Power up

From Bulbapedia, the community-driven Pokémon encyclopedia.
⧼bulbapediamonobook-jumptonavigation⧽⧼bulbapediamonobook-jumptosearch⧽
A display to power up a Pokémon. The semi-circle gauge shows how close a Pokémon is to the power-up limit before and after being powered up.

In Pokémon GO, the player can power up (Japanese: 強化 strengthen) a Pokémon using Stardust and Candy to increase its stats. This is analogous to raising a Pokémon's level in the core series games, but in Pokémon GO, no numeric level is visible for Pokémon.

Mechanics

Each Pokémon has a level that effectively counts how many times it has been powered up. Each level corresponds to a CP multiplier, a value used to calculate the Pokémon's stats and catch rate. Each power-up increases the level by 0.5, up to the player's Trainer level + 10. The cost to power up a Pokémon increases every two levels (or every four power-ups). The highest level a Pokémon can be powered up to is 50.

A Pokémon that is currently Mega Evolved cannot be powered up.

Process

Players can power up eligible Pokémon by clicking the "Power Up" button on the Pokémon's summary screen. Upon pressing the Power Up button, a pop-up screen will show the following information:

  • The Pokémon's current CP, with an arrow pointing to the CP it would have after Powered Up.
  • The Stardust cost to power up
  • The Candy cost to power up
  • The Candy XL cost to power up, if applicable

The pop-up screen displays this information for one power-up by default. The screen also displays "-" and "+" buttons, allowing players to decrease or increase the number of power-ups to apply to the Pokémon. Once players have chosen how much to power up their Pokémon, they can click the "Power Up" button on the pop-up screen to apply the changes. Clicking the "Cancel" button on the pop-up screen will return players to the Pokémon's summary screen without making any changes.

Stat changes

Powering up a Pokémon raises its CP, which is derived from its HP, Attack, and Defense; as such, some combination of these stats will also increase. The CP and HP changes are reflected through animations shown on the Pokémon's summary screen. A Pokémon whose maximum HP increases by powering up will also gain an equal amount of remaining HP; consequently, if the Pokémon being powered up has fainted, it will be revived with a remaining HP equal to that amount.

Levels

Powering up a Pokémon requires both Stardust and Candy. The amount of Stardust and Candy required for the next power-up will be shown on the Pokémon's summary screen. If the Pokémon is at the maximum level for the player's Trainer level, then the player will not be able to power up the Pokémon. Each time a Pokémon is powered up, its stats are recalculated using a new CP multiplier.

If a Pokémon is transferred from Pokémon GO to GO Park in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! or to Pokémon HOME, its resulting level will be equal to its level from Pokémon GO, rounded down to the nearest whole number.

CP multiplier

The following table shows the CP multiplier that corresponds to each level, along with the costs needed to power up from that level. Cumulative costs show the total amount of Stardust and Candy needed to power up a Pokémon from Lv. 1. Pokémon that have reached Lv. 40 will require Candy XL instead of Candy to power up further.

Levels above 50 are unattainable by powering up, but have been coded into the game since the level cap was increased from 40 to 50. The CP multipliers for Lv. 50.5 and Lv. 51 are only attainable by a Lv. 49.5 and Lv. 50 Best Buddy, respectively, deployed as the player's current Buddy Pokémon. The CP multiplier for Lv. 55 is only attained by team leaders while Battle Training in Master League.

Lucky Pokémon require only 50% of the listed Stardust costs to power up. Shadow Pokémon cost 1.2× the listed Stardust and Candy to power up, while Purified Pokémon only require 90% of the listed Stardust and Candy costs (rounded up). Stardust reduction bonuses for Lucky and Purified Pokémon can stack, meaning that a Pokémon that is both Lucky and Purified only costs 45% of the normal Stardust amount to power up.

Level CP multiplier Cost to power up
Marginal Cumulative
1 0.094 200 Candy1 200 Candy1
1.5 0.13513743 200 Candy1 400 Candy2
2 0.16639787 200 Candy1 600 Candy3
2.5 0.19265091 200 Candy1 800 Candy4
3 0.21573247 400 Candy1 1200 Candy5
3.5 0.23657266 400 Candy1 1600 Candy6
4 0.25572005 400 Candy1 2000 Candy7
4.5 0.27353038 400 Candy1 2400 Candy8
5 0.29024988 600 Candy1 3000 Candy9
5.5 0.30605738 600 Candy1 3600 Candy10
6 0.3210876 600 Candy1 4200 Candy11
6.5 0.33544503 600 Candy1 4800 Candy12
7 0.34921268 800 Candy1 5600 Candy13
7.5 0.36245776 800 Candy1 6400 Candy14
8 0.3752356 800 Candy1 7200 Candy15
8.5 0.38759242 800 Candy1 8000 Candy16
9 0.39956728 1000 Candy1 9000 Candy17
9.5 0.41119354 1000 Candy1 10000 Candy18
10 0.4225 1000 Candy1 11000 Candy19
10.5 0.43292641 1000 Candy1 12000 Candy20
11 0.44310755 1300 Candy2 13300 Candy22
11.5 0.45305996 1300 Candy2 14600 Candy24
12 0.4627984 1300 Candy2 15900 Candy26
12.5 0.47233608 1300 Candy2 17200 Candy28
13 0.48168495 1600 Candy2 18800 Candy30
13.5 0.49085581 1600 Candy2 20400 Candy32
14 0.49985844 1600 Candy2 22000 Candy34
14.5 0.50870176 1600 Candy2 23600 Candy36
15 0.51739395 1900 Candy2 25500 Candy38
15.5 0.5259425 1900 Candy2 27400 Candy40
16 0.5343543 1900 Candy2 29300 Candy42
16.5 0.54263575 1900 Candy2 31200 Candy44
17 0.5507927 2200 Candy2 33400 Candy46
17.5 0.55883059 2200 Candy2 35600 Candy48
18 0.5667545 2200 Candy2 37800 Candy50
18.5 0.57456913 2200 Candy2 40000 Candy52
19 0.5822789 2500 Candy2 42500 Candy54
19.5 0.5898879 2500 Candy2 45000 Candy56
20 0.5974 2500 Candy2 47500 Candy58
20.5 0.60482366 2500 Candy2 50000 Candy60
21 0.6121573 3000 Candy3 53000 Candy63
21.5 0.61940411 3000 Candy3 56000 Candy66
22 0.6265671 3000 Candy3 59000 Candy69
22.5 0.63364917 3000 Candy3 62000 Candy72
23 0.64065295 3500 Candy3 65500 Candy75
23.5 0.64758096 3500 Candy3 69000 Candy78
24 0.65443563 3500 Candy3 72500 Candy81
24.5 0.66121926 3500 Candy3 76000 Candy84
25 0.667934 4000 Candy3 80000 Candy87
25.5 0.67458189 4000 Candy3 84000 Candy90
26 0.6811649 4000 Candy4 88000 Candy94
26.5 0.68768489 4000 Candy4 92000 Candy98
27 0.69414365 4500 Candy4 96500 Candy102
27.5 0.70054289 4500 Candy4 101000 Candy106
28 0.7068842 4500 Candy4 105500 Candy110
28.5 0.7131691 4500 Candy4 110000 Candy114
29 0.7193991 5000 Candy4 115000 Candy118
29.5 0.72557562 5000 Candy4 120000 Candy122
30 0.7317 5000 Candy4 125000 Candy126
30.5 0.73474102 5000 Candy4 130000 Candy130
31 0.7377695 6000 Candy6 136000 Candy136
31.5 0.74078558 6000 Candy6 142000 Candy142
32 0.74378943 6000 Candy6 148000 Candy148
32.5 0.7467812 6000 Candy6 154000 Candy154
33 0.74976104 7000 Candy8 161000 Candy162
33.5 0.7527291 7000 Candy8 168000 Candy170
34 0.7556855 7000 Candy8 175000 Candy178
34.5 0.75863036 7000 Candy8 182000 Candy186
35 0.76156384 8000 Candy10 190000 Candy196
35.5 0.76448607 8000 Candy10 198000 Candy206
36 0.76739717 8000 Candy10 206000 Candy216
36.5 0.77029727 8000 Candy10 214000 Candy226
37 0.7731865 9000 Candy12 223000 Candy238
37.5 0.77606494 9000 Candy12 232000 Candy250
38 0.77893275 9000 Candy12 241000 Candy262
38.5 0.78179008 9000 Candy12 250000 Candy274
39 0.784637 10000 Candy15 260000 Candy289
39.5 0.78747359 10000 Candy15 270000 Candy304
40 0.7903 10000 Candy XL10 280000 Candy XL10
40.5 0.79280394 10000 Candy XL10 290000 Candy XL20
41 0.7953 11000 Candy XL10 301000 Candy XL30
41.5 0.79780392 11000 Candy XL10 312000 Candy XL40
42 0.8003 11000 Candy XL12 323000 Candy XL52
42.5 0.80280389 11000 Candy XL12 334000 Candy XL64
43 0.8053 12000 Candy XL12 346000 Candy XL76
43.5 0.80780387 12000 Candy XL12 358000 Candy XL88
44 0.8103 12000 Candy XL15 370000 Candy XL103
44.5 0.81280384 12000 Candy XL15 382000 Candy XL118
45 0.8153 13000 Candy XL15 395000 Candy XL133
45.5 0.81780382 13000 Candy XL15 408000 Candy XL148
46 0.8203 13000 Candy XL17 421000 Candy XL165
46.5 0.8228038 13000 Candy XL17 434000 Candy XL182
47 0.8253 14000 Candy XL17 448000 Candy XL199
47.5 0.82780378 14000 Candy XL17 462000 Candy XL216
48 0.8303 14000 Candy XL20 476000 Candy XL236
48.5 0.83280375 14000 Candy XL20 490000 Candy XL256
49 0.8353 15000 Candy XL20 505000 Candy XL276
49.5 0.83780373 15000 Candy XL20 520000 Candy XL296
50 0.8403 Maximum power up
50.5 0.84280371 Best Buddy only
51 0.8453
51.5 0.84780369 N/A
52 0.8503
52.5 0.85280366
53 0.8553
53.5 0.85780364
54 0.8603
54.5 0.86280362
55 0.8653 Master League Battle Training

Initial level

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Confirm what happens if a player below Level 25 purifies a Level 25 or above Shadow Pokémon

Pokémon can only be obtained at whole-number levels. If a Pokémon with a fractional level is traded, its level is rounded down.

The following shows the possible range of initial levels for each encounter type.

Encounter Level Weather Boost
Minimum Maximum
Wild spawn 1 min(TrainerLevel,30)
Hatched min(TrainerLevel,20)
Field/Special/Timed Research
and Research Breakthroughs
15
Raid Battle 20
After defeating Team GO Rocket 8[note 1]
Purified Pokémon max(min(TrainerLevel,25),OriginalLevel)
Trade min(TrainerLevel+2,OriginalLevel)[note 2]
  1. Prior to November 7, 2019, Shadow Pokémon could be encountered at lower levels.
  2. A traded Pokémon will normally retain its original level, but its level cannot exceed its new Trainer's level + 2. If trading would reduce a Pokémon's level in this way, both players will be warned that its CP will be reduced as a result of this limit.

In other languages

Language Title
Chinese Cantonese 強化 Kèuhngfa
Mandarin 強化 Qiánghuà
French Recharger
German Stärken
Italian Potenziare
Korean 강화 Ganghwa
Brazilian Portuguese Fortalecer
Spanish Poder
Thai พาวเวอร์อัป Power Up
Turkish Güçlendir

External links


This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.