From Bulbapedia, the community-driven Pokémon encyclopedia.
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| {{main|Pokémon merge glitch}} | | {{main|Pokémon merge glitch}} |
| ===When used in battle=== | | ===When used in battle=== |
| When used in a battle, it is possible for [[File:RBGlitchNameFF.png]] to turn owned Pokémon into [[File:RBGlitchNameFF.png]]s | | When used in a battle, it is possible for [[File:RBGlitchNameFF.png]] to turn owned Pokémon into [[File:RBGlitchNameFF.png]]s. |
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| ==Game data== | | ==Game data== |
Revision as of 07:27, 21 November 2013
'M アネデパミ Anedepami
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EV yield
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HP ?
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Atk ?
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Def ?
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Sp.Atk ?
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Sp.Def ?
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Speed ?
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Exp. ?
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(Japanese: アネデパミ Anedepami), also known as Charizard 'M, due to being a hybrid of Charizard, is a dual-type Fire/Flying glitch Pokémon found in Pokémon Red and Blue. It occupies hexadecimal slot FF.
The only way to obtain a is by trading. It can be obtained by trading a Q ◣ from Pokémon Yellow.
When attempting to encounter this wild by the use of cheating devices, the game will attempt to bring up an invalid Glitch Trainer instead, which will freeze the game.
Glitches caused
In the party
Whenever is in the party, all of the Pokémon below it will be invisible, because it is treated as the cancel button. The party will then be unable to be healed at any Pokémon Center and can only be healed via items. If is moved to the bottom of the party, all other Pokémon will once again be visible and will be able to be healed at a Pokémon Center. Once faints, it can only be healed by using a Revive or similar item.
ID number and original Trainer
Unlike other glitch Pokémon, a 's ID number is always #000 and its OT will either be blank or a set of letters, partially from the player's name. As a result, it is impossible to nickname a . Its cry is static and sometimes causes the background music to end.
Pokémon merge glitch
- Main article: Pokémon merge glitch
When used in battle
When used in a battle, it is possible for to turn owned Pokémon into s.
Game data
Pokédex entry
's Pokédex entry.
Game locations
This Pokémon was unavailable prior to Generation I.
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Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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78
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138 - 184
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266 - 359
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84
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89 - 135
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173 - 266
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78
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83 - 129
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161 - 254
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100
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105 - 151
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205 - 298
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85
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90 - 136
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175 - 268
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Total: 425
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(510 on other generations' scale)
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- Minimum stats are calculated with 0 EVs and IVs of 0.
- Maximum stats are calculated with 63001 EVs and IVs of 15.
- Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
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Type effectiveness
Under normal battle conditions in Generation I, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by
- Italic indicates a move that gets STAB only when used by an Evolution of
- Click on the generation numbers at the top to see level-up moves from other generations
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TM |
Move |
Type |
Power |
Accuracy |
PP
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This Pokémon learns no moves by TM.
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- Bold indicates a move that gets STAB when used by
- Italic indicates a move that gets STAB only when used by an Evolution of
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Evolution
Sprites
Front sprite
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Front sprite 2
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Front sprite 3
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Back sprite
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Menu sprite
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- * 's Menu sprite cannot be determined as it is invisible in the menu screen.
Trivia
External links