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Battle Pike
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Revision as of 18:00, 29 July 2020 by Hfc2x(talk | contribs)(→Challenges: Added some clarifications and made the event names in the table consistent with the list)
The player is challenged to make it through seven rooms, but before each one they are given a choice of three rooms to enter. In any room, one of the following eight events may occur:
Single battle: A Trainer with 3 Pokémon walks up to the player and battles.
Double battle: Two Trainers with 1 Pokémon each will team up and battle the player.
Hard single battle and healing: The player has to face a "somewhat tough trainer" in a single battle with 3 Pokémon. This is a battle with a higher-tier opponent than those corresponding to the current play. If the player wins the battle, the entire party is completely healed as a reward.
No event: An NPC stands to the side of the room but does nothing.
Status effect: A Gentleman with either a Kirlia or Dusclops will stand in the room, and the Pokémon will proceed to surprise attack the player, causing a status effect on the player's party, which then will cause the Gentleman to apologize for his Pokémon's Timid Nature. Kirlia will use either Will-O-Wisp, Thunder Wave, Toxic or Hypnosis (causing burn, paralysis, poison or sleep respectively), and Dusclops will use either Will-O-Wisp or Ice Beam (causing burn or freeze respectively). Either one, two, or all of the player's non-fainted party Pokémon that also aren't already afflicted by a status condition may be affected. Type and ability immunities still apply and will prevent Pokémon from having these status effects inflicted, and Pokémon with Volt Absorb will not be affected by paralysis in this case.
One or two recovery: A Gentleman will fully heal either one or two of the player's Pokémon.
Full recovery: A receptionist will fully heal all three of the player's Pokémon.
The player cannot change the initial order of their party during a challenge, but moves with field effects can still be used. Held items used or stolen during battle will be lost until the player either wins or loses the current challenge. Likewise, the player's Pokémon are allowed to keep items stolen from opponents until the end of the current challenge.
In the area where the player must pick one of the three paths, there are two receptionist ladies. The one standing by the entrance of the room will tell the player which room they're currently at, and will also allow the player to suspend their challenge to continue later. The lady standing by the three pathways at the top will name one room and hint at what is in that room. Each quote has two possibilities, but the first is more common than the second. The specific room mentioned will not change, and its odds of events will also retain their modified likelihood. The other two paths will yield a random result as usual.
Quote
Result 1
Result 2
For some odd reason, I felt a wave of nostalgia coming from it...
Status effect
One or two recovery
Is it...A Trainer? I sense the presence of people...
Single battle
Full recovery
It seems to have the distinct aroma of Pokémon wafting around it...
Wild Pokémon
Hard single battle and healing
I seem to have heard something... It may have been whispering...
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
This section is incomplete. Please feel free to edit this section to add missing information and complete it.
Pike Queen
The Frontier Brain of the Battle Pike is Pike Queen Lucy. She challenges Trainers who complete two passes through the pike (Silver) and 10 passes through the pike (Gold). By beating her, one is awarded with the Luck Symbol.
The Battle Pike has a battlefield with both land and water portions, allowing aquatic Pokémon, such as Lucy's Milotic, to battle effectively as well. In the Battle Pike, challengers have to defeat the Pike Queen in two consecutive Single Battles. Using his Donphan and Pikachu, Ash was able to defeat Lucy, earning the Luck Symbol, his fourth Frontier Symbol.
Pokémon used in the Battle Pike
The following is a list of Pokémon used in the Battle Pike:
Lucy's signature Pokémon is Seviper. It appeared for the first time fighting Jessie's Seviper and later battled Ash's Donphan, defeating the former and losing to the latter.
Milotic was Lucy's second choice after defeating Seviper. It was able to defeat Ash's Donphan with a single Hydro Pump. In the fight against Ash's Pikachu, Milotic managed to deal severe damage to Pikachu, but Pikachu won after using Volt Tackle in one of Milotic's Twisters.
The Battle Pike appeared in An Infinite Bond!!, where Ash battled and defeated Lucy there, just like in the anime.
In the Pokémon Adventures manga
The Battle Pike first appeared in As Luck Would Have It, Kirlia, where Emerald challenged it as his second Battle Frontier challenge during the Battle Frontier's seven-day opening ceremony. Using a team of Pokémon he had borrowed from Crystal, Emerald eventually made it to the 140th room, where Lucy was located, and begun battling her. Although he seemed to be at a tight spot by the end of the battle, he managed to make a comeback and defeat Lucy, earning him the Luck Symbol.
After the battle, rather than exiting through the back door, Emerald chose to take the long way back through the rooms he had traveled through during his challenge. Accompanied by Todd Snap, he met Latias, who had disguised herself as one of the Battle Pike maids in order to secretly support him. Using his special mud pellets, Emerald calmed down a group of wild Pokémon that had been about to go berserk before exiting the facility, including a Dusclops, which would later start following him.
In the Pokémon Battle Frontier manga
The Battle Pike appeared in The Predestined Battle!, where Enta challenged the facility, eventually facing Lucy. His Zangoose, which he had caught shortly before entering the Batte Frontier, was full of anger, especially in the face of its natural enemy, Seviper. However, when Enta protected Zangoose from Seviper's Poison Tail, it calmed down and ended up winning the battle, earning Enta the Luck Symbol.
Trivia
A girl inside the Battle Pike says "I've completed the challenge 10 times now, but I've never had to battle a Trainer once." This information would be false, because after two straight wins and again at ten straight wins, she would have to battle Lucy. However, it should be noted that she did not state whether or not she beat the Battle Pike ten times in a row, so this might not necessarily be an error.