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| ==Card text== | | ==Card text== |
| {{Trainer Text | | {{TCGTrainerText | |
| | effect = Choose 1 of your own Pokémon in play and a Stage of Evolution. [[Devolution|Discard all Evolution cards]] of that Stage or higher attached to that Pokémon. That Pokémon is no longer [[Special Condition (TCG)#Asleep|Asleep]], [[Special Condition (TCG)#Confused|Confused]], [[Special Condition (TCG)#Paralyzed|Paralyzed]], [[Special Condition (TCG)#Poisoned|Poisoned]], or anything else that might be the result of an attack (just as if you had evolved it).
| | class=Trainer | |
| |}}
| | effect= Choose 1 of your own Pokémon in play and a Stage of Evolution. [[Devolution|Discard all Evolution cards]] of that Stage or higher attached to that Pokémon. That Pokémon is no longer [[Special Condition (TCG)#Asleep|Asleep]], [[Special Condition (TCG)#Confused|Confused]], [[Special Condition (TCG)#Paralyzed|Paralyzed]], [[Special Condition (TCG)#Poisoned|Poisoned]], or anything else that might be the result of an attack (just as if you had evolved it). | |
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| ==Trivia== | | ==Trivia== |
Revision as of 19:45, 7 May 2011
Devolution Spray 退化スプレー Degeneration Spray
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Trainer
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Expansion
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Base Set
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Rarity
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English card no.
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72/102
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Devolution Spray (Japanese: 退化スプレー Degeneration Spray) is a Trainer. It is part of the Base Set.
Card text
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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Choose 1 of your own Pokémon in play and a Stage of Evolution. Discard all Evolution cards of that Stage or higher attached to that Pokémon. That Pokémon is no longer Asleep, Confused, Paralyzed, Poisoned, or anything else that might be the result of an attack (just as if you had evolved it).
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Trivia
Origin