List of environments in Generation III
From Bulbapedia, the community-driven Pokémon encyclopedia.
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This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: XD environments |
This is a list of the environments in Generation III, in both the core series and side series games.
Ruby, Sapphire, and Emerald
Location | Secret Power | Nature Power | Camouflage | Picture |
---|---|---|---|---|
Aquatic areas | ||||
Pond water Sea water (in caves) |
Lowers Speed one stage (BubbleBeam animation) |
BubbleBeam | Water | ![]() |
Sea water (except caves) | Lowers Attack one stage (Surf animation) |
Surf | Water | ![]() |
Underwater | Lowers Defense one stage (Waterfall animation) |
Hydro Pump | Water | ![]() |
Building areas | ||||
Other indoor places | Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Aqua Hideout | Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Magma HideoutR | Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Battle Tower/Frontier Link battles Secret Bases e-Reader card battles |
Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Gyms | Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Sidney's room | Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Phoebe's room | Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Glacia's room | Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Drake's room | Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Steven's room | Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Wallace's room | Causes paralysis (Strength animation) |
Swift | Normal | ![]() |
Cave areas | ||||
Caves Sky Pillar |
Causes flinching (Bite animation) |
Shadow Ball | Rock | ![]() |
Grassy areas | ||||
Long grass | Causes sleep (Magical Leaf animation) |
Razor Leaf | Grass | ![]() |
Tall grass | Causes poison (Needle Arm animation) |
Stun Spore | Grass | ![]() |
Mountainous areas | ||||
Mountainous terrain | Causes confusion (Rock Throw animation) |
Rock Slide | Rock | ![]() |
Plain areas | ||||
Outdoor tiles (uncategorized) | Causes paralysis (Slam animation) |
Swift | Normal | ![]() |
Sandy areas | ||||
Beach and desert sand Ash |
Lowers accuracy one stage (Mud Shot animation) |
Earthquake | Ground | ![]() |
Special battle areas | ||||
Groudon battle | Causes flinching (Bite animation) |
Shadow Ball | Rock | ![]() |
Kyogre battle | Causes flinching (Bite animation) |
Shadow Ball | Rock | ![]() |
Rayquaza battleE | Causes paralysis (Slam animation) |
Swift | Normal | ![]() |
FireRed and LeafGreen
Colosseum
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Images and details on Orre Colosseum (Battle Mode only) |
Secret Power uses the animation for Needle Arm, regardless of location.
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This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |