Kangaskhan (Pokémon)/Generation VIII learnset

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← Kangaskhan Kangaskhan

Kangaskhan is available in Sword and Shield Version 1.2.0+ and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Pound Normal Physical 04040 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
044 Growl Normal Status 0000 100100% 40
088 Fake Out Normal Physical 04040 100100% 10
1212 Bite Dark Physical 06060 100100% 25
1616 Stomp Normal Physical 06565 100100% 20
2020 Focus Energy Normal Status 0000 00——% 30
2424 Headbutt Normal Physical 07070 100100% 15
2828 Sucker Punch Dark Physical 07070 100100% 5
3232 Double Hit Normal Physical 03535 09090% 10
3636 Crunch Dark Physical 08080 100100% 15
4040 Endure Normal Status 0000 00——% 10
4444 Reversal Fighting Physical 0000 100100% 15
4848 Outrage Dragon Physical 120120 100100% 10
5252 Last Resort Normal Physical 140140 100100% 5
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an Evolution of Kangaskhan
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM19
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21
TM21 Rest Psychic Status 0000 00—}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM35
TM35 Hail Ice Status 0000 00—}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM63
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 00—}}—% 10
TR21
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR85
TR85 Work Up Normal Status 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an Evolution of Kangaskhan
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01
TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM03
TM03 Water Pulse Water Special 06060 100}}100% 20
TM05
TM05 Roar Normal Status 0000 —}}—% 20
TM07
TM07 Hail Ice Status 0000 —}}—% 10
TM10
TM10 Work Up Normal Status 0000 —}}—% 30
TM11
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM13
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14
TM14 Blizzard Ice Special 110110 070}}70% 5
TM15
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17
TM17 Protect Normal Status 0000 —}}—% 10
TM18
TM18 Rain Dance Water Status 0000 —}}—% 5
TM20
TM20 Safeguard Normal Status 0000 —}}—% 25
TM22
TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23
TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM24
TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25
TM25 Thunder Electric Special 110110 070}}70% 10
TM26
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28
TM28 Dig Ground Physical 08080 100}}100% 10
TM30
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32
TM32 Double Team Normal Status 0000 —}}—% 15
TM34
TM34 Shock Wave Electric Special 06060 —}}—% 20
TM35
TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37
TM37 Sandstorm Rock Status 0000 —}}—% 10
TM38
TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39
TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40
TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Rest Psychic Status 0000 —}}—% 10
TM45
TM45 Attract Normal Status 0000 100}}100% 15
TM46
TM46 Thief Dark Physical 06060 100}}100% 25
TM52
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56
TM56 Fling Dark Physical 0000 100}}100% 10
TM58
TM58 Endure Normal Status 0000 —}}—% 10
TM60
TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM72
TM72 Avalanche Ice Physical 06060 100}}100% 10
TM80
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82
TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83
TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
TM90 Substitute Normal Status 0000 —}}—% 10
TM93
TM93 Cut Normal Physical 05050 095}}95% 30
TM95
TM95 Surf Water Special 09090 100}}100% 15
TM96
TM96 Strength Normal Physical 08080 100}}100% 15
TM98
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100
TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an Evolution of Kangaskhan
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Whismur
Loudred
Exploud
Circle Throw* Fighting Physical 60 90% 10
Chewtle
Drednaw
Counter Fighting Physical 100% 20
Slowpoke
Slowpoke
Slowbro
Slowbro
Slowking
Slowking
Lickitung
Lickilicky
Disable Normal Status 100% 20
Bulbasaur
Ivysaur
Venusaur
Cubone
Marowak
Marowak
Aron
Lairon
Aggron
Bergmite
Avalugg
Double-Edge Normal Physical 120 100% 15
Cubone
Marowak
Marowak
Treecko
Grovyle
Sceptile
Mudkip
Marshtomp
Swampert
Salandit
Endeavor Normal Physical 100% 5
Rhydon
Rhyperior
Snorlax
Swampert
Hammer Arm Fighting Physical 100 90% 10
  • Moves marked with an asterisk (*) must be chain bred onto Kangaskhan in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kangaskhan in that game.
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an Evolution of Kangaskhan
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
WhismurLoudredExploud
Circle Throw* Fighting Physical 60 90% 10
Nidoran♂NidorinoNidokingRhyhornRhydonRhyperior
Counter* Fighting Physical 100% 20
RhyhornRhydonRhyperior
Crush Claw* Normal Physical 75 95% 10
SlowpokeSlowbroSlowkingLickitungLickilicky
Disable Normal Status 100% 20
BulbasaurIvysaurVenusaurCuboneMarowakAronLaironAggron
Double-Edge Normal Physical 120 100% 15
CuboneMarowakTreeckoGrovyleSceptileMudkipMarshtompSwampertRampardos
Endeavor Normal Physical 100% 5
Nidoran♂NidorinoNidokingCuboneMarowakCranidosRampardos
Focus Energy Normal Status —% 30
RhydonRhyperiorSnorlaxSwampert
Hammer Arm Fighting Physical 100 90% 10
LickitungLickilickyRhyhornRhydonRhyperiorWhismurLoudredExploudTropius
Stomp Normal Physical 65 100% 20
WhismurLoudredExploud
Uproar Normal Special 90 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Kangaskhan in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kangaskhan in that game.
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an Evolution of Kangaskhan
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Terrain Pulse Normal Special 50 100% 10
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an Evolution of Kangaskhan
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
I II III IV V VI VII Aqua Tail Water Physical 09090 090}}90% 10
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Chip Away × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Comet Punch × Normal Physical 01818 085}}85% 15
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Covet Normal Physical 06060 100}}100% 25
I II III IV V VI VII Crush Claw Normal Physical 07575 095}}95% 10
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Cut Normal Physical 05050 095}}95% 30
I II III IV V VI VII Dizzy Punch × Normal Physical 07070 100}}100% 10
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI VII Fissure Ground Physical 0000 030}}30% 5
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI VII Leer Normal Status 0000 100}}100% 30
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Sing Normal Status 0000 055}}55% 15
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Roar Normal Status 0000 00—}}—% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Spite Ghost Status 0000 100}}100% 10
I II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
I II III IV V VI VII Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Trump Card × Normal Special 0000 00—}}—% 5
I II III IV V VI VII Water Gun Water Special 04040 100}}100% 25
I II III IV V VI VII Water Pulse Water Special 06060 100}}100% 20
I II III IV V VI VII Wish Normal Status 0000 00—}}—% 10
I II III IV V VI VII Yawn Normal Status 0000 00—}}—% 10
I II III IV V VI VII Zap Cannon Electric Special 120120 050}}50% 5
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Kangaskhan
  • Italic indicates a move that gets STAB only when used by an Evolution of Kangaskhan
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations