Talk:Glitch City: Difference between revisions

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:You're so clever.  No, really. <span style="border: 2px dotted #FFBBDD;">[[User:Umeko|<span style="color:#FF99CC;">梅子</span>]][[User talk:Umeko|<span style="color:#FF99CC;"><sup>❀</sup></span>]][[Special:Contributions/Umeko|<span style="color:#FF99CC;"><sub>✿</sub></span>]]</span> 09:02, 25 July 2010 (UTC)
:You're so clever.  No, really. <span style="border: 2px dotted #FFBBDD;">[[User:Umeko|<span style="color:#FF99CC;">梅子</span>]][[User talk:Umeko|<span style="color:#FF99CC;"><sup>❀</sup></span>]][[Special:Contributions/Umeko|<span style="color:#FF99CC;"><sub>✿</sub></span>]]</span> 09:02, 25 July 2010 (UTC)
::I thought the color-scheme used here before needed some work, but now the new template is here, it looks much better. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 10:52, 25 July 2010 (UTC)
::I thought the color-scheme used here before needed some work, but now the new template is here, it looks much better. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 10:52, 25 July 2010 (UTC)
== Incomplete explanation ==
The explanation for Glitch City seems to be a bit unclear: "The reason the player may find themselves in Glitch City upon exiting the gate is because the door that would lead out to Fuchsia City is coded so that the warp points to warp 4 on the last map the player was on." I'm not too familiar with the Safari Zone, but I think when you leave the Safari Zone building after you have been to the Safari Zone, the last map you were on usually is one of the Safari Zone areas, so according to that sentence you would have to be teleported back to that area instead of Fuchsia City. So the phrasing "the last map the player was on" doesn't seem to be quite right... [[User:Nav|Nav]] 19:43, 20 December 2011 (UTC)
== Unlisted Glitch City ==
I feel that we should add Route 17 under the [[Glitch_City#Specific_Glitch_Cities|Specific Glitch Cities]] section, because that city carries on that route's property of continuously going download, even when the player is not on the bike. --'''<span class="explain" title="...loves Skarmory">[[User:Mastertech2020|Mastertech2020]]</span>''' ([[User_talk:Mastertech2020|talk]]) 01:42, 10 July 2013 (UTC)
== In a building ==
What happens if you perform the steps to get to Glitch City and the final step is in a building?
Also, what happens if the final step is on a warp?
What if the final step is a wild Pokemon battle?
Or a trainer battle?
What if the final step is in a cutscene (e.g. walking to Professor Oak's lab for a starter pokemon or not being able to exit Pewter City until you have a Boulder Badge)?
I think that the article could do with some more information.
[[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 08:51, 24 September 2016 (UTC)
:I believe buildings just have a different map than the overworld one!? I don't know what would happen, though. For the battles, I imagine there ''could'' be similar effects to the [[Mew glitch]], such that the battle is initiated halfway, then you're interrupted by the ring; it would be interesting to know. For cutscenes, if I recall correctly, Pokémon take no {{status|Poison}} damage, so I believe you don't technically make "steps"; one ''could'' probably test it in/after the Elite Four. And, of course, I agree that more information is generally a good thing. So, if you wanna test it... ;) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:54, 25 September 2016 (UTC)

Latest revision as of 16:54, 25 September 2016

Not a Bug

Glitch city is not caused by a bug, it is Caused by a missing hex. --MysteryHeff? 23:44, 8 December 2007 (UTC)

Is a mixing hexadecimal not anomalous?--Loveはドコ? (talk contribs) 23:52, 8 December 2007 (UTC)
This doesnt work on ROMS. I tried.--Davidaipom 17:26, 21 August 2008 (UTC)
This discussion might be old, but I have to say that it does work on roms.--X, PEACE TOTHE DRAGONS ANDTHE BEASTS 21:15, 23 April 2009 (UTC)

Addition

I added a quirk about the "Infinite Trees," signs, doors, and cave entrances. LordArceus 16:47, 23 October 2008 (UTC)

Cinnabar Island's east coast

The article states that the common Glitch City may be found if surfed in the Cinnabar Island's east coast. Actually, you can surf in all Route 20 to get *that* Glitch City. It's just that Cinnabar's east coast IS in Route 20. I'm gonna change it now. --Dr. James 05:15, 26 September 2009 (UTC)

Doesn't work in Yellow Version?

It seems that I can't access Glitch City in my Yellow Version. I followed the steps correctly, but here is what happened: 1. I entered the Safari Zone, saved, turned my game on and off. 2. I exited the Safari Zone, but instead of being asked whether I would like to start a new Safari Zone run, I was asked "Leaving early?" and I replied "Yes."

Now, unless the steps mean that I should reply "No" to "Leaving early?", I believe this is not possible to achieve in Yellow Version.

Thoughts? Zachera 11:35, 3 March 2010 (UTC)

These are the precise steps:
  1. Travel to the Safari Zone. Enter a Safari Game, save the game, turn it off, then turn it back on.
  2. Exit the Safari Zone. The attendant will ask if the player would like to join a Safari Game. Answer "no".
  3. Fly anywhere (for the easiest Glitch City to walk in, go to Route 20).
  4. After taking 500 steps, the Safari Zone's PA will ring, and the player will be teleported into the Safari Zone gatehouse.
  5. Leave the gatehouse through the south exit, and the player will be in Glitch City.

Did you follow these? Smashman 11:48, 3 March 2010 (UTC)

I've done it before, so yes, you can do it. Anything further needs to be at the forums. R.A. Hunter Blade 14:15, 3 March 2010 (UTC)

Happiness level doesn't change...

The article states that accessing Glitch City on Pokémon Yellow Version causes Pikachu to dislike the player. However, when I tried this, my Pikachu still loved me. Is that really true? Soul of Dawn 20:23, 23 July 2010 (UTC)

See what I did there?

Unknown colorscheme. Generation I Pokédex map. I'm awesome. TTEchidna 08:47, 25 July 2010 (UTC)

You're so clever. No, really. 梅子 09:02, 25 July 2010 (UTC)
I thought the color-scheme used here before needed some work, but now the new template is here, it looks much better. --SnorlaxMonster 10:52, 25 July 2010 (UTC)

Incomplete explanation

The explanation for Glitch City seems to be a bit unclear: "The reason the player may find themselves in Glitch City upon exiting the gate is because the door that would lead out to Fuchsia City is coded so that the warp points to warp 4 on the last map the player was on." I'm not too familiar with the Safari Zone, but I think when you leave the Safari Zone building after you have been to the Safari Zone, the last map you were on usually is one of the Safari Zone areas, so according to that sentence you would have to be teleported back to that area instead of Fuchsia City. So the phrasing "the last map the player was on" doesn't seem to be quite right... Nav 19:43, 20 December 2011 (UTC)

Unlisted Glitch City

I feel that we should add Route 17 under the Specific Glitch Cities section, because that city carries on that route's property of continuously going download, even when the player is not on the bike. --Mastertech2020 (talk) 01:42, 10 July 2013 (UTC)

In a building

What happens if you perform the steps to get to Glitch City and the final step is in a building? Also, what happens if the final step is on a warp? What if the final step is a wild Pokemon battle? Or a trainer battle? What if the final step is in a cutscene (e.g. walking to Professor Oak's lab for a starter pokemon or not being able to exit Pewter City until you have a Boulder Badge)? I think that the article could do with some more information. Aaay (talk) 08:51, 24 September 2016 (UTC)

I believe buildings just have a different map than the overworld one!? I don't know what would happen, though. For the battles, I imagine there could be similar effects to the Mew glitch, such that the battle is initiated halfway, then you're interrupted by the ring; it would be interesting to know. For cutscenes, if I recall correctly, Pokémon take no Poison damage, so I believe you don't technically make "steps"; one could probably test it in/after the Elite Four. And, of course, I agree that more information is generally a good thing. So, if you wanna test it... ;) Nescientist (talk) 16:54, 25 September 2016 (UTC)