Iron Barbs (Ability): Difference between revisions
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{{Ability/entry|597|Ferroseed|Grass|Steel|Iron Barbs|None|None}} | {{Ability/entry|597|Ferroseed|Grass|Steel|Iron Barbs|None|None}} | ||
{{Ability/entry|598|Ferrothorn|Grass|Steel|Iron Barbs|None|Anticipation}} | {{Ability/entry|598|Ferrothorn|Grass|Steel|Iron Barbs|None|Anticipation}} | ||
{{Ability/entry|???|Togedemaru|Electric|Steel|Iron Barbs|Lightning Rod|None}} | |||
{{Ability/foot|Steel}} | {{Ability/foot|Steel}} | ||
Revision as of 13:13, 1 July 2016
Iron Barbs | てつのトゲ | ||||||||||||||||||||||||||||||
Steel Thorns | |||||||||||||||||||||||||||||||
Flavor text
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Iron Barbs (Japanese: てつのトゲ Steel Thorns) is an Ability introduced in Generation V. It is the signature Ability of Ferroseed and Ferrothorn.
Effect
In battle
When a Pokémon with this Ability is hit by a move that makes contact, the attacking Pokémon loses 1/8 of its own maximum HP. If Iron Barbs causes both the Pokémon with this Ability and the attacking Pokémon to faint, then the attacking Pokémon will faint first.
If a Pokémon with this Ability is hit by a multi-strike move that makes contact (such as Fury Swipes), each hit will activate this Ability.
Outside of battle
Iron Barbs has no effect outside of battle.
Pokémon with Iron Barbs
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
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0597 | Ferroseed |
Grass | Steel | Iron Barbs | None | None | |
0598 | Ferrothorn |
Grass | Steel | Iron Barbs | None | Anticipation | |
0??? | Togedemaru | Togedemaru |
Electric | Steel | Iron Barbs | Lightning Rod | None |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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Variations of the Ability Rough Skin | |
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Rough Skin • Iron Barbs |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |