Normal (type)
Template:ElementalTypes Template:TypeNotice Notable trainers that specialize in the Normal-type include Whitney of Goldenrod City and Norman of Petalburg City.
Statistical averages
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 76
|
136 - 183 | 262 - 356 | |
66
|
63 - 129 | 123 - 254 | |
56
|
54 - 118 | 105 - 232 | |
54
|
53 - 116 | 101 - 227 | |
61
|
59 - 124 | 114 - 243 | |
63
|
61 - 126 | 117 - 247 | |
Total: 376
|
Other Pokémon with this total | ||
Battle properties
Normal-type moves:
- Are super effective against: None
- Are not very effective against: Rock, Steel
- Have no effect against: Ghost
Normal-type Pokémon:
Note: Although Normal-type attacks normally have no effect on Ghost-type Pokémon, the moves Foresight and Odor Sleuth, as well as the ability Scrappy, allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon. Additionally, the move Struggle can hit Ghost-types.
Characteristics
The Normal-type is considered to be one of the best types defensively, as it has only a single weakness, and one immunity. Having only one weakness makes up for not having any resistances, as it causes only the stats of the Pokémon to be involved in determining damage, and many Normal-type Pokémon have high stats defensively. Offensively, the type performs similarly. There are only two types that resist Normal-type moves, and one type which is immune. When facing Pokémon with no resistance to their moves, Normal-type Pokémon can often deal high amounts of damage with a combination of high stats and same-type attack bonus.
The majority of Normal-type Pokémon do not have a second type. All Normal-type Pokémon with two types are Normal/Flying, with the notable exceptions of Girafarig, which is Normal/Psychic, and Bibarel which is Normal/Water.
There are also many Normal-types that rely on an unusual "gimmick" strategy, these include Ditto, the Porygon family, Smeargle, Spinda, Castform, Kecleon, and Chatot. Thus, the Normal-type could be thought of as the unspecialized "default" type.
Pokémon
Pure Normal-type Pokémon
Half Normal-type Pokémon
Primary Normal-type Pokémon
Secondary Normal-type Pokémon
- None
Moves
Damage-dealing moves
Name | Category | Contest | Power | Accuracy | PP | Target | Notes |
---|---|---|---|---|---|---|---|
Barrage | Tough | 15 | 85% | 20 | One foe | Attacks two to five times in a row. | |
Bide | Tough | Varies | —% | 10 | One foe | The user endures attacks for two turns, then does double the damage taken. | |
Bind | Tough | 15 | 75% | 20 | One foe | Attacks for two to five turns. | |
Body Slam | Tough | 85 | 100% | 15 | One foe | Has a 30% chance of paralyzing the opponent. | |
Comet Punch | Tough | 18 | 85% | 15 | One foe | Attacks two to five times in a row. | |
Constrict | Tough | 10 | 100% | 35 | One foe | Has a 10% chance of lowering the opponent's Speed. | |
Covet | Cute | 40 | 100% | 40 | One foe | Steals the item the foe is holding. | |
Crush Claw | Cool | 75 | 95% | 10 | One foe | Has a 50% chance of lowering the target's Defense. | |
Crush Grip | Tough | Varies | 100% | 5 | One foe | The more HP the foe has, the greater this move's power. | |
Cut | Cool | 50 | 95% | 30 | One foe | In battle: Does damage. Out of battle: Used to cut down small trees. | |
Dizzy Punch | Cool | 70 | 100% | 10 | One foe | Has a 20% chance of confusing the target. | |
Double-Edge | Tough | 120 | 100% | 15 | One foe | User takes 25% recoil damage. | |
Double Hit | Smart | 35 | 90% | 10 | One foe | Attacks twice. | |
DoubleSlap | Tough | 15 | 85% | 10 | One foe | Attacks two to five times in a row. | |
Egg Bomb | Tough | 100 | 75% | 10 | One foe | ||
Endeavor | Tough | Varies | 100% | 5 | One foe | Cuts the foe's HP to equal the user's HP. | |
Explosion | Beauty | 250 | 100% | 5 | All | User faints. | |
ExtremeSpeed | Cool | 80 | 100% | 5 | One foe | Always attacks first. | |
Facade | Cute | 70 | 100% | 20 | One foe | Base power is doubled if the user has a status ailment. | |
Fake Out | Cute | 40 | 100% | 10 | One foe | Always attacks first and makes the target flinch. This move only works on the first turn. | |
False Swipe | Cool | 40 | 100% | 40 | One foe | Leaves the target with at least 1 HP. | |
Feint | Beauty | 50 | 100% | 10 | One foe | Only works when the foe uses Protect or Detect. | |
Flail | Cute | Varies | 100% | 15 | One foe | Becomes more powerful the less HP the user has. | |
Frustration | Cute | Varies | 100% | 20 | One foe | Does more damage based on how much the user dislikes its Trainer. | |
Fury Attack | Cool | 15 | 85% | 20 | One foe | Attacks two to five times in a row. | |
Fury Swipes | Tough | 18 | 80% | 15 | One foe | Attacks two to five times in a row. | |
Giga Impact | Beauty | 150 | 90% | 5 | One foe | The user must rest on the next turn. | |
Guillotine | Cool | — | 30% | 5 | One foe | Target faints. | |
Headbutt | Tough | 70 | 100% | 15 | One foe | Has a 30% chance of causing the opponent to flinch. | |
Hidden Power | Smart | Varies | 100% | 15 | One foe | Varies in type and power depending on the Pokémon using it. | |
Horn Attack | Cool | 65 | 100% | 25 | One foe | ||
Horn Drill | Cool | — | 30% | 5 | One foe | Target faints. | |
Hyper Beam | Cool | 150 | 90% | 5 | One foe | The user must rest on the next turn. | |
Hyper Fang | Cool | 80 | 90% | 15 | One foe | Has a 10% chance of causing the opponent to flinch. | |
Hyper Voice | Tough | 90 | 100% | 10 | One foe | ||
Judgment | Smart | 100 | 100% | 10 | One foe | Its type varies with the kind of Plate the user is holding. | |
Last Resort | Cute | 130 | 100% | 5 | One foe | This move can be used only after the user has used all the other moves it knows in the battle. | |
Mega Kick | Cool | 120 | 75% | 5 | One foe | ||
Mega Punch | Tough | 80 | 85% | 25 | One foe | ||
Natural Gift | Cool | Varies | 100% | 15 | One foe | Depending on the user's held Berry, the type and base power of the attack will vary. | |
Pay Day | Smart | 40 | 100% | 20 | One foe | If the battle is won, the user's Trainer gains money. | |
Pound | Tough | 40 | 100% | 35 | One foe | ||
Present | Cute | Varies | 90% | 15 | One foe | Deals a varying amount of damage or restores the opponent's HP. | |
Quick Attack | Cool | 40 | 100% | 30 | One foe | Always attacks first. | |
Rage | Cool | 20 | 100% | 20 | One foe | It gains attack power each time the user is hit in battle. | |
Rapid Spin | Cool | 20 | 100% | 40 | One foe | Frees user from moves like Bind, Wrap, and Leech Seed. | |
Razor Wind | Cool | 80 | 100% | 10 | One foe | After one turn the user attacks, has a high chance of a critical hit. | |
Return | Cute | Varies | 100% | 20 | One foe | Does more damage based on how much the user likes its Trainer. | |
Rock Climb | Cool | 90 | 85% | 20 | One foe | In battle: Has a 20% chance of confusing the opponent. Out of battle: Used to climb walls. | |
Scratch | Tough | 40 | 100% | 35 | One foe | ||
Secret Power | Smart | Varies | 100% | 20 | Varies | Its type and added effect varies depending on the user's environment. Has 30% chance for an added effect. | |
Selfdestruct | Cute | 200 | 100% | 5 | All | User faints. | |
Skull Bash | Tough | 100 | 100% | 15 | One foe | The first turn, the user raises its Defense, the second turn does damage. | |
Slam | Tough | 80 | 75% | 20 | One foe | ||
Slash | Cool | 70 | 100% | 20 | One foe | Has a high critical hit ratio. | |
SmellingSalt | Smart | 60 | 100% | 10 | One foe | Does twice the damage on a paralyzed foe, but cures the paralysis. | |
Snore | Cute | 40 | 100% | 15 | One foe | Can only be used when the user is asleep. Has a 30% chance of making the foe flinch. | |
SonicBoom | Cool | Varies | 90% | 20 | One foe | Always inflicts 20 HP damage. | |
Spike Cannon | Cool | 20 | 100% | 15 | One foe | Attacks two to five times in a row. | |
Spit Up | Tough | Varies | 100% | 10 | One foe | Releases the power of Stockpile. | |
Stomp | Tough | 65 | 100% | 20 | One foe | Has a 30% chance of causing the opponent to flinch. | |
Strength | Tough | 80 | 100% | 15 | One foe | In battle: Does damage. Outside of battle: Used to move boulders. | |
Struggle | Cool | 50 | —% | — | One foe | Every Pokémon uses this when there is no PP left, cannot miss, user takes 50% recoil damage. | |
Super Fang | Tough | Varies | 90% | 10 | One foe | Cuts the target's HP to half. | |
Swift | Cool | 60 | —% | 20 | Both foes | Never misses. | |
Tackle | Tough | 35 | 95% | 35 | One foe | ||
Take Down | Tough | 90 | 85% | 20 | One foe | User takes 25% recoil damage. | |
Thrash | Tough | 90 | 100% | 20 | One foe | User attacks for two to three turns. Afterwards, the user becomes confused. | |
Tri Attack | Beauty | 80 | 100% | 10 | One foe | Has a 20% chance of either paralyzing, freezing or burning the opponent. | |
Trump Card | Cool | Varies | —% | 5 | One foe | The less PP, the more base power. | |
Uproar | Cute | 50 | 100% | 10 | One foe/All | User attacks for two to five turns, no Pokémon may sleep during this period. | |
ViceGrip | Tough | 55 | 100% | 30 | One foe | ||
Weather Ball | Smart | 50 | 100% | 10 | One foe | Its type depends on the current weather condition. | |
Wrap | Tough | 15 | 85% | 20 | One foe | Attacks for two to five turns. | |
Wring Out | Smart | Varies | 100% | 5 | One foe | The more HP the foe has, the greater this move's power. |
Non-damaging moves
Name | Category | Contest | Power | Accuracy | PP | Target | Notes |
---|---|---|---|---|---|---|---|
Acupressure | Cool | — | —% | 30 | User | Raises one stat randomly by 2 stages. | |
Assist | Cute | — | —% | 20 | Random | Randomly uses a move among those known by other Pokémon in the party. | |
Attract | Cute | — | 100% | 15 | One foe | The target becomes infatuated if it is the opposite gender of the user. | |
Baton Pass | Cute | — | —% | 40 | User | Switches places with a party Pokémon in waiting, passing along any stat changes. | |
Belly Drum | Cute | — | —% | 10 | User | Maximizes Attack in exchange for HP equal to half its max HP. | |
Block | Cute | — | —% | 5 | One foe | Prevent the opponent from escaping. | |
Camouflage | Smart | — | —% | 20 | User | User's type is changed depending on its environment. | |
Captivate | Beauty | — | 100% | 20 | One foe | Harshly lowers the Special Attack of opposite gender foes. | |
Charm | Cute | — | 100% | 20 | One foe | Sharply loweres the target's Attack. | |
Conversion | Beauty | — | —% | 30 | User | Changes the user's type to match the type of one of the user's moves. | |
Conversion 2 | Beauty | — | —% | 30 | User | The user changes its type to make itself resistant to the type of the attack it last took. | |
Copycat | Cool | — | —% | 20 | User/Random | Mimics the move used immediately before it. | |
Defense Curl | Cute | — | —% | 40 | User | Increases the user's defense by 1 stage. | |
Disable | Smart | — | 80% | 20 | One foe | Prevents the target from using the move it last used. | |
Double Team | Cool | — | —% | 15 | User | Increases the user's evasion by 1 stage. | |
Encore | Cute | — | 100% | 5 | One foe | Forces the opponent to keep using only the move it last used for two to six turns. | |
Endure | Tough | — | —% | 10 | User | The user endures any attack, leaving 1 HP. | |
Flash | Beauty | — | 100% | 20 | Both foes | Decreases the opponent's accuracy by 1 stage. | |
Focus Energy | Cool | — | —% | 30 | User | Raises the user's critical hit ratio. | |
Follow Me | Cute | — | —% | 20 | User/Both foes | Makes all opponents take aim only at the user. | |
Foresight | Smart | — | —% | 40 | User/One foe | Allows Normal and Template:Type2 moves to hit Template:Type2 Pokémon and any foes who have used evasion or accuracy modifiers. | |
Glare | Tough | — | 75% | 30 | One foe | Paralyzes the opponent. | |
Growl | Cute | — | 100% | 40 | One foe | Decreases the opponent's Attack by 1 stage. | |
Growth | Beauty | — | —% | 40 | User | Increases the user's Special Attack by 1 stage. | |
Harden | Tough | — | —% | 30 | User | Increases the user's Defense by 1 stage. | |
Heal Bell | Beauty | — | —% | 5 | User | Heals the status problems of all the party Pokémon. | |
Helping Hand | Smart | — | —% | 20 | Ally | Boosts the power of the ally's Attack in a Double Battle. | |
Howl | Cool | — | —% | 40 | User | Increases the user's Attack by 1 stage. | |
Leer | Cool | — | 100% | 30 | One foe | Decreases the opponent's Defense by 1 stage. | |
Lock-On | Smart | — | —% | 5 | One foe | Ensures the next attack will not miss. | |
Lovely Kiss | Beauty | — | 75% | 10 | One foe | Puts the opponent to sleep. | |
Lucky Chant | Cute | — | —% | 30 | Both foes | Prevents the opponent scoring critical hits for 5 turns. | |
Me First | Cute | — | —% | 20 | One foe | Copies the target's offensive move and uses it with 1.5 times the power before the target gets to attack. | |
Mean Look | Beauty | — | —% | 5 | One foe | Prevents the target from fleeing. | |
Metronome | Cute | — | —% | 10 | Random | Randomly selects almost any attack. | |
Milk Drink | Cute | — | —% | 10 | User or Ally | Restores HP by up to half of its maximum HP. | |
Mimic | Cute | — | —% | 10 | One foe | Copies the move last used by the foe. | |
Mind Reader | Smart | — | —% | 5 | One foe | Ensures the next attack will not miss. | |
Minimize | Cute | — | —% | 20 | User | Increases the user's evasion by 1 stage. | |
Moonlight | Beauty | — | —% | 5 | User | Restores HP by up to half of its maximum HP. Restores more HP during the night. | |
Morning Sun | Beauty | — | —% | 5 | User | Restores HP by up to half of its maximum HP. Restores more HP during the Morning. | |
Nature Power | Beauty | — | —% | 20 | Random | Chooses an attack depending on the user's environment. | |
Odor Sleuth | Smart | — | —% | 40 | One foe | Allows Normal and Template:Type2 moves to hit Template:Type2 Pokémon and any foes who have used evasion or accuracy modifiers. | |
Pain Split | Smart | — | —% | 20 | One foe | Equally shares the combined HP with the target. | |
Perish Song | Beauty | — | —% | 5 | All | Causes all Pokémon in battle to faint in 3 turns. | |
Protect | Cute | — | —% | 10 | User | Enables the user to evade all attacks. | |
Psych Up | Smart | — | —% | 10 | User | Copies any stat change made by the foe. | |
Recover | Smart | — | —% | 10 | User | Restores HP by up to half of its maximum HP. | |
Recycle | Smart | — | —% | 10 | User | Recycles a single-use item that has been used in battle so it can be used again. | |
Refresh | Cute | — | —% | 20 | User or Ally | Cures a status ailment. | |
Roar | Cool | — | 100% | 20 | One foe | In wild battle: Scares away Pokémon. In trainer battle: Forces the opponent to swich Pokémon. | |
Safeguard | Beauty | — | —% | 25 | User | Prevents status problems for five turns. | |
Scary Face | Tough | — | 90% | 10 | One foe | Decreases the target's Speed by 2 stages. | |
Screech | Smart | — | 85% | 40 | One foe | Decreases the target's Defense by 2 stages. | |
Sharpen | Cute | — | —% | 30 | User | Increases the user's Attack by 1 stage. | |
Sing | Cute | — | 55% | 15 | Both foes | Puts the opponent to sleep. | |
Sketch | Smart | — | —% | 1 | User | Allows the user to copy the opponent's last move permanently. | |
Slack Off | Cute | — | —% | 10 | User | Restores HP by up to half of its maximum HP. | |
Sleep Talk | Smart | — | —% | 10 | User | Randomly chooses one of the user's moves during sleep. | |
SmokeScreen | Smart | — | 100% | 20 | One foe | Decreases the opponent's accuracy by 1 stage. | |
Softboiled | Beauty | — | —% | 10 | User | Restores HP by up to half of its maximum HP. | |
Splash | Smart | — | —% | 40 | User | Nothing happens. | |
Stockpile | Tough | — | —% | 20 | User | Stores power for Spit Up and Swallow. Raises Defense and Special Defense. | |
Substitute | Smart | — | —% | 10 | User | Makes a copy of the user using 1/4 of the user's maximum HP. | |
Supersonic | Smart | — | 55% | 20 | One foe | Confuses the opponent. | |
Swagger | Cute | — | 90% | 15 | One foe | Confuses the opponent and raises its Attack by 2 stages. | |
Swallow | Tough | — | —% | 10 | User | Heals HP according to the number of times Stockpile was used. | |
Sweet Kiss | Cute | — | 75% | 10 | One foe | Confuses the opponent. | |
Sweet Scent | Cute | — | 100% | 20 | Both foes | Decreases the opponent's evasiveness by 1 stage. | |
Swords Dance | Beauty | — | —% | 30 | User | Increases the user's Attack by 2 stages. | |
Tail Whip | Cute | — | 100% | 30 | Both foes | Decreases the opponent's Defense by 1 stage. | |
Teeter Dance | Cute | — | 100% | 20 | Everyone else | Confuses everyone. | |
Tickle | Cute | — | 100% | 20 | One foe | Decreases the target's Attack and Defense by 1 stage. | |
Transform | Smart | — | —% | 10 | User | Copies the image, type[s], and moves of the target. | |
Whirlwind | Smart | — | 100% | 20 | One foe | In wild battle: Scares away Pokémon. In trainer battle: Forces the opponent to swich Pokémon. | |
Wish | Cute | — | —% | 10 | User | Restores HP by up to half of its maximum HP after one turn. | |
Yawn | Cute | — | —% | 10 | One foe | Puts the opponent to sleep after one turn. |
Trivia
- There are 19 Normal-type status moves that begin with the letter "S", more than any other type has of status moves total, except for Psychic, which has 28 status moves.
- With 152 moves, the Normal-type, by a vast margin, has the most moves. The type with the second most moves is the Template:Type2 which has 40 moves.
- There are 10 Normal-type moves with a power of 100 or more, more than any other elemental type.
- Weedle is the only Pokémon incapable of learning a Normal-type move.
- No type is weak to Normal-type moves, making the Normal-type the only type that is not super effective against anything. However, because most Pokémon start with one or more Normal-type attacks, such as Tackle or Scratch, the Normal-type can be seen as a default, or neutral type, so, it is likely that this is entirely intended.
- Normal type Pokemon are most often found at the start of the game, Pidgey, Hoothoot, Taillow, Starly, Bidoof, Zigzagoon, Ratatta and Sentret are few of such.
In other languages
- French: Normal
- German: Normal
- Italian: Normale
- Spanish: Normal
- Korean: 노말 nomal
- Russian: Обычный
- Hebrew: רגיל ragil
- Chinese: 普通 pǔ tōng
- Czech: Bezbarvý