Iron Barbs (Ability): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (Spriteit moved page Iron Barbs (ability) to Iron Barbs (Ability))
Line 12: Line 12:
==Effect==
==Effect==
===In battle===
===In battle===
Iron Barbs deals damage to an opponent equal to 1/8 of the attacking Pokémon's maximum {{stat|HP}} when hit with a move that makes [[contact]], after all turn-based damage is dealt. If the user is holding a [[Rocky Helmet]] the damage will stack (dealing 7/24 of the opponent's maximum HP). The damage will repeat for [[multi-strike move]]s such as {{m|Fury Swipes}} and {{m|Gear Grind}}. If Iron Barbs causes both the user and the attacker to faint, then the attacker will faint first.
When a Pokémon with Iron Barbs is hit with a move that makes [[contact]], the attacker loses 1/8 of its own maximum {{stat|HP}}, after all turn-based damage is dealt. If the user is holding a [[Rocky Helmet]] the damage will stack (dealing 7/24 of the attacker's maximum HP). The damage will repeat for [[multi-strike move]]s such as {{m|Fury Swipes}} and {{m|Gear Grind}}. If Iron Barbs causes both the user and the attacker to faint, then the attacker will faint first.


===Outside of battle===
===Outside of battle===

Revision as of 11:41, 18 December 2012

Iron Barbs てつのトゲ
Steel Thorns
Flavor text
Generation V
Inflicts damage to the Pokémon on contact.
Generation VI
Currently unknown
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Iron Barbs (Japanese: てつのトゲ Steel Thorns) is an Ability introduced in Generation V. Only two Pokémon have this Ability, both in the same evolutionary line.

Effect

In battle

When a Pokémon with Iron Barbs is hit with a move that makes contact, the attacker loses 1/8 of its own maximum HP, after all turn-based damage is dealt. If the user is holding a Rocky Helmet the damage will stack (dealing 7/24 of the attacker's maximum HP). The damage will repeat for multi-strike moves such as Fury Swipes and Gear Grind. If Iron Barbs causes both the user and the attacker to faint, then the attacker will faint first.

Outside of battle

Iron Barbs has no effect outside of battle.

Pokémon with Iron Barbs

# Pokémon Types First Ability Second Ability Hidden Ability
0597 Ferroseed Ferroseed
Grass Steel Iron Barbs None None
0598 Ferrothorn Ferrothorn
Grass Steel Iron Barbs None None
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other languages

Language Title
France Flag.png French Épine de Fer
Germany Flag.png German Eisenstachel
Italy Flag.png Italian Spineferrate
Portugal Flag.png Portuguese Espinhos de Ferro
Spain Flag.png Spanish Punta Acero


Variations of the Ability Rough Skin
Rough SkinIron Barbs
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.