Key to Room 1: Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
|} | |} | ||
The '''Key to Room 1''' (Japanese: '''1ごうしつのカギ''' ''Room No. 1 Key'') is a [[Key Item]] introduced in [[Generation III]] | The '''Key to Room 1''' (Japanese: '''1ごうしつのカギ''' ''Room No. 1 Key''), known as the '''Rm. 1 Key''' in Generation III, is a [[Key Item]] introduced in [[Generation III]]. | ||
==In the core series games== | ==In the core series games== |
Revision as of 02:58, 26 August 2018
| |||||||||
|
The Key to Room 1 (Japanese: 1ごうしつのカギ Room No. 1 Key), known as the Rm. 1 Key in Generation III, is a Key Item introduced in Generation III.
In the core series games
Price
|
Effect
The Key to Room 1 unlocks the door to Room 1 inside the Abandoned ShipRSE/Sea MauvilleORAS, and is part of the puzzle to obtain the ScannerRSE/Storage KeyORAS. It breaks upon using it, consuming the item.
Description
|
Acquisition
|
In other languages
|
See also
- Abandoned Ship/Sea Mauville
- Key to Room 2, Key to Room 4, and Key to Room 6
- List of Key Items in Generation III
- List of Key Items in Generation VI
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |