Machamp (Pokémon)/Generation VIII learnset

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← Machamp Machamp

Machamp is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Wide Guard Rock Status 0000 00——% 10
011 Low Kick Fighting Physical 0000 100100% 20
011 Leer Normal Status 0000 100100% 30
011 Focus Energy Normal Status 0000 00——% 30
011 Revenge Fighting Physical 06060 100100% 10
1212 Low Sweep Fighting Physical 06565 100100% 20
1616 Knock Off Dark Physical 06565 100100% 20
2020 Scary Face Normal Status 0000 100100% 10
2424 Vital Throw Fighting Physical 07070 00——% 10
3131 Strength Normal Physical 08080 100100% 15
3636 Dual Chop Dragon Physical 04040 09090% 15
4242 Bulk Up Fighting Status 0000 00——% 20
4848 Seismic Toss Fighting Physical 0000 100100% 20
5454 Dynamic Punch Fighting Physical 100100 05050% 5
6060 Cross Chop Fighting Physical 100100 08080% 5
6666 Double-Edge Normal Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an Evolution of Machamp
  • Click on the generation numbers at the top to see level-up moves from other generations

LA Template:Learnlist/levelh/PLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA

|} |- | class="roundybottom" style="background:#FFAC59; font-size: 90%; line-height:10px;" colspan="7" |

  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an Evolution of Machamp
  • Click on the generation numbers at the top to see level-up moves from other generations

|}

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
Bag TM Normal SwSh Sprite.png
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
Bag TM Normal SwSh Sprite.png
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
Bag TM Fire SwSh Sprite.png
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
Bag TM Ice SwSh Sprite.png
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
Bag TM Electric SwSh Sprite.png
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
Bag TM Normal SwSh Sprite.png
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
Bag TM Normal SwSh Sprite.png
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
Bag TM Ground SwSh Sprite.png
TM15 Dig Ground Physical 08080 100}}100% 10
TM17
Bag TM Psychic SwSh Sprite.png
TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM22
Bag TM Rock SwSh Sprite.png
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
Bag TM Dark SwSh Sprite.png
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM26
Bag TM Normal SwSh Sprite.png
TM26 Scary Face Normal Status 0000 100}}100% 10
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM33
Bag TM Water SwSh Sprite.png
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
Bag TM Fire SwSh Sprite.png
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
Bag TM Normal SwSh Sprite.png
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM42
Bag TM Fighting SwSh Sprite.png
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43
Bag TM Fighting SwSh Sprite.png
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
Bag TM Rock SwSh Sprite.png
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM54
Bag TM Rock SwSh Sprite.png
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM57
Bag TM Dark SwSh Sprite.png
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
Bag TM Dark SwSh Sprite.png
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
Bag TM Dark SwSh Sprite.png
TM59 Fling Dark Physical 0000 100}}100% 10
TM73
Bag TM Poison SwSh Sprite.png
TM73 Cross Poison Poison Physical 07070 100}}100% 20
TM75
Bag TM Fighting SwSh Sprite.png
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM79
Bag TM Normal SwSh Sprite.png
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81
Bag TM Ground SwSh Sprite.png
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98
Bag TM Ground SwSh Sprite.png
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
Bag TR Normal Sprite.png
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
Bag TR Fire Sprite.png
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR07
Bag TR Fighting Sprite.png
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10
Bag TR Ground Sprite.png
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
Bag TR Normal Sprite.png
TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR14
Bag TR Normal Sprite.png
TR14 Metronome Normal Status 0000 00—}}—% 10
TR15
Bag TR Fire Sprite.png
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR21
Bag TR Fighting Sprite.png
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30
Bag TR Normal Sprite.png
TR30 Encore Normal Status 0000 100}}100% 5
TR39
Bag TR Fighting Sprite.png
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR48
Bag TR Fighting Sprite.png
TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR53
Bag TR Fighting Sprite.png
TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR57
Bag TR Poison Sprite.png
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR64
Bag TR Fighting Sprite.png
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR75
Bag TR Rock Sprite.png
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR79
Bag TR Steel Sprite.png
TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR85
Bag TR Normal Sprite.png
TR85 Work Up Normal Status 0000 00—}}—% 30
TR93
Bag TR Dark Sprite.png
TR93 Darkest Lariat Dark Physical 08585 100}}100% 10
TR94
Bag TR Ground Sprite.png
TR94 High Horsepower Ground Physical 09595 095}}95% 10
TR95
Bag TR Dark Sprite.png
TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an Evolution of Machamp
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01
Bag TM Fighting SwSh Sprite.png
TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM08
Bag TM Fighting SwSh Sprite.png
TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10
Bag TM Normal SwSh Sprite.png
TM10 Work Up Normal Status 0000 —}}—% 30
TM11
Bag TM Fire SwSh Sprite.png
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15
Bag TM Normal SwSh Sprite.png
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16
Bag TM Psychic SwSh Sprite.png
TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17
Bag TM Normal SwSh Sprite.png
TM17 Protect Normal Status 0000 —}}—% 10
TM18
Bag TM Water SwSh Sprite.png
TM18 Rain Dance Water Status 0000 —}}—% 5
TM26
Bag TM Ground SwSh Sprite.png
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27
Bag TM Fighting SwSh Sprite.png
TM27 Low Sweep Fighting Physical 06565 100}}100% 20
TM28
Bag TM Ground SwSh Sprite.png
TM28 Dig Ground Physical 08080 100}}100% 10
TM31
Bag TM Fighting SwSh Sprite.png
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32
Bag TM Normal SwSh Sprite.png
TM32 Double Team Normal Status 0000 —}}—% 15
TM35
Bag TM Fire SwSh Sprite.png
TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38
Bag TM Fire SwSh Sprite.png
TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39
Bag TM Rock SwSh Sprite.png
TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42
Bag TM Normal SwSh Sprite.png
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
Bag TM Psychic SwSh Sprite.png
TM44 Rest Psychic Status 0000 —}}—% 10
TM45
Bag TM Normal SwSh Sprite.png
TM45 Attract Normal Status 0000 100}}100% 15
TM46
Bag TM Dark SwSh Sprite.png
TM46 Thief Dark Physical 06060 100}}100% 25
TM52
Bag TM Fighting SwSh Sprite.png
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56
Bag TM Dark SwSh Sprite.png
TM56 Fling Dark Physical 0000 100}}100% 10
TM58
Bag TM Normal SwSh Sprite.png
TM58 Endure Normal Status 0000 —}}—% 10
TM66
Bag TM Dark SwSh Sprite.png
TM66 Payback Dark Physical 05050 100}}100% 10
TM68
Bag TM Normal SwSh Sprite.png
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71
Bag TM Rock SwSh Sprite.png
TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM80
Bag TM Rock SwSh Sprite.png
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82
Bag TM Normal SwSh Sprite.png
TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83
Bag TM Ground SwSh Sprite.png
TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM84
Bag TM Poison SwSh Sprite.png
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87
Bag TM Normal SwSh Sprite.png
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
Bag TM Normal SwSh Sprite.png
TM90 Substitute Normal Status 0000 —}}—% 10
TM96
Bag TM Normal SwSh Sprite.png
TM96 Strength Normal Physical 08080 100}}100% 15
TM98
Bag TM Fighting SwSh Sprite.png
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100
Bag TM Normal SwSh Sprite.png
TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an Evolution of Machamp
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonchanPangoro
Bullet Punch Steel Physical 40 100% 30
HitmonchanHitmontopLucarioSawkScorbunnyRaboot
Cinderace
Counter Fighting Physical 100% 20
HitmonchanHitmontopMr. MimeLucarioGalladeSawk
MienfooMienshao
Quick Guard Fighting Status —% 15
HawluchaClobbopusGrapploct
Submission Fighting Physical 80 80% 20
GothitaGothoritaGothitelle
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machamp in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machamp in that game.
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an Evolution of Machamp
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Hitmonchan
Bullet Punch Steel Physical 40 100% 30
HitmonleeHitmonchanHitmontopMakuhitaHariyamaMonferno
InfernapeLucarioGallade
Close Combat Fighting Physical 120 100% 5
HitmonchanHitmontopMedititeMedichamLucario
Counter Fighting Physical 100% 20
Mr. MimeVolbeat
Encore Normal Status 100% 5
HitmonchanMagmarMagmortarMedicham
Fire Punch Fire Physical 75 100% 15
MakuhitaHariyama
Heavy Slam Steel Physical 100% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MachopMachokeMachampMakuhitaHariyamaSableye
Knock Off Dark Physical 65 100% 20
MedititeMedicham
Power Trick Psychic Status —% 10
HitmonchanHitmontopMr. MimeLucarioGallade
Quick Guard Fighting Status —% 15
ChimcharMonfernoInfernape
Submission* Fighting Physical 80 80% 20
HitmonchanElectabuzzElectivireMedicham
Thunder Punch Electric Physical 75 100% 15
MachopMachokeMachamp
Tickle^ Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machamp in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machamp in that game.
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an Evolution of Machamp
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Coaching Fighting Status —% 10
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an Evolution of Machamp
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Bulk Up Fighting Status —% —% 10
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Drain Punch Fighting Physical 75 90 60 100% 100% 10
LA Fire Punch Fire Physical 75 90 60 100% 100% 10
LA Flamethrower Fire Special 80 100 60 100% 100% 10
LA Focus Energy Normal Status —% —% 20
LA Giga Impact Normal Physical 120 150 100 90% 95% 5
LA High Horsepower Ground Physical 85 105 65 95% 100% 10
LA Hyper Beam Normal Special 120 150 100 90% 95% 5
LA Ice Punch Ice Physical 75 90 60 100% 100% 10
LA Poison Jab Poison Physical 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Stone Edge Rock Physical 100 120 80 80% 90% 5
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an Evolution of Machamp
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an Evolution of Machamp
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Fissure Ground Physical 0000 030}}30% 5
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI VII Karate Chop × Fighting Physical 05050 100}}100% 25
I II III IV V VI VII Meditate × Psychic Status 0000 00—}}—% 40
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Power Trick Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Rolling Kick × Fighting Physical 06060 085}}85% 15
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Smack Down Rock Physical 05050 100}}100% 15
I II III IV V VI VII Smelling Salts × Normal Physical 07070 100}}100% 10
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Vacuum Wave Fighting Special 04040 100}}100% 30
I II III IV V VI VII Wake-Up Slap × Fighting Physical 07070 100}}100% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an Evolution of Machamp
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations