Water Absorb (Ability): Difference between revisions
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==In other games== | ==In other games== | ||
==={{g|Mystery Dungeon series}}=== | |||
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], and the [[Pokémon Mystery Dungeon (WiiWare)|Mystery Dungeon (WiiWare)]] games, when a Pokémon with Water Absorb is hit by a {{type|Water}} move, its HP is restored by the amount of damage it would have inflicted. | |||
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, Water Absorb instead restores 20% of the Pokémon's maximum HP when hit by an Water-type move. | |||
===Description=== | ===Description=== | ||
{{movedesc|Water}} | {{movedesc|Water}} |
Revision as of 22:46, 9 December 2018
Water Absorb | ちょすい | ||||||||||||||||||||||||||||||||||||||||
Water Storage | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Water Absorb (Japanese: ちょすい Water Storage) is an Ability introduced in Generation III.
Effect
In battle
When a Pokémon with Water Absorb is hit by a Water-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Water-type move will do nothing).
Water Absorb will not activate if the Pokémon is protected from the Water-type move.
If a Pokémon with Water Absorb is holding an Absorb Bulb or Luminous Moss, Water Absorb absorbs the move, so the item's effect is not triggered.
Outside of battle
Water Absorb has no effect outside of battle.
Pokémon with Water Absorb
- In the Generation V and VI games, Suicune has Water Absorb as its Hidden Ability, but it cannot be obtained by any legitimate means. Its Hidden Ability is replaced with Inner Focus in Generation VII.
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Explorers of Time, Darkness and Sky, and the Mystery Dungeon (WiiWare) games, when a Pokémon with Water Absorb is hit by a Water-type move, its HP is restored by the amount of damage it would have inflicted.
In Gates to Infinity and Pokémon Super Mystery Dungeon, Water Absorb instead restores 20% of the Pokémon's maximum HP when hit by an Water-type move.
Description
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In the anime
The Pokémon gets healed if a Water-type attack is used on it. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
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When a Water-type attack is used on Wooper, the injuries on its body fade away. | ||
A Wooper Matt was Pokésitting | Pinch Healing! | Debut |
In the manga
In the Pokémon Adventures manga
In other languages
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Abilities that alter damage taken | |
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Dry Skin • Flash Fire • Sap Sipper • Lightning Rod • Motor Drive • Storm Drain • Volt Absorb • Water Absorb |
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |