Natural Cure (Ability): Difference between revisions

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==Effect==
==Effect==
===In battle===
===In battle===
Natural Cure heals any [[status condition]]s upon switching out.
Natural Cure heals any [[status condition]]s upon switching out or completing a battle (if it was in battle at the end of the battle).


If a Pokémon without Natural Cure {{a|trace}}s or otherwise gains this Ability, they will be cured upon switching out before the Ability is lost.
This effect will occur if Natural Cure is the Pokémon's Ability in battle when it switches out and is not suppressed; a Pokémon that obtained the Ability with {{a|Trace}} will have its status condition cured when it switches out, whereas a Pokémon which has Natural Cure but has been affected by {{m|Gastro Acid}} will not.


===Outside of battle===
===Outside of battle===

Revision as of 13:08, 5 October 2014

Natural Cure しぜんかいふく
Natural Recovery
Flavor text
Generation III
Heals upon switching out.
Generation IV
All status problems are healed upon switching out.
Generation V
All status problems heal when it switches out.
Generation VI
All status conditions heal when the Pokémon switches out.
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Natural Cure (Japanese: しぜんかいふく Natural Recovery) is an Ability introduced in Generation III. Fifteen Pokémon can have this Ability.

Effect

In battle

Natural Cure heals any status conditions upon switching out or completing a battle (if it was in battle at the end of the battle).

This effect will occur if Natural Cure is the Pokémon's Ability in battle when it switches out and is not suppressed; a Pokémon that obtained the Ability with Trace will have its status condition cured when it switches out, whereas a Pokémon which has Natural Cure but has been affected by Gastro Acid will not.

Outside of battle

From Generation IV onward, Natural Cure automatically heals status conditions upon the end of a battle.

Pokémon with Natural Cure

# Pokémon Types First Ability Second Ability Hidden Ability
0113 Chansey Chansey
Normal Normal Natural Cure Serene Grace Healer
0120 Staryu Staryu
Water Water Illuminate Natural Cure Analytic
0121 Starmie Starmie
Water Psychic Illuminate Natural Cure Analytic
0222 Corsola Corsola
Water Rock Hustle Natural Cure Regenerator
0242 Blissey Blissey
Normal Normal Natural Cure Serene Grace Healer
0251 Celebi Celebi
Psychic Grass Natural Cure None None
0315 Roselia Roselia
Grass Poison Natural Cure Poison Point Leaf Guard
0333 Swablu Swablu
Normal Flying Natural Cure None Cloud Nine
0334 Altaria Altaria
Dragon Flying Natural Cure None Cloud Nine
0406 Budew Budew
Grass Poison Natural Cure Poison Point Leaf Guard
0407 Roserade Roserade
Grass Poison Natural Cure Poison Point Technician
0440 Happiny Happiny
Normal Normal Natural Cure Serene Grace Friend Guard
0492 Shaymin Shaymin
Grass Grass Natural Cure None None
0708 Phantump Phantump
Ghost Grass Natural Cure Frisk Harvest
0709 Trevenant Trevenant
Ghost Grass Natural Cure Frisk Harvest
Please note that Abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other languages

Language Title
Mandarin Chinese 自然恢復 Zìrán Huīfù
France Flag.png French Médic Nature
Germany Flag.png German Innere Kraft
Italy Flag.png Italian Alternacura
South Korea Flag.png Korean 자연회복 Jayeon Hoebok
Portugal Flag.png Portuguese Cura Natural
Spain Flag.png Spanish Cura Natural


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.