Nidoking (Pokémon)/Generation VIII learnset

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Revision as of 16:57, 7 November 2023 by Frozen Fennec (talk | contribs) (Text replacement - "MSP/BDSP|" to "MSP/H|0")
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← Nidoking Nidoking

Nidoking is available in Sword and Shield Version 1.3.0+ and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Megahorn Bug Physical 120120 08585% 10
011 Sludge WaveBDSP Poison Special 09595 100100% 10
011 Fury Attack Normal Physical 01515 08585% 20
011 Toxic Spikes Poison Status 0000 00——% 20
011 Double Kick Fighting Physical 03030 100100% 30
011 Horn Attack Normal Physical 06565 100100% 25
011 Helping Hand Normal Status 0000 00——% 20
011 Toxic Poison Status 0000 09090% 10
011 Flatter Dark Status 0000 100100% 15
011 Poison Jab Poison Physical 08080 100100% 20
011 Earth Power Ground Special 09090 100100% 10
011 Leer Normal Status 0000 100100% 30
011 Poison Sting Poison Physical 01515 100100% 35
011 Peck Flying Physical 03535 100100% 35
011 Focus Energy Normal Status 0000 00——% 30
Evo.Evo. Megahorn Bug Physical 120120 08585% 10
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an Evolution of Nidoking
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM02
TM02 Pay Day Normal Physical 04040 100}}100% 20
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM49
TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM53
TM53 Mud Shot Ground Special 05555 095}}95% 15
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM77
TM77 Hex Ghost Special 06565 100}}100% 10
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM96
TM96 Smart Strike Steel Physical 07070 00—}}—% 10
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR17
TR17 Amnesia Psychic Status 0000 00—}}—% 20
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR28
TR28 Megahorn Bug Physical 120120 085}}85% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR54
TR54 Toxic Spikes Poison Status 0000 00—}}—% 20
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR62
TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 00—}}—% 20
TR78
TR78 Sludge Wave Poison Special 09595 100}}100% 10
TR87
TR87 Drill Run Ground Physical 08080 095}}95% 10
TR91
TR91 Venom Drench Poison Status 0000 100}}100% 20
TR94
TR94 High Horsepower Ground Physical 09595 095}}95% 10
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
TR99
TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an Evolution of Nidoking
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01
TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM03
TM03 Water Pulse Water Special 06060 100}}100% 20
TM05
TM05 Roar Normal Status 0000 —}}—% 20
TM06
TM06 Toxic Poison Status 0000 090}}90% 10
TM11
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12
TM12 Taunt Dark Status 0000 100}}100% 20
TM13
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14
TM14 Blizzard Ice Special 110110 070}}70% 5
TM15
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17
TM17 Protect Normal Status 0000 —}}—% 10
TM18
TM18 Rain Dance Water Status 0000 —}}—% 5
TM23
TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM24
TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25
TM25 Thunder Electric Special 110110 070}}70% 10
TM26
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28
TM28 Dig Ground Physical 08080 100}}100% 10
TM30
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32
TM32 Double Team Normal Status 0000 —}}—% 15
TM34
TM34 Shock Wave Electric Special 06060 —}}—% 20
TM35
TM35 Flamethrower Fire Special 09090 100}}100% 15
TM36
TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM37
TM37 Sandstorm Rock Status 0000 —}}—% 10
TM38
TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39
TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41
TM41 Torment Dark Status 0000 100}}100% 15
TM42
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Rest Psychic Status 0000 —}}—% 10
TM45
TM45 Attract Normal Status 0000 100}}100% 15
TM46
TM46 Thief Dark Physical 06060 100}}100% 25
TM52
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56
TM56 Fling Dark Physical 0000 100}}100% 10
TM58
TM58 Endure Normal Status 0000 —}}—% 10
TM59
TM59 Dragon Pulse Dragon Special 08585 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71
TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM72
TM72 Avalanche Ice Physical 06060 100}}100% 10
TM76
TM76 Stealth Rock Rock Status 0000 —}}—% 20
TM80
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82
TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83
TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM84
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
TM90 Substitute Normal Status 0000 —}}—% 10
TM93
TM93 Cut Normal Physical 05050 095}}95% 30
TM95
TM95 Surf Water Special 09090 100}}100% 15
TM96
TM96 Strength Normal Physical 08080 100}}100% 15
TM98
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100
TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an Evolution of Nidoking
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
PsyduckGolduckPonytaRapidashSlowpokeSlowpoke
SlowbroSlowbroSlowkingSlowkingEspeonWoobat
SwoobatEspurrMeowsticOranguru
Confusion Psychic Special 50 100% 25
ZigzagoonLinooneObstagoonLucarioLycanrocLycanroc
MudbrayMudsdaleScorbunnyRabootCinderaceSkwovet
GreedentChewtleDrednaw
Counter Fighting Physical 100% 20
VulpixVulpixNinetalesNinetalesPsyduckGolduck
SlowpokeSlowpokeSlowbroSlowbroSlowkingSlowking
LickitungLickilicky
Disable Normal Status 100% 20
ScraggyScraftyTyrantrumDrednaw
Head Smash Rock Physical 150 80% 5
RhyhornRhydonRhyperiorExcadrillTyruntTyrantrum
Horn Drill Normal Physical 30% 5
DruddigonSilicobraSandaconda
Poison Tail* Poison Physical 50 100% 25
DiglettDiglettDugtrioDugtrioSeedotNuzleaf
ShiftryMawileAbsolStunkySkuntankPurrloin
LiepardMeowsticLycanrocLycanrocSobbleDrizzile
InteleonNickitThievul
Sucker Punch Dark Physical 70 100% 5
LickitungLickilickyMudkipMarshtompSwampertWhismur
LoudredExploud
Supersonic Normal Status 55% 20
BulbasaurIvysaurVenusaurGrowlitheArcaninePonyta
PonytaRapidashRapidashRhyhornRhydonRhyperior
TaurosEeveeVaporeonJolteonFlareonEspeon
UmbreonLeafeonGlaceonSylveonDunsparceSwinub
PiloswineMamoswineMudkipMarshtompSwampertZigzagoon
ZigzagoonLinooneLinooneObstagoonAronLairon
AggronGibleGabiteGarchompHippopotasHippowdon
LillipupHerdierStoutlandBunnelbyDiggersbyBergmite
AvaluggStuffulBewearPassimianWoolooDubwool
Take Down Normal Physical 90 85% 20
MeowthPerrserkerCuboneMarowakMarowakTauros
PiloswineMamoswineLarvitarPupitarTyranitarSandile
KrokorokKrookodileDarumakaDarumakaDarmanitanDarmanitan
CubchooBearticTyruntTyrantrumLittenTorracat
IncineroarStuffulBewearPassimianMorpeko
Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Nidoking in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Nidoking in that game.
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an Evolution of Nidoking
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
PsyduckGolduckSlowpokeSlowbroSlowkingSnorlax
SentretFurretWooperQuagsireSwinubPiloswine
MamoswineMudkipMarshtompSwampertSlakothVigoroth
SlakingWailmerWailordNumelCameruptTorkoal
BidoofBibarel
Amnesia Psychic Status —% 20
SneaselWeavileHoundourHoundoom
Beat Up Dark Physical 100% 10
PsyduckGolduckSlowpokeSlowbroSlowkingEspeon
GirafarigSpoinkGrumpig
Confusion Psychic Special 50 100% 25
SlakothVigorothSlakingLucario
Counter Fighting Physical 100% 20
VulpixNinetalesPsyduckGolduckSlowpokeSlowbro
SlowkingLickitungLickilickyKecleon
Disable Normal Status 100% 20
CranidosRampardos
Head Smash Rock Physical 150 80% 5
RhyhornRhydonRhyperior
Horn Drill Normal Physical 30% 5
Seviper
Poison Tail Poison Physical 50 100% 25
RattataRaticateDiglettDugtrioSentretFurret
PoochyenaMightyenaSeedotNuzleafShiftrySlaking
MawileSpindaKecleonAbsolGlameowPurugly
StunkySkuntank
Sucker Punch Dark Physical 70 100% 5
LickitungLickilickyMudkipMarshtompSwampertWhismur
LoudredExploud
Supersonic Normal Status 55% 20
BulbasaurIvysaurVenusaurRattataRaticateGrowlithe
ArcaninePonytaRapidashSeelDewgongRhyhorn
RhydonRhyperiorTaurosEeveeVaporeonJolteon
FlareonEspeonUmbreonLeafeonGlaceonMareep
FlaaffyAmpharosDunsparceSwinubPiloswineMamoswine
PhanpyDonphanStantlerMudkipMarshtompSwampert
PoochyenaMightyenaZigzagoonLinooneAronLairon
AggronNumelCameruptBidoofBibarelCranidos
RampardosShieldonBastiodonGibleGabiteGarchomp
HippopotasHippowdon
Take Down Normal Physical 90 85% 20
MankeyPrimeapeCuboneMarowakTaurosTotodile
CroconawFeraligatrTeddiursaUrsaringPiloswineMamoswine
LarvitarPupitarTyranitarSpinda
Thrash Normal Physical 120 100% 10
SeviperStunkySkuntank
Venom Drench Poison Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Nidoking in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Nidoking in that game.
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an Evolution of Nidoking
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Scorching Sands Ground Special 70 100% 10
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an Evolution of Nidoking
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an Evolution of Nidoking
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Aqua Tail Water Physical 09090 090}}90% 10
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Chip Away × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Cut Normal Physical 05050 095}}95% 30
I II III IV V VI VII Defense Curl Normal Status 0000 00—}}—% 40
I II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Dragon Tail Dragon Physical 06060 090}}90% 10
I II III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI VII Echoed Voice Normal Special 04040 100}}100% 15
I II III IV V VI VII Fissure Ground Physical 0000 030}}30% 5
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Hone Claws Dark Status 0000 00—}}—% 15
I II III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Quash Dark Status 0000 100}}100% 15
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Reflect Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Roar Normal Status 0000 00—}}—% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Smack Down Rock Physical 05050 100}}100% 15
I II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
I II III IV V VI VII Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI VII Super Fang Normal Physical 0000 090}}90% 10
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Tackle Normal Physical 04040 100}}100% 35
I II III IV V VI VII Torment Dark Status 0000 100}}100% 15
I II III IV V VI VII Water Gun Water Special 04040 100}}100% 25
I II III IV V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Nidoking
  • Italic indicates a move that gets STAB only when used by an Evolution of Nidoking
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations