Heracross (Pokémon)/Generation VIII learnset

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← Heracross Heracross

Heracross is available in Sword and Shield Version 1.2.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
055 Fury Attack Normal Physical 01515 08585% 20
1010 Endure Normal Status 0000 00——% 10
1515 Aerial Ace Flying Physical 06060 00——% 20
2020 Horn Attack Normal Physical 06565 100100% 25
2525 Counter Fighting Physical 0000 100100% 20
3030 Brick Break Fighting Physical 07575 100100% 15
3535 Pin Missile Bug Physical 02525 09595% 20
4040 Throat Chop Dark Physical 08080 100100% 15
4545 Thrash Normal Physical 120120 100100% 10
5050 Swords Dance Normal Status 0000 00——% 20
5555 Megahorn Bug Physical 120120 08585% 10
6060 Close Combat Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 9 Tackle Normal Physical 40 50 30 100% 100% 30
5 14 Rock Smash Fighting Physical 40 50 30 100% 100% 20
9 18 Pin Missile Bug Physical 40 50 30 100% 100% 20
15 25 Aerial Ace Flying Physical 60 75 45 —% —% 20
21 31 Slash Normal Physical 70 85 55 100% 100% 15
29 40 Swords Dance Normal Status —% —% 20
37 48 Double-Edge Normal Physical 100 120 80 100% 100% 5
47 59 Close Combat Fighting Physical 100 120 80 100% 100% 5
57 71 Megahorn Bug Physical 100 120 80 85% 95% 5
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM07
TM07 Pin Missile Bug Physical 02525 095}}95% 20
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM94
TM94 False Swipe Normal Physical 04040 100}}100% 40
TM96
TM96 Smart Strike Steel Physical 07070 00—}}—% 10
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR00
TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR21
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR23
TR23 Spikes Ground Status 0000 00—}}—% 20
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR28
TR28 Megahorn Bug Physical 120120 085}}85% 10
TR46
TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR48
TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR53
TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR85
TR85 Work Up Normal Status 0000 00—}}—% 30
TR94
TR94 High Horsepower Ground Physical 09595 095}}95% 10
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01
TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM08
TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM09
TM09 Bullet Seed Grass Physical 02525 100}}100% 30
TM10
TM10 Work Up Normal Status 0000 00—}}—% 30
TM11
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17
TM17 Protect Normal Status 0000 00—}}—% 10
TM18
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM26
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28
TM28 Dig Ground Physical 08080 100}}100% 10
TM31
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32
TM32 Double Team Normal Status 0000 00—}}—% 15
TM39
TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40
TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45
TM45 Attract Normal Status 0000 100}}100% 15
TM46
TM46 Thief Dark Physical 06060 100}}100% 25
TM52
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM54
TM54 False Swipe Normal Physical 04040 100}}100% 40
TM56
TM56 Fling Dark Physical 0000 100}}100% 10
TM58
TM58 Endure Normal Status 0000 00—}}—% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71
TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75
TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM80
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82
TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM83
TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
TM90 Substitute Normal Status 0000 00—}}—% 10
TM93
TM93 Cut Normal Physical 05050 095}}95% 30
TM96
TM96 Strength Normal Physical 08080 100}}100% 15
TM98
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Venipede
Whirlipede
Scolipede
Karrablast
Escavalier
Larvesta
Volcarona
Double-Edge Normal Physical 120 100% 15
Flygon
Feint Normal Physical 30 100% 10
Dwebble
Crustle
Karrablast
Escavalier
Flail Normal Physical 100% 15
Metapod
Butterfree
Pinsir
Nincada
Ninjask
Harden Normal Status —% 30
Skorupi
Drapion
Night Slash Dark Physical 70 100% 15
Pinsir
Seismic Toss Fighting Physical 100% 20
Venipede
Whirlipede
Scolipede
Karrablast
Escavalier
Larvesta
Volcarona
Take Down Normal Physical 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Heracross in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Heracross in that game.
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
LedybaLedianPinecoForretressVolbeat
Double-Edge Normal Physical 120 100% 15
FlygonYanmega
Feint Normal Physical 30 100% 10
ParasParasect
Flail* Normal Physical 100% 15
MetapodButterfreeKakunaBeedrillPinsirGligarGliscorSilcoonBeautiflyCascoonDustoxNincadaNinjask
Harden Normal Status —% 30
Heracross
Megahorn Bug Physical 120 85% 10
KricketuneSkorupiDrapionYanmegaGliscor
Night Slash Dark Physical 70 100% 15
Pinsir
Revenge Fighting Physical 60 100% 10
Shuckle
Rock Blast* Rock Physical 25 90% 10
Pinsir
Seismic Toss Fighting Physical 100% 20
PinecoForretress
Take Down Normal Physical 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Heracross in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Heracross in that game.
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Coaching Fighting Status —% 10
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Aerial Ace Flying Physical 60 75 45 —% —% 20
LA Bulk Up Fighting Status —% —% 10
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Calm Mind Psychic Status —% —% 10
LA False Swipe Normal Physical 40 50 30 100% 100% 30
LA Giga Impact Normal Physical 120 150 100 90% 95% 5
LA High Horsepower Ground Physical 85 105 65 95% 100% 10
LA Hyper Beam Normal Special 120 150 100 90% 95% 5
LA Megahorn Bug Physical 100 120 80 85% 95% 5
LA Outrage Dragon Physical 90 120 60 85% 95% 10
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Shadow Claw Ghost Physical 70 85 55 100% 100% 15
LA Spikes Ground Physical 40 50 30 100% 100% 20
LA Stone Edge Rock Physical 100 120 80 80% 90% 5
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Arm Thrust Fighting Physical 01515 100}}100% 20
II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
II III IV V VI VII Bug Bite Bug Physical 06060 100}}100% 20
II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
II III IV V VI VII Chip Away × Normal Physical 07070 100}}100% 20
II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
II III IV V VI VII Cut Normal Physical 05050 095}}95% 30
II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
II III IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
II III IV V VI VII Knock Off Dark Physical 06565 100}}100% 20
II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
II III IV V VI VII Pursuit × Dark Physical 04040 100}}100% 20
II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
II III IV V VI VII Smack Down Rock Physical 05050 100}}100% 15
II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
II III IV V VI VII Struggle Bug Bug Special 05050 100}}100% 20
II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
II III IV V VI VII Vacuum Wave Fighting Special 04040 100}}100% 30
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an Evolution of Heracross
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations