Talk:Glitch City: Difference between revisions

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The explanation for Glitch City seems to be a bit unclear: "The reason the player may find themselves in Glitch City upon exiting the gate is because the door that would lead out to Fuchsia City is coded so that the warp points to warp 4 on the last map the player was on." I'm not too familiar with the Safari Zone, but I think when you leave the Safari Zone building after you have been to the Safari Zone, the last map you were on usually is one of the Safari Zone areas, so according to that sentence you would have to be teleported back to that area instead of Fuchsia City. So the phrasing "the last map the player was on" doesn't seem to be quite right... [[User:Nav|Nav]] 19:43, 20 December 2011 (UTC)
The explanation for Glitch City seems to be a bit unclear: "The reason the player may find themselves in Glitch City upon exiting the gate is because the door that would lead out to Fuchsia City is coded so that the warp points to warp 4 on the last map the player was on." I'm not too familiar with the Safari Zone, but I think when you leave the Safari Zone building after you have been to the Safari Zone, the last map you were on usually is one of the Safari Zone areas, so according to that sentence you would have to be teleported back to that area instead of Fuchsia City. So the phrasing "the last map the player was on" doesn't seem to be quite right... [[User:Nav|Nav]] 19:43, 20 December 2011 (UTC)


If all of the Safari zone areas count as the same "map", this problem would go away: the last map the player was on before entering the Safari zone is normally Fuchsia City, so it works. However, if the player got to the Safari Zone from somewhere without a 4th warp, the game ends up drawing upon the wrong data, and, voila! Glitch city.  
If all of the Safari zone areas count as the same "map", this problem would go away: the last map the player was on before entering the Safari zone is normally Fuchsia City, so it works. However, if the player got to the Safari Zone from somewhere without a 4th warp, the game ends up drawing upon the wrong data, and, voila! Glitch city. However, I'm not actually sure whether the Safari Zone uses warps. If it does, my explanation breaks down.  
[[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 15:00, 28 August 2016 (UTC)
[[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 15:00, 28 August 2016 (UTC)



Revision as of 15:01, 28 August 2016

Not a Bug

Glitch city is not caused by a bug, it is Caused by a missing hex. --MysteryHeff? 23:44, 8 December 2007 (UTC)

Is a mixing hexadecimal not anomalous?--Loveはドコ? (talk contribs) 23:52, 8 December 2007 (UTC)
This doesnt work on ROMS. I tried.--Davidaipom 17:26, 21 August 2008 (UTC)
This discussion might be old, but I have to say that it does work on roms.--X, PEACE TOTHE DRAGONS ANDTHE BEASTS 21:15, 23 April 2009 (UTC)

Addition

I added a quirk about the "Infinite Trees," signs, doors, and cave entrances. LordArceus 16:47, 23 October 2008 (UTC)

Cinnabar Island's east coast

The article states that the common Glitch City may be found if surfed in the Cinnabar Island's east coast. Actually, you can surf in all Route 20 to get *that* Glitch City. It's just that Cinnabar's east coast IS in Route 20. I'm gonna change it now. --Dr. James 05:15, 26 September 2009 (UTC)

Doesn't work in Yellow Version?

It seems that I can't access Glitch City in my Yellow Version. I followed the steps correctly, but here is what happened: 1. I entered the Safari Zone, saved, turned my game on and off. 2. I exited the Safari Zone, but instead of being asked whether I would like to start a new Safari Zone run, I was asked "Leaving early?" and I replied "Yes."

Now, unless the steps mean that I should reply "No" to "Leaving early?", I believe this is not possible to achieve in Yellow Version.

Thoughts? Zachera 11:35, 3 March 2010 (UTC)

These are the precise steps:
  1. Travel to the Safari Zone. Enter a Safari Game, save the game, turn it off, then turn it back on.
  2. Exit the Safari Zone. The attendant will ask if the player would like to join a Safari Game. Answer "no".
  3. Fly anywhere (for the easiest Glitch City to walk in, go to Route 20).
  4. After taking 500 steps, the Safari Zone's PA will ring, and the player will be teleported into the Safari Zone gatehouse.
  5. Leave the gatehouse through the south exit, and the player will be in Glitch City.

Did you follow these? Smashman 11:48, 3 March 2010 (UTC)

I've done it before, so yes, you can do it. Anything further needs to be at the forums. R.A. Hunter Blade 14:15, 3 March 2010 (UTC)

Happiness level doesn't change...

The article states that accessing Glitch City on Pokémon Yellow Version causes Pikachu to dislike the player. However, when I tried this, my Pikachu still loved me. Is that really true? Soul of Dawn 20:23, 23 July 2010 (UTC)

See what I did there?

Unknown colorscheme. Generation I Pokédex map. I'm awesome. TTEchidna 08:47, 25 July 2010 (UTC)

You're so clever. No, really. 梅子 09:02, 25 July 2010 (UTC)
I thought the color-scheme used here before needed some work, but now the new template is here, it looks much better. --SnorlaxMonster 10:52, 25 July 2010 (UTC)

Incomplete explanation

The explanation for Glitch City seems to be a bit unclear: "The reason the player may find themselves in Glitch City upon exiting the gate is because the door that would lead out to Fuchsia City is coded so that the warp points to warp 4 on the last map the player was on." I'm not too familiar with the Safari Zone, but I think when you leave the Safari Zone building after you have been to the Safari Zone, the last map you were on usually is one of the Safari Zone areas, so according to that sentence you would have to be teleported back to that area instead of Fuchsia City. So the phrasing "the last map the player was on" doesn't seem to be quite right... Nav 19:43, 20 December 2011 (UTC)

If all of the Safari zone areas count as the same "map", this problem would go away: the last map the player was on before entering the Safari zone is normally Fuchsia City, so it works. However, if the player got to the Safari Zone from somewhere without a 4th warp, the game ends up drawing upon the wrong data, and, voila! Glitch city. However, I'm not actually sure whether the Safari Zone uses warps. If it does, my explanation breaks down. Aaay (talk) 15:00, 28 August 2016 (UTC)

Unlisted Glitch City

I feel that we should add Route 17 under the Specific Glitch Cities section, because that city carries on that route's property of continuously going download, even when the player is not on the bike. --Mastertech2020 (talk) 01:42, 10 July 2013 (UTC)