Hyper Drill (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Hyper Drill
ハイパードリル Hyper Drill
Hyper Drill IX.png
Hyper Drill IX 2.png
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation IX
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Hyper Drill (Japanese: ハイパードリル Hyper Drill) is a damage-dealing Normal-type move introduced in Generation IX. It is the signature move of Dunsparce and Dudunsparce.

Effect

Hyper Drill inflicts damage. It bypasses the effects of Protect, Detect, Spiky Shield, King's Shield, Baneful Bunker, Silk Trap, and Burning Bulwark, but does not lift the effects of these moves.

Other effects

A Dunsparce that knows this move will evolve into Dudunsparce when leveled up.

Description

Games Description
SV The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0206 Dunsparce NormalIC Big.png Field Field 32
0982 Dudunsparce
Dudunsparce
All forms
NormalIC Big.png Field Field 32
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Hyper Drill Physical 4 200 240 100% An opponent No additional effect. Larry & Dudunsparce
Buddy move
Bullet Speed Hyper Drill Physical 2 250 300 An opponent • Sure Hit
• Quick Move
Activation Condition: When the user uses any moves one time.

Deactivation Condition: When this move is used.

Never misses. Lowers the target's Defense by two stat ranks. Lowers the target's Normal Type Rebuff by one rank. Applies the Free Move Next effect to the user.

Larry & Dudunsparce
Sync move
Name Category State Base power Max power Target Effect tag Description Playable sync pair
Exceptional Everyman Hyper Drill Physical Default 250 300 An opponent This attack's power increases when the target's Type Rebuff is lowered. Larry & Dudunsparce
6★ EX The first time the user's sync move is used each battle, the sync move countdown is reduced by three.
6★ EX with EX role 375 450

In the anime

Larry Dudunsparce Hyper Drill.png
Dudunsparce


The user spins the pointed part of its body at high speed to pierce the target.
Pokémon Method
User First Used In Notes
Dudunsparce Dudunsparce turns around and points its tail at the opponent. It then starts spinning rapidly and stabs the opponent with the tip of its tail.
Larry's Dudunsparce HZ059 Debut


In other generations

Spin-off series games

In other languages

Language Title
Chinese Cantonese 強力鑽 Kèuhnglihk Jyun
Mandarin 強力鑽 / 强力钻 Qiánglì Zuàn
France Flag.png French Hyperceuse
Germany Flag.png German Hyperbohrer
Italy Flag.png Italian Ipertrapano
South Korea Flag.png Korean 하이퍼드릴 Hyper Drill
Spain Flag.png Spanish Hipertaladro


Variations of the move Hyper Drill
PhysicalIC HOME.png Hyper DrillMighty Cleave



Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.