the top to see TM moves from other generations

Magneton

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM80
TM80 Volt Switch Electric Special 07070 100}}100% 20
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TM90
TM90 Electric Terrain Electric Status 0000 —}}—% 10
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR19
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR70
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR80
TR80 Electro Ball Electric Special 0000 100}}100% 10
TR86
TR86 Wild Charge Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an Evolution of Magneton
  • Click on the generation numbers at the top to see TM moves from other generations

Doduo

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR19
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR66
TR66 Brave Bird Flying Physical 120120 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Doduo
  • Italic indicates a move that gets STAB only when used by an Evolution of Doduo
  • Click on the generation numbers at the top to see TM moves from other generations

Dodrio

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR19
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR66
TR66 Brave Bird Flying Physical 120120 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Dodrio
  • Italic indicates a move that gets STAB only when used by an Evolution of Dodrio
  • Click on the generation numbers at the top to see TM moves from other generations

Seel

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02
TM02 Pay Day Normal Physical 04040 100}}100% 20
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM51
TM51 Icicle Spear Ice Physical 02525 100}}100% 30
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM96
TM96 Smart Strike Steel Physical 07070 —}}—% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR87
TR87 Drill Run Ground Physical 08080 095}}95% 10
  • Bold indicates a move that gets STAB when used by Seel
  • Italic indicates a move that gets STAB only when used by an Evolution of Seel
  • Click on the generation numbers at the top to see TM moves from other generations

Dewgong

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02
TM02 Pay Day Normal Physical 04040 100}}100% 20
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM51
TM51 Icicle Spear Ice Physical 02525 100}}100% 30
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM96
TM96 Smart Strike Steel Physical 07070 —}}—% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR87
TR87 Drill Run Ground Physical 08080 095}}95% 10
TR98
TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Dewgong
  • Italic indicates a move that gets STAB only when used by an Evolution of Dewgong
  • Click on the generation numbers at the top to see TM moves from other generations

Grimer

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM44
TM44 Imprison Psychic Status 0000 —}}—% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM53
TM53 Mud Shot Ground Special 05555 095}}95% 15
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR78
TR78 Sludge Wave Poison Special 09595 100}}100% 10
  • Bold indicates a move that gets STAB when used by Grimer
  • Italic indicates a move that gets STAB only when used by an Evolution of Grimer
  • Click on the generation numbers at the top to see TM moves from other generations

Alolan Grimer

Generation VIII
Other generations:
VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM44
TM44 Imprison Psychic Status 0000 —}}—% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM53
TM53 Mud Shot Ground Special 05555 095}}95% 15
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM85
TM85 Snarl Dark Special 05555 095}}95% 15
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR78
TR78 Sludge Wave Poison Special 09595 100}}100% 10
  • Bold indicates a move that gets STAB when used by Grimer
  • Italic indicates a move that gets STAB only when used by an Evolution of Grimer

Muk

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM44
TM44 Imprison Psychic Status 0000 —}}—% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM53
TM53 Mud Shot Ground Special 05555 095}}95% 15
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR78
TR78 Sludge Wave Poison Special 09595 100}}100% 10
TR91
TR91 Venom Drench Poison Status 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Muk
  • Italic indicates a move that gets STAB only when used by an Evolution of Muk
  • Click on the generation numbers at the top to see TM moves from other generations

Alolan Muk

Generation VIII
Other generations:
VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM44
TM44 Imprison Psychic Status 0000 —}}—% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM53
TM53 Mud Shot Ground Special 05555 095}}95% 15
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM85
TM85 Snarl Dark Special 05555 095}}95% 15
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR78
TR78 Sludge Wave Poison Special 09595 100}}100% 10
TR91
TR91 Venom Drench Poison Status 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Muk
  • Italic indicates a move that gets STAB only when used by an Evolution of Muk

Drowzee

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM61
TM61 Guard Swap Psychic Status 0000 —}}—% 10
TM63
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM69
TM69 Psycho Cut Psychic Physical 07070 100}}100% 20
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM72
TM72 Magic Room Psychic Status 0000 —}}—% 10
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM87
TM87 Draining Kiss Fairy Special 05050 100}}100% 10
TM91
TM91 Psychic Terrain Psychic Status 0000 —}}—% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR19
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR83
TR83 Ally Switch Psychic Status 0000 —}}—% 15
TR92
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Drowzee
  • Italic indicates a move that gets STAB only when used by an Evolution of Drowzee
  • Click on the generation numbers at the top to see TM moves from other generations

Hypno

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM61
TM61 Guard Swap Psychic Status 0000 —}}—% 10
TM63
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM69
TM69 Psycho Cut Psychic Physical 07070 100}}100% 20
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM72
TM72 Magic Room Psychic Status 0000 —}}—% 10
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM87
TM87 Draining Kiss Fairy Special 05050 100}}100% 10
TM91
TM91 Psychic Terrain Psychic Status 0000 —}}—% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR19
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR83
TR83 Ally Switch Psychic Status 0000 —}}—% 15
TR92
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an Evolution of Hypno
  • Click on the generation numbers at the top to see TM moves from other generations

Voltorb

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM80
TM80 Volt Switch Electric Special 07070 100}}100% 20
TM93
TM93 Eerie Impulse Electric Status 0000 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR80
TR80 Electro Ball Electric Special 0000 100}}100% 10
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR86
TR86 Wild Charge Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an Evolution of Voltorb
  • Click on the generation numbers at the top to see TM moves from other generations

Electrode

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM80
TM80 Volt Switch Electric Special 07070 100}}100% 20
TM93
TM93 Eerie Impulse Electric Status 0000 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR80
TR80 Electro Ball Electric Special 0000 100}}100% 10
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR86
TR86 Wild Charge Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Electrode
  • Italic indicates a move that gets STAB only when used by an Evolution of Electrode
  • Click on the generation numbers at the top to see TM moves from other generations

Exeggcute

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM60
TM60 Power Swap Psychic Status 0000 —}}—% 10
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM88
TM88 Grassy Terrain Grass Status 0000 —}}—% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR71
TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an Evolution of Exeggcute
  • Click on the generation numbers at the top to see TM moves from other generations

Exeggutor

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM10
TM10 Magical Leaf Grass Special 06060 —}}—% 20
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM60
TM60 Power Swap Psychic Status 0000 —}}—% 10
TM69
TM69 Psycho Cut Psychic Physical 07070 100}}100% 20
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM88
TM88 Grassy Terrain Grass Status 0000 —}}—% 10
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR71
TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Exeggutor
  • Italic indicates a move that gets STAB only when used by an Evolution of Exeggutor
  • Click on the generation numbers at the top to see TM moves from other generations

Alolan Exeggutor

Generation VIII
Other generations:
VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM10
TM10 Magical Leaf Grass Special 06060 —}}—% 20
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM20
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM60
TM60 Power Swap Psychic Status 0000 —}}—% 10
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM88
TM88 Grassy Terrain Grass Status 0000 —}}—% 10
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TM99
TM99 Breaking Swipe Dragon Physical 06060 100}}100% 15
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR62
TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR71
TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR72
TR72 Power Whip Grass Physical 120120 085}}85% 10
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Exeggutor
  • Italic indicates a move that gets STAB only when used by an Evolution of Exeggutor

See also