From Bulbapedia, the community-driven Pokémon encyclopedia.
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| {{TCGTrainerCardInfobox/Expansion|class=Trainer|expansion={{TCG|Neo Destiny}}|rarity={{rar|Rare}}|cardno=93/105|jpexpansion={{TCG|Darkness, and to Light...}}|jprarity={{rar|Rare}}}} | | {{TCGTrainerCardInfobox/Expansion|class=Trainer|expansion={{TCG|Neo Destiny}}|rarity={{rar|Rare}}|cardno=93/105|jpexpansion={{TCG|Darkness, and to Light...}}|jprarity={{rar|Rare}}}} |
| {{TCGTrainerCardInfobox/Expansion|class=Trainer|expansion={{TCG|EX FireRed & LeafGreen}}|rarity={{rar|Uncommon}}|cardno=91/112|jpexpansion={{TCG|Flight of Legends}}|jprarity={{rar|Uncommon}}|jpcardno=081/082}} | | {{TCGTrainerCardInfobox/Expansion|class=Trainer|expansion={{TCG|EX FireRed & LeafGreen}}|rarity={{rar|Uncommon}}|cardno=91/112|jpexpansion={{TCG|Flight of Legends}}|jprarity={{rar|Uncommon}}|jpcardno=081/082}} |
| | {{TCGTrainerCardInfobox/Expansion|class=Trainer|jpexpansion={{TCG|Psycho Drive}}|jprarity={{rar|Uncommon}}|jpcardno=050/052}} |
| {{TCGTrainerCardInfobox/Footer|class=Trainer}} | | {{TCGTrainerCardInfobox/Footer|class=Trainer}} |
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Revision as of 08:15, 3 November 2011
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EXP.ALL 学習装置 Learning Equipment
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Japanese expansion
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Psycho Drive
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Japanese Rarity
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Japanese card no.
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050/052
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EXP.ALL (Japanese: 学習装置 Learning Equipment) is a Pokémon Tool. It is part of the Neo Destiny expansion.
Card text
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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Attach EXP.ALL to 1 of your Pokémon that doesn't have a Pokémon Tool attached to it.
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During your opponent's turn, if your Active Pokémon would be Knocked Out by your opponent's attack, you may take 1 of the basic Energy cards attached to your Active Pokémon and attach it to the Pokémon with EXP.ALL attached to it. If you do, discard EXP.ALL.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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EX FireRed & LeafGreen print
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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Attach EXP.ALL to 1 of your Pokémon (excluding Pokémon-ex and Pokémon that has an owner in its name) that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.
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During your opponent's turn, if 1 of your Active Pokémon would be Knocked Out by your opponent's attack, you may take 1 basic Energy card attached to that Knocked Out Pokémon and attach it to the Pokémon with EXP.ALL attached to it. If you do, discard EXP.ALL.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Release information
This card was reprinted in the EX FireRed & LeafGreen expansion. This print makes attachment more restrictive and tweaks the wording to apply more to 2-on-2 play.
Trivia
Origin
Exp. All is an item that was available in the Generation I games that spread experience points evenly among all party members. By the time this card was released in the TCG, however, the Exp. All had been changed into the Exp. Share (the two items have the same Japanese name), while the English card still uses the old name.