Suicune (Pokémon)

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000 #{{{prevnum}}}: Entei
Pokémon
#{{{nextnum}}}: Larvitar 000
Suicune
スイクン Suikun
#245
130
Artwork from GSC
Type
Water '
Category
Aurora Pokémon
Ability
Pressure
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Johto
#240
Hoenn
#380
Regional Browser numbers
Height
6′07″
Imperial
2.0 m
Metric
Weight
412.3 lbs.
Imperial
187.0 kg
Metric
Dex color
Blue
Catch rate
3 (0.4%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F245.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Undiscovered group 1 cycles*
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 215 Battle Exp.: 2151*

Suicune (Japanese: スイクン Suikun) is a Legendary Water-type Pokémon. First appearing in the Generation II games, it is said to be the embodiment of the North Wind, one of the three Legendary Beasts created by Ho-Oh after the burning of Brass Tower.

Suicune is pursued, both in the anime and Pokémon Crystal, by Eusine.

Suicune comes with the ability Pressure, which causes the foe to use two PP instead of one each time it uses a move.

Suicune does not evolve, and no Pokémon evolves into it.

Suicune is the version mascot of Pokémon Crystal, appearing on the boxart.

Biology

Physiology

Suicune is a blue cheetah-like creature with white rhombus-shaped spots and a white underside. Suicune has two white streamer-like tails and a purple cape that resembles a northern aurora or a flowing river. Suicune has a hexagon-shaped crest on its forehead. Suicune has cat-like paws.

Gender differences

Suicune is a genderless species.

Special abilities

Suicune has the power to purify dirty water and can walk across water. Northern winds always seems to blow where ever it shows up. Because Suicune is the embodiment of the north winds, it is able to learn and use almost every attack with relation to the wind (such as Gust, Icy Wind and even Blizzard) Suicune, like the other Legendary Beasts, is also extremely fast, but, interestingly, it does not learn ExtremeSpeed naturally.

Behavior

Habitat

Since Suicune is a member of the Legendary Beast Trio, Suicune races around the land. Some say it searches for a pure reservoir. Many speculate that Suicune and the rest of the Legendary Beasts are indeed not unique species because in Pokémon 4Ever, Professor Oak speaks as if the Suicune in question was a specific Pokémon of that species.

Diet

Main article: Pokémon food

In the anime

File:For Ho-oh the Bells Toll.jpg
Suicune in the anime.

Its first appearance is in the episode Don't Touch that 'Dile when Ash, Misty, and Brock spot Suicune in the middle of lake. When it spots the group, it runs off.

The first significant and lengthy appearance of Suicune is in Pokémon 4Ever. In the course of the movie, it demonstrated its ability to purify water, as well as doing battle with Dark Celebi.

Another significant appearance is in the episode For Ho-Oh the Bells Toll, where it appeared in Ecruteak City after one of the Crystal Bells from the Tin Tower was destroyed.

Suicune also appears in Sinnoh in Drifloon on the Wind!.
It was a friend to two young Joys named Marnie and Paige. Suicune saved Ash and Paige.

In the manga

Pokémon Special

Suicune was awakened by Yellow along with its two counterparts, and the three raced around Kanto and Johto looking for trainers to help them defeat the Mask of Ice to free Ho-Oh. Suicune, in particular, personally challenges nearly every single Gym Leader in the two regions. During its travels, it encounters both Eusine and Crystal, both of which become obsessed with capturing it. Crystal acquires the Crystal Bell, but is still unable to capture Suicune. She has her confidence shattered by this and has to retreat back to her old training grounds to regain her confidence. Suicune later chooses Misty as its partner, but then pairs up with Crystal anyway after Misty becomes injured.

Suicune can communicate with Raikou and Entei telepathically.

In the TCG

Main article: Suicune (TCG)

Other appearances

Super Smash Bros. Melee

When released from a Poké Ball, Suicune unleashes a Blizzard of icy wind that causes high levels of damage.

Super Smash Bros. Brawl

Suicune returns in Brawl but with a different attack, Aurora Beam

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold Said to be the reincarnation of north winds, it can instantly purify filthy, murky water.
Silver This Pokémon races across the land. It is said that north winds will somehow blow whenever it appears.
Crystal This divine Pokémon blows around the world, always in search of a pure reservoir.
Stadium 2 Said to be the reincarnation of north winds, it can instantly purify filthy, murky water.
Generation III
Ruby Suicune embodies the compassion of a pure spring of water. It runs across the land with gracefulness. This Pokémon has the power to purify dirty water.
Sapphire Suicune embodies the compassion of a pure spring of water. It runs across the land with gracefulness. This Pokémon has the power to purify dirty water.
Emerald Suicune embodies the compassion of a pure spring of water. It runs across the land with gliding elegance. It has the power to purify dirty water.
FireRed This Pokémon races across the land. It is said that north winds will somehow blow whenever it appears.
LeafGreen Said to be the reincarnation of north winds, it can instantly purify filthy, murky water.
Generation IV
Diamond It travels across the world to purify polluted water. It moves together with the north wind.
Pearl It travels across the world to purify polluted water. It moves together with the north wind.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
One Roaming Johto
Crystal
One Tin Tower
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
One Roaming Kanto
Colosseum
One The Under (Shadow)
XD
None Trade
Generation IV
Diamond Pearl
None Pal Park
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Random Agent Cards
Mr. Who's Den
Pokémon Mystery Dungeon Northwind Field (30F)
Pokémon Ranger Fiore Temple
Pokémon Mystery Dungeon 2 Final Maze (B29F)

Base stats

Stat Range
At Lv. 50 At Lv. 100
100
160 - 207 310 - 404
75
72 - 139 139 - 273
115
108 - 183 211 - 361
90
85 - 156 166 - 306
115
108 - 183 211 - 361
85
81 - 150 157 - 295
Total:
580
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

Template:Learnset intro

By leveling up

Generation II (Gold/Silver)
Level Move Type
Start Bite dark
Leer normal
11 Water Gun Water
21 Roar normal
31 Gust Flying
41 BubbleBeam Water
51 Mist Ice
61 Mirror Coat Psychic
71 Hydro Pump Water


Generation II (Crystal)
Level Move Type
Start Bite dark
Leer normal
11 BubbleBeam Water
21 Rain Dance Water
31 Gust Flying
41 Aurora Beam ice
51 Mist Ice
61 Mirror Coat Psychic
71 Hydro Pump Water
Generation III
Level Move Type
Start Bite dark
Leer normal
11 BubbleBeam Water
21 Rain Dance Water
31 Gust Flying
41 Aurora Beam ice
51 Mist Ice
61 Mirror Coat Psychic
71 Hydro Pump Water
81 Calm Mind Psychic
Generation IV
Level Move Type Cat.
Start Bite dark Physical
Leer normal Status
8 BubbleBeam Water Special
15 Rain Dance Water Status
22 Gust Flying Special
29 Aurora Beam ice Special
36 Mist ice Status
43 Mirror Coat Psychic Special
50 Ice Fang Ice Physical
57 Tailwind Flying Status
64 Extrasensory Psychic Special
71 Hydro Pump Water Special
78 Calm Mind Psychic Status

By TM/HM

# Generation II Generation III Generation IV
TM02 Headbutt
TM03 Curse Water Pulse Water Pulse
TM04 Calm Mind Calm Mind
HM05 Roar Roar Roar
TM06 Toxic Toxic Toxic
TM07 Hail Hail
TM08 Rock Smash
TM09 Psych Up
TM10 Hidden Power Hidden Power Hidden Power
TM11 Sunny Day Sunny Day Sunny Day
TM13 Snore Ice Beam Ice Beam
TM14 Blizzard Blizzard Blizzard
TM15 Hyper Beam Hyper Beam Hyper Beam
TM16 Icy Wind
TM17 Protect Protect Protect
TM18 Rain Dance Rain Dance Rain Dance
TM20 Endure
TM21 Frustration Frustration Frustration
TM23 Iron Tail Iron Tail Iron Tail
TM27 Return Return Return
TM28 Dig Dig Dig
TM30 Shadow Ball
TM31 Mud-Slap
TM32 Double Team Double Team Double Team
TM33 Reflect Reflect
TM34 Swagger
TM35 Sleep Talk
TM37 Sandstorm Sandstorm Sandstorm
TM39 Swift
TM42 Facade Facade
TM43 Detect Secret Power Secret Power
TM44 Rest Rest Rest
TM55 Brine
TM58 Endure
TM68 Giga Impact
TM72 Avalanche
TM77 Psych Up
TM82 Sleep Talk
TM83 Natural Gift
TM87 Swagger
TM90 Substitute
HM01 Cut Cut Cut
HM03 Surf Surf Surf
HM06 Whirlpool Rock Smash Rock Smash
HM07 Waterfall Waterfall Waterfall
HM08 Rock Climb

By breeding

By tutoring

Special moves

Side game data

Template:Side game

Evolution

Template:EvoChart Box


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Spr 2g 245.png Spr 2s 245.png Spr 2c 245.png Spr b 2g 245.png
Spr 2g 245 s.png Spr 2s 245 s.png Spr 2c 245 s.png Spr b 2g 245 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 245.png Spr 3e 245.png Spr 3f 245.png Spr b 3r 245.png
Spr 3r 245 s.png Spr 3e 245 s.png Spr 3f 245 s.png Spr b 3r 245 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 245.png Spr 4p 245.png Spr 4h 245.png Spr b 4d 245.png
Spr 4d 245 s.png Spr 4p 245 s.png Spr 4h 245 s.png Spr b 4d 245 s.png
V Black White Black 2 White 2 Back
Spr 5b 245.png Spr 5b2 245.png Spr b 5b 245.png
Spr 5b 245 s.png Spr 5b2 245 s.png Spr b 5b 245 s.png
Suicune For other sprites and images, please see Suicune images on Bulbagarden Archives.

Trivia

  • Suicune's sprite in Gold and Silver had a purple head piece, but was permanently changed to blue in Crystal.
    • Suicune's Crystal sprite shows its lower jaw as being blue, even though it's suppose to be white. This may have been done on purpose though because Suicune's Gold and Silver sprite appears as if it were gritting its teeth rather than having its mouth closed.
  • In the anime, Suicune's body color and headpiece are more of a bluish-green color, while its in-game sprites and Ken Sugimori's official artwork show Suicune's body being more of a sky blue color.
  • Suicune is the only Generation II Legendary Pokémon to appear in a Diamond and Pearl Episode so far.

Origin

Suicune resembles a wolf or a cheetah.

Name origin

Suicune's name is probably based off its Japanese name, Suikun. Suikun is likely a combination of 水 sui, water, and 君 kun, monarch.

In other languages

Related Articles

External links

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