Metronome (move)

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Revision as of 16:49, 2 January 2023 by Daniel Carrero (talk | contribs) (Effect: 1- Moving some info to the top, 2- Minor wording edit)
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Metronome
ゆびをふる Wag Finger
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  3 ♥♥♥
Jam  0  
Can be repeatedly used without boring the judge.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Metronome (Japanese: ゆびをふる Wag Finger) is a non-damaging Normal-type move introduced in Generation I.

It is:

Effect

This move effect may be in need of research.
Reason: Interaction with choice items and moves the user already knows aside from Generation V
You can discuss this on the talk page.

The Metronome user executes a randomly selected move. This called move counts as the last move used.

Because Metronome has normal move priority, a move with higher or lower priority may be executed other than when it normally would. For instance, Metronome may cause Quick Attack to be used after a normal priority move or Counter to be used before a normal priority move.

Generation I

If Metronome successfully calls Hyper Beam or a partial trapping move and has 0 PP before the move fully executes, its PP can roll over in the same manner as the move is called, with full PP Ups applied. A Pokémon will be able to use a move that is disabled if called via Metronome.

Generation II

The Struggle bypassing glitch was fixed, so Metronome's PP cannot roll over.

Generations III and IV

Metronome ignores the effects of Lock-On and Mind Reader when choosing a Pokémon to target. Metronome will not prioritize any Pokémon to target; it will randomly target any opponent a move is able to target (even if the move has a positive effect, such as Heal Pulse). If the move can only target the field, a team, or the user, it will do so. If Metronome chooses Acupressure, it can target the user or an ally (in a Single Battle, it will always target the user).

Generations V and VI

If Metronome chooses Acupressure in a Rotation Battle, it will always target the user.

Pokémon that know Metronome are banned from participating in Pokéstar Studio films.

If Metronome calls a move the user knows and its user is holding a Choice Band, Choice Specs, or Choice Scarf, the move Metronome called will be locked by the Choice item. Otherwise, Metronome is the locked move. If a multi-turn move called by Metronome triggers Cursed Body, the multi-turn move will be disabled by Cursed Body, even if the user of Metronome does not know that move; otherwise, Metronome will be disabled.

Generation VII onwards

If Metronome calls a multi-turn move such as Rollout or Dig and its user is holding a Choice Band, Choice Specs, or Choice Scarf, the move will activate on the first turn, but will fail and end the move on the next turn.

If powered up by a Normalium Z into Z-Metronome, the randomly selected move will become its corresponding Z-Move. If the selected move is a status move, it will not receive its Z-Power effect.

Unselectable moves

This move effect may be in need of research.
Reason: Whether Shadow moves can be called, known moves in g8, if anything changed in Gen 9 with the previously unselectable moves
You can discuss this on the talk page.

In all core series games except Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Metronome can select any move except itself, a Max Move, a Z-Move, or any of the moves marked with a ✓ in the following table:


Moves the user knows were intended to be unselectable in Generation III, but due to a coding error, this prohibition does not actually take effect.

In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Metronome can only select moves introduced in Generation I. It can select any move introduced in Generation I, except itself and the following moves:


Description

Games Description
StadStad2 The user waggles its finger, triggering a move. There is no telling what will happen.
GSC Randomly uses any Pokémon move.
RSEColoXD Waggles a finger to use any Pokémon move at random.
FRLG Waggles a finger and stimulates the brain into using any move at random.
DPPtHGSSPBR The user waggles a finger and stimulates the brain into randomly using nearly any move.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The user waggles a finger and stimulates its brain into randomly using nearly any move.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy Fairy Fairy 31 34 29 31 34BW
31B2W2
31 31SMUSUM
18PE
20
0036 Clefable Fairy Fairy 1 1 1 1 1 1 1SMUSUM
1, Evo.PE
1
0143 Snorlax Monster Monster 1
0151 Mew No Eggs Discovered No Eggs Discovered 30 30 30 20 20 20 20SMUSUM
66PE
60 60
0175 Togepi No Eggs Discovered No Eggs Discovered 7 6RSE
4FRLG
6 5 5 5 24
0176 Togetic
Flying Fairy 7 6RSE
1, 4FRLG
1, 6 1, 5 1, 5 1, 5 24
0446 Munchlax No Eggs Discovered No Eggs Discovered 1 1 1 1 40
0468 Togekiss
Flying Fairy 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM/TR

# Pokémon Types Egg Groups Machine
I
TM35
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
TR14
IX
TM080
0035 Clefairy Fairy Fairy SwSh
0036 Clefable Fairy Fairy SwSh
0039 Jigglypuff
Fairy Fairy
0040 Wigglytuff
Fairy Fairy
052G Meowth
Meowth
Galarian Form
Field Field
0054 Psyduck Water 1 Field
0055 Golduck Water 1 Field
0056 Mankey Field Field
0057 Primeape Field Field
0061 Poliwhirl Water 1 Water 1 SwSh
0062 Poliwrath
Water 1 Water 1 SwSh
0063 Abra Human-Like Human-Like SwSh
0064 Kadabra Human-Like Human-Like SwSh
0065 Alakazam Human-Like Human-Like SwSh
0066 Machop Human-Like Human-Like SwSh
0067 Machoke Human-Like Human-Like SwSh
0068 Machamp Human-Like Human-Like SwSh
0074 Geodude
Mineral Mineral
0075 Graveler
Mineral Mineral
0076 Golem
Mineral Mineral
0080 Slowbro
Water 1 Monster
080G Slowbro
Slowbro
Galarian Form

Water 1 Monster
0088 Grimer Amorphous Amorphous
088A Grimer
Grimer
Alola Form

Amorphous Amorphous
0089 Muk Amorphous Amorphous
089A Muk
Muk
Alola Form

Amorphous Amorphous
0093 Haunter
Amorphous Amorphous
0094 Gengar
Amorphous Amorphous SwSh
0096 Drowzee Human-Like Human-Like
0097 Hypno Human-Like Human-Like
0106 Hitmonlee Human-Like Human-Like SwSh
0107 Hitmonchan Human-Like Human-Like SwSh
0113 Chansey Fairy Fairy SwSh
0122 Mr. Mime
Human-Like Human-Like SwSh
122G Mr. Mime
Mr. Mime
Galarian Form

Human-Like Human-Like SwSh
0124 Jynx
Human-Like Human-Like SwSh
0125 Electabuzz Human-Like Human-Like
0126 Magmar Human-Like Human-Like
0143 Snorlax Monster Monster SwSh
0149 Dragonite
Dragon Water 1
0150 Mewtwo No Eggs Discovered No Eggs Discovered SwSh
0151 Mew No Eggs Discovered No Eggs Discovered SwSh
0173 Cleffa No Eggs Discovered No Eggs Discovered SwSh
0175 Togepi No Eggs Discovered No Eggs Discovered SwSh
0176 Togetic
Flying Fairy SwSh
0183 Marill
Water 1 Fairy
0184 Azumarill
Water 1 Fairy
0186 Politoed Water 1 Water 1 SwSh
0199 Slowking
Monster Water 1
199G Slowking
Slowking
Galarian Form

Monster Water 1
0216 Teddiursa Field Field
0217 Ursaring Field Field
0238 Smoochum
No Eggs Discovered No Eggs Discovered SwSh
0241 Miltank Field Field SwSh
0242 Blissey Fairy Fairy SwSh
0251 Celebi
No Eggs Discovered No Eggs Discovered SwSh
0272 Ludicolo
Water 1 Grass SwSh
0280 Ralts
Human-Like Amorphous
0281 Kirlia
Human-Like Amorphous
0282 Gardevoir
Human-Like Amorphous
0287 Slakoth Field Field
0288 Vigoroth Field Field
0289 Slaking Field Field
0296 Makuhita Human-Like Human-Like
0297 Hariyama Human-Like Human-Like
0302 Sableye
Human-Like Human-Like SwSh
0307 Meditite
Human-Like Human-Like
0308 Medicham
Human-Like Human-Like
0317 Swalot Amorphous Amorphous
0326 Grumpig Field Field
0353 Shuppet Amorphous Amorphous
0354 Banette Amorphous Amorphous
0356 Dusclops Amorphous Amorphous SwSh
0385 Jirachi
No Eggs Discovered No Eggs Discovered SwSh
0419 Floatzel Water 1 Field
0440 Happiny No Eggs Discovered No Eggs Discovered SwSh
0446 Munchlax No Eggs Discovered No Eggs Discovered SwSh
0448 Lucario
Field Human-Like
0461 Weavile
Field Field
0468 Togekiss
Flying Fairy SwSh
0477 Dusknoir Amorphous Amorphous SwSh
0480 Uxie No Eggs Discovered No Eggs Discovered SwSh
0481 Mesprit No Eggs Discovered No Eggs Discovered SwSh
0482 Azelf No Eggs Discovered No Eggs Discovered SwSh
549H Lilligant
Lilligant
Hisuian Form

Grass Grass
0575 Gothorita Human-Like Human-Like
0576 Gothitelle Human-Like Human-Like
0641 Tornadus No Eggs Discovered No Eggs Discovered
0648 Meloetta
No Eggs Discovered No Eggs Discovered
0655 Delphox
Field Field
0670 Floette Fairy Fairy
0671 Florges Fairy Fairy
0683 Aromatisse Fairy Fairy SwSh
0685 Slurpuff Fairy Fairy SwSh
0719 Diancie
No Eggs Discovered No Eggs Discovered SwSh
0818 Inteleon Water 1 Field SwSh
0849 Toxtricity
Toxtricity
Amped Form

Human-Like Human-Like
849L Toxtricity
Toxtricity
Low Key Form

Human-Like Human-Like
0854 Sinistea Mineral Amorphous SwSh
0855 Polteageist Mineral Amorphous SwSh
0856 Hatenna Fairy Fairy
0857 Hattrem Fairy Fairy
0858 Hatterene
Fairy Fairy
0859 Impidimp
Fairy Human-Like SwSh
0860 Morgrem
Fairy Human-Like SwSh
0861 Grimmsnarl
Fairy Human-Like SwSh
0863 Perrserker Field Field
0866 Mr. Rime
Human-Like Human-Like SwSh
0869 Alcremie Fairy Amorphous SwSh
0876 Indeedee
Fairy Fairy SwSh
876F Indeedee
Indeedee
Female

Fairy Fairy SwSh
0898 Calyrex
No Eggs Discovered No Eggs Discovered SwSh
898I Calyrex
Calyrex
Ice Rider

No Eggs Discovered No Eggs Discovered SwSh
898S Calyrex
Calyrex
Shadow Rider

No Eggs Discovered No Eggs Discovered SwSh
0901 Ursaluna
Field Field
0000 Arboliva
Grass Grass
0000 Pawmot
Field Field
0000 Shroodle
Field Field
0000 Grafaiai
Field Field
0000 Scream Tail
No Eggs Discovered No Eggs Discovered
0000 Iron Hands
No Eggs Discovered No Eggs Discovered
0000 Iron Valiant
No Eggs Discovered No Eggs Discovered
0000 Tinkatink
Fairy Fairy
0000 Tinkatuff
Fairy Fairy
0000 Tinkaton
Fairy Fairy
0000 Annihilape
Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0113 Chansey Fairy Fairy BDSP
0173 Cleffa Fairy Fairy BDSP
0209 Snubbull Field Fairy BDSP
0440 Happiny Fairy Fairy BDSP
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
FRLG E XD
0035 Clefairy Fairy Fairy
0036 Clefable Fairy Fairy
0056 Mankey Field Field
0057 Primeape Field Field
0061 Poliwhirl Water 1 Water 1
0062 Poliwrath
Water 1 Water 1
0063 Abra Human-Like Human-Like
0064 Kadabra Human-Like Human-Like
0065 Alakazam Human-Like Human-Like
0066 Machop Human-Like Human-Like
0067 Machoke Human-Like Human-Like
0068 Machamp Human-Like Human-Like
0074 Geodude
Mineral Mineral
0075 Graveler
Mineral Mineral
0076 Golem
Mineral Mineral
0094 Gengar
Amorphous Amorphous
0096 Drowzee Human-Like Human-Like
0097 Hypno Human-Like Human-Like
0106 Hitmonlee Human-Like Human-Like
0107 Hitmonchan Human-Like Human-Like
0113 Chansey Fairy Fairy
0122 Mr. Mime
Human-Like Human-Like
0124 Jynx
Human-Like Human-Like
0143 Snorlax Monster Monster
0150 Mewtwo No Eggs Discovered No Eggs Discovered
0151 Mew No Eggs Discovered No Eggs Discovered
0173 Cleffa No Eggs Discovered No Eggs Discovered
0175 Togepi No Eggs Discovered No Eggs Discovered
0176 Togetic
Flying Fairy
0186 Politoed Water 1 Water 1
0190 Aipom Field Field
0209 Snubbull Field Fairy
0210 Granbull Field Fairy
0216 Teddiursa Field Field
0217 Ursaring Field Field
0238 Smoochum
No Eggs Discovered No Eggs Discovered
0241 Miltank Field Field
0242 Blissey Fairy Fairy
0251 Celebi
No Eggs Discovered No Eggs Discovered
0272 Ludicolo
Water 1 Grass
0296 Makuhita Human-Like Human-Like
0297 Hariyama Human-Like Human-Like
0302 Sableye
Human-Like Human-Like
0307 Meditite
Human-Like Human-Like
0308 Medicham
Human-Like Human-Like
0311 Plusle Fairy Fairy
0312 Minun Fairy Fairy
0313 Volbeat Bug Human-Like
0314 Illumise Bug Human-Like
0327 Spinda Field Human-Like
0352 Kecleon Field Field
0354 Banette Amorphous Amorphous
0356 Dusclops Amorphous Amorphous
0385 Jirachi
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0173 Cleffa No Eggs Discovered No Eggs Discovered Pokéwalker - Amity Meadow
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0238 Smoochum
No Eggs Discovered No Eggs Discovered Pokémon Center Mystery Egg #1
New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team, Blue Rescue Team, Metronome is a move with 22PP. The user picks a random move from eligible pool, and performs it in the direction it is currently facing.

In Explorers of Time, Explorers of Darkness and Explorers of Sky, the move is now affected by Taunt.

The pool of selectable moves is noticeably smaller than in main series; out of all moves in the games, only the following can be called:

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Status 1 —% Uses one of several moves at random. Burgh (Spring 2021) & Togepi

In-depth description

The several moves are as follows:

Super Smash Bros. series

In Super Smash Bros., if Clefairy is released from a Poké Ball, it will use Metronome to copy a move done by another Poké Ball Pokémon. It returns in Super Smash Bros. Melee, but its options are reduced to Explosion, Blizzard, Fire Spin, and Gust.

Togepi is another Pokémon in Melee that will use Metronome when released from a Poké Ball. It can call up Sleep Powder, Leech Seed, Magnitude, Powder Snow, or Night Shade. It reappears in Super Smash Bros. Brawl, with SmokeScreen replacing Night Shade and Hypnosis replacing Sleep Powder. Togepi uses this new moveset in every game after Brawl.

Description

Games Description
MDRB Randomly looses a move from among all the moves known to Pokémon.
MDTDS Causes the user to unleash a random move drawn from the vast number of moves that Pokémon can know.
BSL たくさんのわざのなかから ランダムで ひとつえらんで わざを くりだす
MDGtI UNUSED
SMD
MDRTDX
You can use a randomly selected move. Some moves aren't available, so be careful!


In the anime


Clefairy

Togepi

Munchlax

Clefable
The user waggles one or both of its fingers and stimulates its brain into randomly using nearly any move.
Pokémon Method
User First Used In Notes
Clefairy Clefairy points its index fingers out and starts to wave them back and forth. Clefairy then performs a random move. Sometimes, Clefairy's fingertips glow white once it has prepared to use a move.
Multiple wild Clefairy Clefairy and the Moon Stone Debut
Multiple wild Clefairy Pikachu's Rescue Adventure None
Whitney's Clefairy A Goldenrod Opportunity None
Multiple wild Clefairy A Real Cleffa-Hanger None
A wild Clefairy JN120 None
Drowzee Drowzee waves its arms back and forth until its fingertips begin to glow white. Drowzee then performs a random move.
Butch and Cassidy's Drowzee Pikachu Re-Volts None
Togepi Togepi begins to wave its arms back and forth until they begin to glow white or Togepi dances. Togepi then performs a random move.
Misty's Togepi Pikachu Re-Volts None
Multiple wild Togepi A Togepi Mirage! None
A wild Togepi The Power of Us None
Cleffa Cleffa waves its arms back and forth until they start to glow white. Cleffa then performs a random move.
Multiple wild Cleffa A Real Cleffa-Hanger None
Clefable Clefable sticks its fingers in the air and waves them back and forth until its fingertips begin to glow white. Clefable then performs a random move.
Multiple wild Clefable A Real Cleffa-Hanger None
A Coordinator's Clefable New Plot, Odd Lot! None
A wild Clefable JN120 None
Munchlax Munchlax raises its hands and waves its fingertips back and forth until they start to glow white. It then uses a random move.
May's Munchlax A Real Cleffa-Hanger None


In the manga

Ash & Pikachu


Magical Pokémon Journey


The Electric Tale of Pikachu


How I Became a Pokémon Card


Pokémon Adventures


Pokémon Gotta Catch 'Em All


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • The move's Japanese name refers to the wagging finger associated with the move, implying the user is randomly deciding a move from a list. The move's English name refers to the regular ticks associated with the move, which sound like the device it is named after.
  • In the Pokémon anime, Splash has been the most common result of Metronome.
  • The move description was incorrect in Generations II and III, as they stated that the Metronome user can use any move (in reality, there are some unusable moves). This was fixed from Generation IV onwards, stating "nearly any move" instead.

In other languages

Language Title
Chinese Cantonese 揮指 Fāijí
Mandarin 揮指 / 挥指 Huīzhǐ *
揮指功 / 挥指功 Huīzhǐ-gōng *
彈指功 Tánzhǐ-gōng *
摇手指 Yáo Shǒuzhǐ *
Czech Metronom
Danish Metronom
Dutch Metronoom
Finnish Metronomi
French Métronome
German Metronom
Greek Μετρονόμος Metronómos
Italian Metronomo
Korean 손가락흔들기 Son-garakheundeulgi
Norwegian Metronom
Polish Metronom
Portuguese Brazil Metrônomo
Metronome (PS033)
Portugal Metrónomo
Russian Метроном Metronom
Spanish Metrónomo
Swedish Metronom
Vietnamese Vẫy Ngón Tay


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
Generation IX TMs
SV
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107108109110111112113114
115116117118119120121122123124125126127128129130131132133
134135136137138139140141142143144145146147148149150151152
153154155156157158159160161162163164165166167168169170171
Added in SV 2.0.1
172173174175176177178179180181182183184185186
187188189190191192193194195196197198199200201
Added in SV 3.0.0
202203204205206207208209210211212213214215216
217218219220221222223224225226227228229


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.