Type/Type chart

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 08:21, 29 December 2022 by Topaz Light (talk | contribs) (This is a really pedantic change, but saying the matchup tables are "suitable for" certain generations is kind of weird phrasing, since this is documenting objectively how the games are programmed with respect to type matchups. "Suitable for" sounds like the type charts are something being suggested rather than something being observed and written down.)
Jump to navigationJump to search
082Magneton.png The contents of this article have been suggested to be merged into the page
Type.

Please discuss it on the talk page for this article.
018Pidgeot.png It has been suggested that this article be moved to Type matchup chart.
Please discuss whether or not to move it on its talk page.

The type chart is a visual representation of type effectiveness in the core series Pokémon games.

The type chart has changed between generations of games, most notably due to the inclusion of new types.

Generation VI onward

× Defending type
Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark Fairy
Attacking type Normal ½× ½×
Fighting ½× ½× ½× ½× ½×
Flying ½× ½× ½×
Poison ½× ½× ½× ½×
Ground ½× ½×
Rock ½× ½× ½×
Bug ½× ½× ½× ½× ½× ½× ½×
Ghost ½×
Steel ½× ½× ½× ½×
Fire ½× ½× ½× ½×
Water ½× ½× ½×
Grass ½× ½× ½× ½× ½× ½× ½×
Electric ½× ½× ½×
Psychic ½× ½×
Ice ½× ½× ½× ½×
Dragon ½×
Dark ½× ½× ½×
Fairy ½× ½× ½×
This matchup table is used in Generation VI onward.

Generations II-V

× Defending type
Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark
Attacking type Normal ½× ½×
Fighting ½× ½× ½× ½×
Flying ½× ½× ½×
Poison ½× ½× ½× ½×
Ground ½× ½×
Rock ½× ½× ½×
Bug ½× ½× ½× ½× ½× ½×
Ghost ½× ½×
Steel ½× ½× ½× ½×
Fire ½× ½× ½× ½×
Water ½× ½× ½×
Grass ½× ½× ½× ½× ½× ½× ½×
Electric ½× ½× ½×
Psychic ½× ½×
Ice ½× ½× ½× ½×
Dragon ½×
Dark ½× ½× ½×
This matchup table is used from Generation II to Generation V.


Generation I

× Defending type
Normal Fighting Flying Poison Ground Rock Bug Ghost Fire Water Grass Electric Psychic Ice Dragon
Attacking type Normal ½×
Fighting ½× ½× ½× ½×
Flying ½× ½×
Poison ½× ½× ½× ½×
Ground ½× ½×
Rock ½× ½×
Bug ½× ½× ½× ½×
Ghost
Fire ½× ½× ½× ½×
Water ½× ½× ½×
Grass ½× ½× ½× ½× ½× ½×
Electric ½× ½× ½×
Psychic ½×
Ice ½× ½×
Dragon
This matchup table is used in Generation I.


Changes

Between Generations I and II

  • The Dark and Steel types were introduced.
  • Bug was made ½× against Poison instead of 2×.
  • Poison was made to 1× against Bug instead of 2×.
  • Ghost was made 2× against Psychic instead of 0×.
  • Ice was made ½× against Fire instead of 1×.

Between Generations V and VI

See also