Talk:Granbull (Pokémon): Difference between revisions

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{| width="70%" cellpadding="3" cellspacing="3" style="background:#{{bulba color light}}; border: 3px solid #{{bulba color dark}}; {{roundy|100px}}; margin: auto;"
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| style="background:#{{bulba color}}; {{roundy|100px}}" | [[File:001Bulbasaur RG.png|100px]]
| Due to special coding in place in the article, the artwork featured on this article will change every year on November 21 and October 15 in celebration of the releases of {{2v2|Gold|Silver}} in Japan, and {{2v2|Gold|Silver}} in the United States. This will only affect the artwork shown in the infobox. This changes every year, so when the time comes, <span class="plainlinks">[{{fullurl:{{BASEPAGENAME}}|action=purge}} {{color|{{link color}}|here}}]</span> to return to the page and change the display.
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==Colour change==
==Colour change==
I do not know about anyone else but I looked at the sprites and saw that the Gold & Silver normal sprites are a pink colour, then in Crystal it turns purple; this colour continues until Platinum, then in HeartGold & SoulSilver it has turned pink again. Whilst the shiny sprite has been grey all the time. --[[User:011284mm|011284mm]] 23:45, 25 December 2009 (UTC)
I do not know about anyone else but I looked at the sprites and saw that the Gold & Silver normal sprites are a pink colour, then in Crystal it turns purple; this colour continues until Platinum, then in HeartGold & SoulSilver it has turned pink again. Whilst the shiny sprite has been grey all the time. --[[User:011284mm|011284mm]] 23:45, 25 December 2009 (UTC)
:It's a really subtle difference that the only explanation for the GS sprites being off is color limitations... and HGSS kinda changed colors of things in general, so it's not too notable. ▫▪''[[User:Tina|<span style="color:#B16ABB;">Ťïňắ</span>]]'' <sup>[[User talk:Tina|<span style="color:#B16ABB;">♫</span>]][[Special:Contributions/Tina|<span style="color:#B16ABB;">♥</span>]]</sup> 00:00, 26 December 2009 (UTC)
:It's a really subtle difference that the only explanation for the GS sprites being off is color limitations... and HGSS kinda changed colors of things in general, so it's not too notable. ▫▪''[[User:Tina|<span style="color:#B16ABB;">Ťïňắ</span>]]'' <sup>[[User talk:Tina|<span style="color:#B16ABB;">♫</span>]][[Special:Contributions/Tina|<span style="color:#B16ABB;">♥</span>]]</sup> 00:00, 26 December 2009 (UTC)

Revision as of 06:05, 28 February 2013

001Bulbasaur RG.png Due to special coding in place in the article, the artwork featured on this article will change every year on November 21 and October 15 in celebration of the releases of Gold and Silver in Japan, and Gold and Silver in the United States. This will only affect the artwork shown in the infobox. This changes every year, so when the time comes, here to return to the page and change the display.

Colour change

I do not know about anyone else but I looked at the sprites and saw that the Gold & Silver normal sprites are a pink colour, then in Crystal it turns purple; this colour continues until Platinum, then in HeartGold & SoulSilver it has turned pink again. Whilst the shiny sprite has been grey all the time. --011284mm 23:45, 25 December 2009 (UTC)

It's a really subtle difference that the only explanation for the GS sprites being off is color limitations... and HGSS kinda changed colors of things in general, so it's not too notable. ▫▪Ťïňắ 00:00, 26 December 2009 (UTC)