Porygon (Pokémon)/Generation V learnset: Difference between revisions

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(Created page with "{{Pokelinkback|137|{{subst:Num2N|137}}|5}} ====By leveling up==== {{learnlist/levelh|Porygon|Normal|Normal|5|1}} {{learnlist/level5|Start|Conversion 2|Normal|Status|...")
 
m (→‎By [[transfer]] from another generation: Adding transfer move sources)
 
(7 intermediate revisions by 2 users not shown)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Porygon|Normal|Normal|5|1}}
{{learnlist/levelh|Porygon|Normal|Normal|5|1}}
{{learnlist/level5|Start|Conversion 2|Normal|Status|—|—|30||}}
{{learnlist/level5|1|Conversion 2|Normal|Status|||30||}}
{{learnlist/level5|Start|Tackle|Normal|Physical|50|100|35||'''}}
{{learnlist/level5|1|Tackle|Normal|Physical|50|100|35||'''}}
{{learnlist/level5|Start|Conversion|Normal|Status|—|—|30||}}
{{learnlist/level5|1|Conversion|Normal|Status|||30||}}
{{learnlist/level5|Start|Sharpen|Normal|Status|—|—|30||}}
{{learnlist/level5|1|Sharpen|Normal|Status|||30||}}
{{learnlist/level5|7|Psybeam|Psychic|Special|65|100|20||}}
{{learnlist/level5|7|Psybeam|Psychic|Special|65|100|20||}}
{{learnlist/level5|12|Agility|Psychic|Status|—|—|30||}}
{{learnlist/level5|12|Agility|Psychic|Status|||30||}}
{{learnlist/level5|18|Recover|Normal|Status|—|—|10||}}
{{learnlist/level5|18|Recover|Normal|Status|||10||}}
{{learnlist/level5|23|Magnet Rise|Electric|Status|—|—|10||}}
{{learnlist/level5|23|Magnet Rise|Electric|Status|||10||}}
{{learnlist/level5|29|Signal Beam|Bug|Special|75|100|15||}}
{{learnlist/level5|29|Signal Beam|Bug|Special|75|100|15||}}
{{learnlist/level5|34|Recycle|Normal|Status|—|—|10||}}
{{learnlist/level5|34|Recycle|Normal|Status|||10||}}
{{learnlist/level5|40|Discharge|Electric|Special|80|100|15||}}
{{learnlist/level5|40|Discharge|Electric|Special|80|100|15||}}
{{learnlist/level5|45|Lock-On|Normal|Status|—|—|5||}}
{{learnlist/level5|45|Lock-On|Normal|Status|||5||}}
{{learnlist/level5|51|Tri Attack|Normal|Special|80|100|10||'''}}
{{learnlist/level5|51|Tri Attack|Normal|Special|80|100|10||'''}}
{{learnlist/level5|56|Magic Coat|Psychic|Status|—|—|15||}}
{{learnlist/level5|56|Magic Coat|Psychic|Status|||15||}}
{{learnlist/level5|62|Zap Cannon|Electric|Special|120|50|5||}}
{{learnlist/level5|62|Zap Cannon|Electric|Special|120|50|5||}}
{{learnlist/levelf|Porygon|Normal|Normal|5|1}}
{{learnlist/levelf|Porygon|Normal|Normal|5|1}}
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{{learnlist/tmh|Porygon|Normal|Normal|5|1}}
{{learnlist/tmh|Porygon|Normal|Normal|5|1}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10||}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10||}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15||}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15||}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5||}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5||}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10||}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10||}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5||}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5||}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10||}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5||}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20||'''}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10||}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10||}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20||'''}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20||'''}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15||}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|—|20||}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60||20||}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10||}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||'''}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||'''}}
{{learnlist/tm5|TM70|Flash|Normal|Status|—|100|20||}}
{{learnlist/tm5|TM70|Flash|Normal|Status||100|20||}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|—|100|20||}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20||}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|||10||}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15||}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15||}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10||}}
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|—|—|5||}}
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|||5||}}
{{learnlist/tmf|Porygon|Normal|Normal|5|1}}
{{learnlist/tmf|Porygon|Normal|Normal|5|1}}


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{{learnlist/tutor5|Electroweb|Electric|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Electroweb|Electric|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Foul Play|Dark|Physical|95|100|15|||no|yes}}
{{learnlist/tutor5|Foul Play|Dark|Physical|95|100|15|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|—|—|5|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|||5|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5||'''|no|yes}}
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5||'''|no|yes}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|—|—|15|||no|yes}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|||15|||no|yes}}
{{learnlist/tutor5|Magnet Rise|Electric|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Magnet Rise|Electric|Status|||10|||no|yes}}
{{learnlist/tutor5|Pain Split|Normal|Status|—|—|20|||no|yes}}
{{learnlist/tutor5|Pain Split|Normal|Status|||20|||no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||'''|no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status|—|100|10|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status||100|10|||no|yes}}
{{learnlist/tutor5|Wonder Room|Psychic|Status|—|—|10|||no|yes}}
{{learnlist/tutor5|Wonder Room|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}
{{learnlist/tutorf|Porygon|normal|normal|5|1}}
{{learnlist/tutorf|Porygon|normal|normal|5|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Porygon|Normal|Normal|1}}
{{learnlist/prevgen5|Porygon|1|Double-Edge|Normal|Physical|120|100|15||'''|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Porygon|1|Endure|Normal|Status|—|—|10|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Porygon|1|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Porygon|1|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Porygon|1|Nightmare|Ghost|Status|—|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Porygon|1|Secret Power|Normal|Physical|70|100|20||'''|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Porygon|1|Shock Wave|Electric|Special|60|—|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Porygon|1|Swift|Normal|Special|60|—|20||'''|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgenf/5|Porygon|Normal|Normal|1}}
[[fr:Porygon/Génération 5]]
[[it:Porygon/Mosse apprese in quinta generazione]]
[[ja:ポリゴン/第六世代以前のおぼえるわざ]]
[[zh:多边兽/第五世代招式表]]

Latest revision as of 20:06, 30 October 2020

← Porygon Porygon

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Conversion 2 Normal Status 0000 00——% 30
011 Tackle Normal Physical 05050 100100% 35
011 Conversion Normal Status 0000 00——% 30
011 Sharpen Normal Status 0000 00——% 30
077 Psybeam Psychic Special 06565 100100% 20
1212 Agility Psychic Status 0000 00——% 30
1818 Recover Normal Status 0000 00——% 10
2323 Magnet Rise Electric Status 0000 00——% 10
2929 Signal Beam Bug Special 07575 100100% 15
3434 Recycle Normal Status 0000 00——% 10
4040 Discharge Electric Special 08080 100100% 15
4545 Lock-On Normal Status 0000 00——% 5
5151 Tri Attack Normal Special 08080 100100% 10
5656 Magic Coat Psychic Status 0000 00——% 15
6262 Zap Cannon Electric Special 120120 05050% 5
  • Bold indicates a move that gets STAB when used by Porygon
  • Italic indicates a move that gets STAB only when used by an Evolution of Porygon
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 00—}}—% 5
  • Bold indicates a move that gets STAB when used by Porygon
  • Italic indicates a move that gets STAB only when used by an Evolution of Porygon
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Porygon in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Porygon in that game.
  • Bold indicates a move that gets STAB when used by Porygon
  • Italic indicates a move that gets STAB only when used by an Evolution of Porygon
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Electroweb Electric Special 55 95% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magnet Rise Electric Status —% 10
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Porygon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Porygon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Porygon
  • Italic indicates a move that gets STAB only when used by an Evolution of Porygon
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Nightmare Ghost Status 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Porygon
  • Italic indicates a move that gets STAB only when used by an Evolution of Porygon
  • Click on the generation numbers at the top to see transfer-only moves for other generations