Mystery Gift: Difference between revisions
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The {{DL|Max Raid Battle|Wild Area News}} can be updated from the Mystery Gift menu. | The {{DL|Max Raid Battle|Wild Area News}} can be updated from the Mystery Gift menu. | ||
====Pokémon Brilliant Diamond and Shining Pearl==== | ====Pokémon Brilliant Diamond and Shining Pearl==== | ||
The Mystery Gift | The Mystery Gift appears as an option on the menu. It is unlocked by telling the [[Jubilife TV]] director in the Jubilife TV building "EVERYONE HAPPY Wi-Fi CONNECTION". Mystery Gifts can be obtained by password or by internet. | ||
====Pokémon HOME==== | ====Pokémon HOME==== |
Revision as of 15:04, 5 December 2021
Mystery Gift (Japanese: 不思議なおくりもの Mystery Gift) is a system available in the core series games since Generation II that allows players to receive exclusive items and Pokémon.
Differences between generations
Generation II
In Generation II, the Mystery Gift system is used in conjunction with the infrared port on top of the Game Boy Color to communicate with other Mystery Gift-enabled games in order to provide other players with room decorations or items. It can also be used with Pokémon Stadium 2 and Pokémon Pikachu 2 GS. Mystery Gift can be used a maximum of five times a day, receiving no more than one gift from each player.
In the Nintendo 3DS Virtual Console releases, Mystery Gift uses the Nintendo 3DS's infrared port. The Virtual Console versions can only perform Mystery Gift with other Virtual Console versions—they cannot connect to the Game Boy Color versions, Pokémon Stadium 2, or Pokémon Pikachu 2.
To activate the Mystery Gift system in the Generation II games, the player must talk to the girl in green on the fifth floor of the Goldenrod Department Store and save the game. In the original releases, Mystery Gift can only be unlocked while playing the game on a Game Boy Color or Game Boy Advance system; in the Virtual Console releases, Mystery Gift can be unlocked as normal, because the game is being emulated as if it were being played on a Game Boy Color. After being unlocked, the option to use Mystery Gift becomes available from the main menu. While Mystery Gift can be activated on a Game Boy Advance system, it cannot be used on them due to the lack of an infrared port.
When Mystery Gift is used to connect to another Generation II core series game, each of the connected games will receive a random item, and the opponent in the Trainer House will be replaced by that other player. When it is used to connect to Pokémon Stadium 2, the handheld game will receive an item; some items can only be received when communicating with Stadium 2. When connecting to Pokémon Pikachu 2 GS, the Pokémon Pikachu 2 player decides on a number of Watts to transfer from the device, and the item received will depend on the amount of transferred Watts.
Decorations obtained via Mystery Gift are automatically sent to the player's PC. Items obtained via Mystery Gift can be collected at any Pokémon Center, from an NPC behind the leftmost counter on the second floor.
Items
The following items are obtainable randomly by Mystery Gift.
In Pokémon Pikachu 2 GS
The following is a list of items obtainable in Pokémon Pikachu 2 GS and their cost in Watts.
Item | Watts |
---|---|
Eon Mail | 50 |
Berry | 100 |
Bitter Berry | 200 |
Great Ball | 300 |
Max Repel | 400 |
Ether | 500 |
MiracleBerry | 600 |
Gold Berry | 700 |
Elixer | 800 |
Revive | 900 |
Rare Candy | 999 |
Generation III
Mystery Gift
In Generation III, Mystery Gift is only available on Pokémon FireRed, LeafGreen, and Emerald by using a Game Boy Advance Wireless Adapter or (for Japanese games only) an e-Reader. In Pokémon Ruby and Sapphire, a similar system called Mystery Event is instead available. In the Japanese version of Pokémon Emerald, both Mystery Gift and Mystery Event are available.
The primary use of the Mystery Gift system in this generation is to receive special items at Nintendo events. Altering Cave was also intended to utilize the feature to change the wild Pokémon available there. It is language-dependent, meaning the player can only receive Mystery Gifts that are intended for games of their language.
To activate the Mystery Gift system, the player must fill in the questionnaire found at any Poké Mart by entering the phrase below using the easy chat system (based on the language of the game) and save the game. The clerk behind the counter will then inform the player that the Mystery Gift system has been activated, and it will be accessible from the main menu from that point on.
Mystery Gifts can be received at any Pokémon Center, from an NPC on the second floor next to Teala.
Language | Top left | Top right | Lower left | Lower right |
---|---|---|---|---|
Japanese | ともだち | いっぱい | ふしぎ | つうしん |
English | LINK | TOGETHER | WITH | ALL |
French | CONNEXION | AVEC | LES | DRESSEUR |
German | LINK | MIT | ALLE | ZUSAMMEN |
Spanish | CONEXIÓN | CON | TODOS | (blank) |
Italian | INSIEME | IN | LINK | ! |
In the Japanese games, the Mystery Gift system defaults to an e-Reader mode, but it changes to a Wireless Adapter mode if the Wireless Adapter is connected. In the e-Reader Mode, the system is referred to as ふしぎなもらいもの instead of ふしぎなおくりもの (the phrases are mostly synonymous, with the former focusing slightly more on the receiving or receiver and the latter focusing more on the giving or giver).
Mystery Gifts can be received via Wireless Communication or from a friend. In the Japanese versions, the Wireless Communication option is instead called Joy Spot (Japanese: ジョイスポット), the name of a service launched by Nintendo on March 25, 2004 to provide multiplayer gaming and wireless data distribution to players of the Game Boy Advance using the Wireless Adapter,[1][2] with Pokémon FireRed and LeafGreen being the first title to include support. According to the Japanese Wikipedia, the service ended on July 8, 2005.[3]
Mystery Event
In Pokémon Ruby and Sapphire, there is a similar system called Mystery Event (Japanese: ふしぎなできごと Mystery Event), which requires an e-Reader. Mystery Events can only be unlocked after defeating Norman and receiving the Balance Badge. To access this feature, the player must talk to the NPC near the PC in the Petalburg City Pokémon Center and enter the phrase below using the easy chat system (based on the language of the game). The NPC will then inform the player that the Mystery Events system has been activated. After saving the game, it will then be accessible from the main menu from that point on.
Mystery Event is also available in the Japanese version of Emerald. Activating it in Emerald requires using the same questionnaire as is used for Mystery Gift, found at any Poké Mart, except that the phrase from below must be entered. It is disabled and hidden from the main menu if the Wireless Adapter mode of Mystery Gift is enabled.
Language | Top left | Top right | Lower left | Lower right |
---|---|---|---|---|
Japanese | ふしぎ | できごと | わくわく | ドキドキ |
English | MYSTERY | EVENT | IS | EXCITING |
French | EVENEMENT | MYSTERE | EST | PASSIONNANT |
German | GEHEIM | GESCHEHEN | IST | JIPP!JIPP! |
Spanish | EVENTO | MISTERIOSO | ES | DEMASIADO |
Italian | EVENTO | SEGRETO | È | FANTASTICO |
Generation IV
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Which core series games can connect to the listed spin-offs? |
In Generation IV, in addition to items and Pokémon, the Mystery Gift system can be used to obtain Pokétch apps, Goods, and Pokéwalker Routes. It can also be used to transfer Pokémon from Pokémon Ranger, Pokémon Ranger: Shadows of Almia, and Pokémon Ranger: Guardian Signs, or receive items and Pokémon from Pokémon Battle Revolution. Gifts can be received wirelessly, via Nintendo Wi-Fi Connection, or from a friend. A specific gift can only be received once. As a result, a player can only get one of each item or Pokémon from events or the said games. Gifts are transferred via Wonder Card, which the player can store up to three of. If the player has three Wonder Cards, they must discard one before they can receive another Mystery Gift.
In Pokémon Diamond, Pearl, and Platinum, the Mystery Gift system is activated at Jubilife TV. A TV producer on the third floor will activate the Mystery Gift system if the player answers his questions with the correct keywords as shown below (based on the language of the game) and saves the game. If the player receives a Wonder Card via a Nintendo event or another compatible game prior to activating the feature, Mystery Gift will be activated automatically regardless.
Mystery Gifts can be received at any Poké Mart, from an NPC standing by the counter.
Language | Answer 1 left | Answer 1 right | Answer 2 left | Answer 2 right |
---|---|---|---|---|
Japanese | みんな | ハッピー | Wi-Fi | つうしん |
English | EVERYONE | HAPPY | Wi-Fi | CONNECTION |
French | TOUS | HEUREUX | CONNEXION | Wi-Fi |
German | ALLE | GLÜCKLICH | Wi-Fi | CONNECTION |
Spanish | CONEXIÓN | Wi-Fi | TODOS | FELICES |
Italian | CHIUNQUE | FELICE | Wi-Fi | CONNECTION |
Korean | 모두 | 두근두근 | Wi-Fi | 통신 |
In Pokémon HeartGold and SoulSilver, the Mystery Gift system is automatically unlocked after receiving the Pokédex. Due to the addition of an option for connecting to the Pokéwalker in the main menu and its placement as the third entry, the player must scroll down on the touch screen to access the Mystery Gift option.
Generation V
The Mystery Gift system is now always enabled in the main menu of the game, even when a save file is not present.
Like in Generation IV, the player is able to receive gifts wirelessly or from Nintendo Wi-Fi Connection. The Get from a friend feature was replaced by the use of serial codes and infrared to obtain event items.
The maximum amount of Wonder Cards a game can hold is increased to 12 for saved games. Games without a save file can only hold at most three Wonder Cards.
Mystery Gifts can be received at any Pokémon Center, from an NPC standing near the entrance.
Generation VI
The Mystery Gift system works like in Generation V. One notable difference is that all non-Nintendo Zone local events are no longer region-locked. The maximum amount of Wonder Cards a game can hold is now 24. In order to use Mystery Gift, the game must have a save file.
Mystery Gifts can be received at any Pokémon Center, from an NPC by the nurse.
Generation VII
Pokémon Sun, Moon, Ultra Sun, and Ultra Moon
Mystery Gift works like it did in Generation VI. The maximum amount of Wonder Cards a game can hold can be up to 48. The game must have a save file to use. Items and objects obtained from other software such as Battle Points from Pokémon Bank are moved to being used as Wonder Cards instead of from Pokémon Link. The touch screen on the main menu will tell the player if they have any mystery gifts waiting to be picked up if there are any.
Mystery Gifts can be received at any Pokémon Center, from an NPC by the nurse.
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
Mystery Gift can be accessed through the Communicate option in the menu.
The ability to receive events via local wireless is not available.
Generation VIII
Pokémon Sword and Shield
The Mystery Gift system is now its own entry in the menu. It is obtained after encountering ZacianSw/ZamazentaSh in the Slumbering Weald. The ability to receive events via local wireless returns. Battle Stadium rewards can also be received.
The Wild Area News can be updated from the Mystery Gift menu.
Pokémon Brilliant Diamond and Shining Pearl
The Mystery Gift appears as an option on the menu. It is unlocked by telling the Jubilife TV director in the Jubilife TV building "EVERYONE HAPPY Wi-Fi CONNECTION". Mystery Gifts can be obtained by password or by internet.
Pokémon HOME
The mobile version of Pokémon HOME has its own Mystery Gifts option accessible from the main menu. From the Mystery Gifts menu the player can access local events, enter serial codes, scan QR codes, or receive reward Pokémon for completing certain tasks. These Pokémon can then be brought into the player's storage, and then to a compatible Generation VIII of their choice. The game's help section suggests the feature may also be used to distribute items in the future, as well.
These features are all accessable regardless of the player's subcription status.
Shiny Pokémon locking
Usually Pokémon obtained via Mystery Gift are either always Shiny or never Shiny.
If the Shiny lock is enabled, Eggs cannot hatch into Shiny Pokémon on the game they are received in, but if they are hatched in another game they can be. This is because the Shiny check uses the ID of the player who obtained the Egg, not the player who hatches it.
In other languages
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See also
References
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |