From Bulbapedia, the community-driven Pokémon encyclopedia.
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| ===Effect=== | | ===Effect=== |
| The Key to Room 1 unlocks the door to Room 1 inside the [[Abandoned Ship]]{{sup/3|RSE}}/[[Sea Mauville]]{{sup/6|ORAS}}, and is part of the puzzle to obtain the [[Scanner]]{{sup/3|RSE}}/[[Storage Key]]{{sup/6|ORAS}}. It breaks upon using it, consuming the item. | | The Key to Room 1 unlocks the door to Room 1 inside the [[Abandoned Ship]]{{sup/3|RSE}}/[[Sea Mauville]]{{sup/6|ORAS}}, and is part of the puzzle to obtain the [[Scanner]]{{sup/3|RSE}}/{{ho|Storage Key}}{{sup/6|ORAS}}. It breaks upon using it, consuming the item. |
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| ===Description=== | | ===Description=== |
Revision as of 17:20, 2 November 2019
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Key to Room 1 1ごうしつのカギ Room No. 1 Key
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Pokémon Global Link artwork
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Introduced in Generation III
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Pocket
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Generation III
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Key items
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Generation VI
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Key items
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Generation VII
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Key items
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The Key to Room 1 (Japanese: 1ごうしつのカギ Room No. 1 Key), known as the Rm. 1 Key in Generation III, is a Key Item introduced in Generation III.
In the core series games
Price
Effect
The Key to Room 1 unlocks the door to Room 1 inside the Abandoned ShipRSE/Sea MauvilleORAS, and is part of the puzzle to obtain the ScannerRSE/Storage KeyORAS. It breaks upon using it, consuming the item.
Description
Games
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Description
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RSE
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A key that opens a door inside the Abandoned Ship.
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FRLG
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A key that opens the door to Room 1 inside the Abandoned Ship. It is old and looks easily broken.
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ORAS SMUSUM
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A key that opens a door inside Sea Mauville.
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Acquisition
In other languages
See also