Buddy-Buddy Rescue (BREAKthrough 135): Difference between revisions

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Revision as of 08:08, 14 May 2016

Item
Buddy-Buddy Rescue
なかよしレスキュー Buddy Rescue
BuddyBuddyRescueBREAKthrough135.jpg
Illus. Toyste Beach
English expansion BREAKthrough
Rarity Uncommon
English card no. 135/162
Japanese expansion Raichu BREAK Evolution Pack
Japanese card no. 006/010

Buddy-Buddy Rescue (Japanese: なかよしレスキュー Buddy Rescue) is an Item card. It is part of the BREAKthrough expansion.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
{{{ruletext}}}
VSTAR Power
Each player puts a Pokémon from his or her discard pile into his or her hand. (Your opponent chooses first.)
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play as many Item cards as you like during your turn (before your attack).


Trivia

Origin


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.