From Bulbapedia, the community-driven Pokémon encyclopedia.
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| [[de:Tiefdrucksystem (TCG)]] | | [[de:Tiefdrucksystem (TCG)]] |
| | [[fr:Système à basse pression (EX Dragon 86)]] |
| [[ja:低気圧]] | | [[ja:低気圧]] |
Revision as of 08:09, 3 May 2013
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Low Pressure System 低気圧 Low Pressure
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Japanese expansion
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Undone Seal
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Japanese Rarity
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Japanese card no.
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082/083
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Low Pressure System (Japanese: 低気圧 Low Pressure) is a Stadium card. It was first released as part of the EX Dragon expansion.
Card text
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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This card stays in play when you play it. Discard this card if another Stadium card comes into play.
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Each and Pokémon in play (yours and your opponent's) gets +10 HP.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
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Each and Pokémon in play (yours and your opponent's) gets +10 HP.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Release information
This card was reprinted in POP Series 3. Stadium cards received an additional ruling clause with the release of the EX Delta Species expansion, therefore this was added to the POP Series 3 print.
Trivia
Origin