Pinsir (Pokémon)/Generation II learnset: Difference between revisions

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__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|bug|bug|2|1|Pinsir}}
{{learnlist/levelh|Pinsir|bug|bug|2|1}}
{{mlentry2|Start|ViceGrip|Normal|55|100|30}}
{{learnlist/level2|Start|ViceGrip|Normal|55|100|30}}
{{mlentry2|7|Focus Energy|Normal|—|—|30}}
{{learnlist/level2|7|Focus Energy|Normal|—|—|30}}
{{mlentry2|13|Bind|Normal|15|75|20}}
{{learnlist/level2|13|Bind|Normal|15|75|20}}
{{mlentry2|19|Seismic Toss|Fighting|—|100|20}}
{{learnlist/level2|19|Seismic Toss|Fighting|—|100|20}}
{{mlentry2|25|Harden|Normal|—|—|30}}
{{learnlist/level2|25|Harden|Normal|—|—|30}}
{{mlentry2|31|Guillotine|Normal|—|30|5}}
{{learnlist/level2|31|Guillotine|Normal|—|30|5}}
{{mlentry2|37|Submission|Fighting|80|80|25}}
{{learnlist/level2|37|Submission|Fighting|80|80|25}}
{{mlentry2|43|Swords Dance|Normal|—|—|30}}
{{learnlist/level2|43|Swords Dance|Normal|—|—|30}}
{{movelist/note|2|bug}}
{{learnlist/levelf|Pinsir|bug|bug|2|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|bug|bug|2|1|Pinsir}}
{{learnlist/tmh|Pinsir|bug|bug|2|1}}
{{mlentry2|[[TM02]]|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{mlentry2|[[TM03]]|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{mlentry2|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{mlentry2|[[TM08]]|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{mlentry2|[[TM10]]|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{mlentry2|[[TM11]]|Sunny Day|Fire|—|—|5}}
{{learnlist/tm2|TM11|Sunny Day|Fire|—|—|5}}
{{mlentry2|[[TM13]]|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{mlentry2|[[TM15]]|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm2|TM15|Hyper Beam|Normal|150|90|5}}
{{mlentry2|[[TM17]]|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{mlentry2|[[TM20]]|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{mlentry2|[[TM21]]|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{mlentry2|[[TM27]]|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{mlentry2|[[TM34]]|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{mlentry2|[[TM35]]|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{mlentry2|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{mlentry2|[[TM45]]|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{mlentry2|[[TM46]]|Thief|Dark|40|100|10}}
{{learnlist/tm2|TM46|Thief|Dark|40|100|10}}
{{mlentry2|[[TM49]]|Fury Cutter|Bug|10|95|20||'''}}
{{learnlist/tm2|TM49|Fury Cutter|Bug|10|95|20||'''}}
{{mlentry2|[[HM01]]|Cut|Normal|50|95|30}}
{{learnlist/tm2|HM01|Cut|Normal|50|95|30}}
{{mlentry2|[[HM04]]|Strength|Normal|80|100|15}}
{{learnlist/tm2|HM04|Strength|Normal|80|100|15}}
{{movelist/note|2|bug}}
{{learnlist/tmf|Pinsir|bug|bug|2|1}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{eggmoves|bug|bug|2|1|Pinsir}}
{{learnlist/breedh|Pinsir|bug|bug|2|1}}
{{mlentry2|{{p|Paras}}, {{p|Parasect}}<br>{{p|Pineco}}, {{p|Forretress}}<br>{{p|Heracross}}|Flail|Normal|&mdash;|100|15|*}}
{{learnlist/breed2|{{MSP|046|Paras}} {{MSP|047|Parasect}}<br>{{MSP|204|Pineco}} {{MSP|205|Forretress}}<br>{{MSP|214|Heracross}}|Flail|Normal|&mdash;|100|15|*}}
{{mlentry2|{{p|Beedrill}}<br>{{p|Heracross}}|Fury Attack|Normal|15|85|20}}
{{learnlist/breed2|{{MSP|015|Beedrill}}<br>{{MSP|214|Heracross}}|Fury Attack|Normal|15|85|20}}
{{eggmoves/note|2|bug}}
{{learnlist/breedf|Pinsir|bug|bug|2|1}}


====By [[Move tutor|tutoring]]====
====By [[Move tutor|tutoring]]====
none.
{{learnlist/tutorh|Pinsir|bug|bug|2|1}}
{{learnlist/tutor2null}}
{{learnlist/tutorf|Pinsir|bug|bug|2|1}}
 


====By {{pkmn2|event}}s====
====By {{pkmn2|event}}s====
{{movelistspecial|bug|bug|2|1|Pinsir}}
{{learnlist/eventh|Pinsir|bug|bug|2|1}}
{{mlentry2|New York City Pokémon Center|Rock Throw|Rock|50|90|10||}}
{{learnlist/event2|New York City Pokémon Center|Rock Throw|Rock|50|90|10||}}
{{movelist/note|2|bug}}
{{learnlist/eventf|Pinsir|bug|bug|2|1}}

Revision as of 19:14, 28 October 2010

← Pinsir Pinsir

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start ViceGrip Normal 05555 100}}100% 30
077 Focus Energy Normal 0000 —}}—% 30
1313 Bind Normal 01515 075}}75% 20
1919 Seismic Toss Fighting 0000 100}}100% 20
2525 Harden Normal 0000 —}}—% 30
3131 Guillotine Normal 0000 030}}30% 5
3737 Submission Fighting 08080 080}}80% 25
4343 Swords Dance Normal 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an Evolution of Pinsir
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10
Bag TM Bug Sprite.png TM49 Fury Cutter Bug 10 95% 20
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an Evolution of Pinsir
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Paras Parasect
Pineco Forretress
Heracross
Flail* Normal 100% 15
Beedrill
Heracross
Fury Attack Normal 15 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Pinsir in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pinsir in that game.
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an Evolution of Pinsir
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Pinsir can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Pinsir cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an Evolution of Pinsir
  • Click on the generation numbers at the top to see Move Tutor moves from other generations


By events

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center Rock Throw Rock 50 90% 10
  • A superscript level indicates that Pinsir can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an Evolution of Pinsir
  • Click on the generation numbers at the top to see event moves from other generations