Grounded: Difference between revisions

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A Pokémon will be grounded if:
A Pokémon will be grounded if:
* it is holding an {{DL|In-battle effect item|Iron Ball}}.
* it is holding an {{DL|In-battle effect item|Iron Ball}}.
* it is under the effect of {{m|Ingrain}} or {{m|Smack Down}}/{{m|Thousand Arrows}}.
* it is under the effect of {{m|Ingrain}}<sup>Gen.&nbsp;IV+</sup> or {{m|Smack Down}}/{{m|Thousand Arrows}}.
* {{m|Gravity}} is in effect.
* {{m|Gravity}} is in effect.



Revision as of 11:29, 25 June 2017

Get it? Because the name is unknown. The subject of this article has no official name.
The name currently in use is a fan designator; see below for more information.
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The term grounded is used to describe a Pokémon that can be affected by Ground-type attacks and several other associated effects.

Ungrounded Pokémon

Several characteristics may make a Pokémon ungrounded.

A Pokémon is ungrounded if it:

Grounded Pokémon

By default, grounded Pokémon are simply those that are not ungrounded. However, there are also several effects that will negate a Pokémon's ungrounded status, making it grounded.

A Pokémon will be grounded if:

In addition, the move Roost will remove the user's Flying type for one turn, meaning it will become grounded for that turn if its type was the only property or effect making it ungrounded.

Also, if a grounded Poison-type Pokémon is sent out while Toxic Spikes are on that Pokémon's side of the field, it will remove them; if the Poison-type Pokémon is ungrounded, the Toxic Spikes will remain.

Immunities of ungrounded Pokémon

Ungrounded Pokémon are immune to all damaging Ground-type moves, except Thousand Arrows.

Ungrounded Pokémon are also immune to:


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